76 lines
2.5 KiB
C++
76 lines
2.5 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2017 Chris Pavlina <pavlina.chris@gmail.com>
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* Copyright (C) 2014 Henner Zeller <h.zeller@acm.org>
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* Copyright (C) 2014-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef SYMBOL_TREE_MODEL_ADAPTER_H
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#define SYMBOL_TREE_MODEL_ADAPTER_H
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#include <lib_tree_model_adapter.h>
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class LIB_TABLE;
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class SYMBOL_LIB_TABLE;
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class SYMBOL_TREE_MODEL_ADAPTER : public LIB_TREE_MODEL_ADAPTER
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{
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public:
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/**
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* Destructor. Do NOT delete this class manually; it is reference-counted by wxObject.
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*/
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~SYMBOL_TREE_MODEL_ADAPTER();
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/**
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* Factory function: create a model adapter in a reference-counting container.
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*
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* @param aLibs library set from which parts will be loaded
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*/
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static wxObjectDataPtr<LIB_TREE_MODEL_ADAPTER> Create( EDA_BASE_FRAME* aParent,
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LIB_TABLE* aLibs );
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/**
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* Add all the libraries in a SYMBOL_LIB_TABLE to the model.
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* Displays a progress dialog attached to the parent frame the first time it is run.
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*
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* @param aNicknames is the list of library nicknames
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* @param aParent is the parent window to display the progress dialog
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*/
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void AddLibraries( const std::vector<wxString>& aNicknames, wxWindow* aParent );
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void AddLibrary( wxString const& aLibNickname );
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wxString GenerateInfo( LIB_ID const& aLibId, int aUnit ) override;
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protected:
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/**
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* Constructor; takes a set of libraries to be included in the search.
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*/
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SYMBOL_TREE_MODEL_ADAPTER( EDA_BASE_FRAME* aParent, LIB_TABLE* aLibs );
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private:
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friend class SYMBOL_ASYNC_LOADER;
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/**
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* Flag to only show the symbol library table load progress dialog the first time.
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*/
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static bool m_show_progress;
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SYMBOL_LIB_TABLE* m_libs;
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};
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#endif // SYMBOL_TREE_MODEL_ADAPTER_H
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