155 lines
5.3 KiB
C++
155 lines
5.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2010 Jean-Pierre Charras, jaen-pierre.charras@gipsa-lab.inpg.com
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* Copyright (C) 1992-2012 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file dialog_helpers.h
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* @brief Helper dialog and control classes.
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* @note Due to use of wxFormBuilder to create dialogs many of them should be removed.
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*/
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#ifndef DIALOG_HELPERS_H_
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#define DIALOG_HELPERS_H_
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#include <common.h> // EDA_UNITS_T
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#include <dialog_shim.h>
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#include <../common/dialogs/dialog_list_selector_base.h>
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class EDA_DRAW_FRAME;
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#define SORT_LIST true
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/**
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* class EDA_LIST_DIALOG
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*
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* A dialog which shows:
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* a list of elements for selection,
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* a text control to display help or info about the selected item.
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* 2 buttons (OK and Cancel)
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*
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*/
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class EDA_LIST_DIALOG : public EDA_LIST_DIALOG_BASE
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{
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public:
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/**
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* Constructor:
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* @param aParent Pointer to the parent window.
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* @param aTitle = The title shown on top.
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* @param aItemHeaders is an array containing the column header names for the dialog.
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* @param aItemList = A wxArrayString of the list of elements.
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* @param aRefText = An item name if an item must be preselected.
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* @param aCallBackFunction = callback function to display comments
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* @param aCallBackFunctionData = a pointer to pass to @a aCallBackFunction
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* @param aSortList = true to sort list items by alphabetic order.
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*/
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EDA_LIST_DIALOG( EDA_DRAW_FRAME* aParent, const wxString& aTitle,
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const wxArrayString& aItemHeaders,
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const std::vector<wxArrayString>& aItemList,
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const wxString& aRefText,
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void (* aCallBackFunction)( wxString& text, void* data ) = NULL,
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void* aCallBackFunctionData = NULL,
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bool aSortList = false );
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// ~EDA_LIST_DIALOG() {}
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void SetFilterLabel( const wxString& aLabel );
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void SetListLabel( const wxString& aLabel );
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void Append( const wxArrayString& aItemStr );
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void InsertItems( const std::vector<wxArrayString>& aItemList, int aPosition = 0 );
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/**
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* Function GetTextSelection
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* return the selected text from \a aColumn in the wxListCtrl in the dialog.
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*
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* @param aColumn is the column to return the text from.
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* @return a wxString object containing the selected text from \a aColumn.
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*/
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wxString GetTextSelection( int aColumn = 0 );
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private:
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void onClose( wxCloseEvent& event ) override;
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void onCancelClick( wxCommandEvent& event ) override;
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void onOkClick( wxCommandEvent& event ) override;
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void onListItemSelected( wxListEvent& event ) override;
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void onListItemActivated( wxListEvent& event ) override;
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void textChangeInFilterBox(wxCommandEvent& event) override;
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void initDialog( const wxArrayString& aItemHeaders,
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const wxString& aSelection);
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void sortList();
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bool m_sortList;
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void (* m_cb_func)( wxString& text, void* data );
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void* m_cb_data;
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const std::vector<wxArrayString>* m_itemsListCp;
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};
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/**************************************************************************/
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/* Class to edit/enter a coordinate (pair of values) ( INCHES or MM ) in */
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/* dialog boxes, */
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/**************************************************************************/
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class EDA_POSITION_CTRL
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{
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public:
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EDA_UNITS_T m_UserUnit;
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wxTextCtrl* m_FramePosX;
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wxTextCtrl* m_FramePosY;
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private:
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wxStaticText* m_TextX, * m_TextY;
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public:
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EDA_POSITION_CTRL( wxWindow* parent, const wxString& title,
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const wxPoint& pos_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
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~EDA_POSITION_CTRL();
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void Enable( bool x_win_on, bool y_win_on );
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void SetValue( int x_value, int y_value );
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wxPoint GetValue();
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};
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/*************************************************************
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* Class to edit/enter a size (pair of values for X and Y size)
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* ( INCHES or MM ) in dialog boxes
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***************************************************************/
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class EDA_SIZE_CTRL : public EDA_POSITION_CTRL
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{
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public:
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EDA_SIZE_CTRL( wxWindow* parent, const wxString& title,
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const wxSize& size_to_edit, EDA_UNITS_T user_unit, wxBoxSizer* BoxSizer );
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~EDA_SIZE_CTRL() { }
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wxSize GetValue();
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};
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#endif // DIALOG_HELPERS_H_
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