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accelerators
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Introduce new KI_FALLTHROUGH macro
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2020-04-25 00:44:09 +01:00 |
shapes2D
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Comment-only changes
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2020-01-10 16:43:01 -08:00 |
shapes3D
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Comment-only changes
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2020-01-10 16:43:01 -08:00 |
PerlinNoise.cpp
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3d: Fix initialization call
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2019-11-07 04:45:46 -08:00 |
PerlinNoise.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
c3d_render_createscene.cpp
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3d_viewer: Fix bottom view image being too dark when floor+shadows are enabled
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2020-04-22 23:00:15 +00:00 |
c3d_render_raytracing.cpp
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3D-Viewer: disable AA while moving
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2020-04-23 09:29:38 +00:00 |
c3d_render_raytracing.h
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Rationalise 3D settings data-structure.
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2020-03-28 16:09:40 +00:00 |
cfrustum.cpp
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3D-Viewer: Fix precision issues (experienced on isometric mode) in frustum tests
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2017-01-18 18:09:27 -05:00 |
cfrustum.h
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
clight.h
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Fixed a memleak in raytracer
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2017-06-27 10:58:43 +02:00 |
cmaterial.cpp
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3D-Viewer: improvements on reflections and on plastic normal texture
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2017-01-26 07:22:46 -05:00 |
cmaterial.h
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Add virtual constructors to some classes that should have them
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2020-02-05 22:19:14 +00:00 |
hitinfo.h
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(forget to staged modified files)
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2016-10-09 11:33:53 -04:00 |
mortoncodes.cpp
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3D Viewer: complete refactor of the 3D viewer.
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2016-07-19 13:35:25 -04:00 |
mortoncodes.h
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Cleanup: Replace C-only deprecated headers
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2019-12-05 11:03:15 -08:00 |
ray.cpp
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Scope 3d viewer enums
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2019-12-30 13:01:06 +00:00 |
ray.h
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Scope 3d viewer enums
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2019-12-30 13:01:06 +00:00 |
raypacket.cpp
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |
raypacket.h
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improve anti-aliasing
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2016-10-27 10:22:21 -04:00 |