228 lines
9.6 KiB
OpenEdge ABL
228 lines
9.6 KiB
OpenEdge ABL
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2012 Miguel Angel Ajo <miguelangel@nbee.es>
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* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file board_item.i
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* @brief board_item helpers, mainly for casting down to all derived classes
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*/
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%include board_item.h // generate code for this interface
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%include eda_item_flags.h // generate code for this interface
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/* Only for compatibility with old python scripts: */
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const int S_SEGMENT = (const int)SHAPE_T::SEGMENT;
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const int S_RECT = (const int)SHAPE_T::RECT;
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const int S_ARC = (const int)SHAPE_T::ARC;
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const int S_CIRCLE = (const int)SHAPE_T::CIRCLE;
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const int S_POLYGON = (const int)SHAPE_T::POLY;
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const int S_CURVE = (const int)SHAPE_T::BEZIER;
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%rename(Get) operator BOARD_ITEM*;
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%{
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#include <board_item.h>
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/* for compatibility with old python scripts: */
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const int S_SEGMENT = (const int)SHAPE_T::SEGMENT;
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const int S_RECT = (const int)SHAPE_T::RECT;
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const int S_ARC = (const int)SHAPE_T::ARC;
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const int S_CIRCLE = (const int)SHAPE_T::CIRCLE;
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const int S_POLYGON = (const int)SHAPE_T::POLY;
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const int S_CURVE = (const int)SHAPE_T::BEZIER;
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%}
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%inline
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{
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/// Cast down from EDA_ITEM/BOARD_ITEM to child
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BOARD_ITEM* Cast_to_BOARD_ITEM(EDA_ITEM* base) { return dynamic_cast<BOARD_ITEM*>(base); }
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}
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%{
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class PCB_TEXT;
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class PCB_DIM_ALIGNED;
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class PCB_DIM_ORTHOGONAL;
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class PCB_DIM_LEADER;
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class PCB_DIM_CENTER;
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class FOOTPRINT;
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class PCB_GROUP;
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class FP_TEXT;
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class PCB_SHAPE;
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class MARKER_PCB;
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class BOARD;
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class FP_SHAPE;
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class PAD;
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class PCB_TRACK;
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class PCB_VIA;
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class PCB_ARC;
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class ZONE;
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class FP_ZONE;
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class PCB_TARGET;
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// Anything targeted to the %wrapper section is extern "C" whereas code targeted
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// to %header section is C++.
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#ifdef __cplusplus
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extern "C" {
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#endif
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static PCB_TEXT* Cast_to_PCB_TEXT( BOARD_ITEM* );
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static PCB_DIM_ALIGNED* Cast_to_PCB_DIM_ALIGNED( BOARD_ITEM* );
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static PCB_DIM_ORTHOGONAL* Cast_to_PCB_DIM_ORTHOGONAL( BOARD_ITEM* );
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static PCB_DIM_LEADER* Cast_to_PCB_DIM_LEADER( BOARD_ITEM* );
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static PCB_DIM_CENTER* Cast_to_PCB_DIM_CENTER( BOARD_ITEM* );
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static FOOTPRINT* Cast_to_FOOTPRINT( BOARD_ITEM* );
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static PCB_GROUP* Cast_to_PCB_GROUP( BOARD_ITEM* );
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static FP_TEXT* Cast_to_FP_TEXT( BOARD_ITEM* );
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static PCB_SHAPE* Cast_to_PCB_SHAPE( BOARD_ITEM* );
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static PCB_MARKER* Cast_to_PCB_MARKER( BOARD_ITEM* );
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static BOARD* Cast_to_BOARD( BOARD_ITEM* );
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static FP_SHAPE* Cast_to_FP_SHAPE( BOARD_ITEM* );
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static PAD* Cast_to_PAD( BOARD_ITEM* );
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static PCB_TRACK* Cast_to_PCB_TRACK( BOARD_ITEM* );
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static PCB_VIA* Cast_to_PCB_VIA( BOARD_ITEM* );
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static PCB_ARC* Cast_to_PCB_ARC( BOARD_ITEM* );
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static ZONE* Cast_to_ZONE( BOARD_ITEM* );
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static FP_ZONE* Cast_to_FP_ZONE( BOARD_ITEM* );
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static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* );
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#ifdef __cplusplus
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} // extern "C"
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#endif
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%}
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static PCB_TEXT* Cast_to_PCB_TEXT( BOARD_ITEM* );
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static PCB_DIM_ALIGNED* Cast_to_PCB_DIM_ALIGNED( BOARD_ITEM* );
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static PCB_DIM_ORTHOGONAL* Cast_to_PCB_DIM_ORTHOGONAL( BOARD_ITEM* );
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static PCB_DIM_LEADER* Cast_to_PCB_DIM_LEADER( BOARD_ITEM* );
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static PCB_DIM_CENTER* Cast_to_PCB_DIM_CENTER( BOARD_ITEM* );
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static FOOTPRINT* Cast_to_FOOTPRINT( BOARD_ITEM* );
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static PCB_GROUP* Cast_to_PCB_GROUP( BOARD_ITEM* );
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static FP_TEXT* Cast_to_FP_TEXT( BOARD_ITEM* );
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static PCB_SHAPE* Cast_to_PCB_SHAPE( BOARD_ITEM* );
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static PCB_MARKER* Cast_to_PCB_MARKER( BOARD_ITEM* );
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static BOARD* Cast_to_BOARD( BOARD_ITEM* );
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static FP_SHAPE* Cast_to_FP_SHAPE( BOARD_ITEM* );
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static PAD* Cast_to_PAD( BOARD_ITEM* );
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static PCB_TRACK* Cast_to_PCB_TRACK( BOARD_ITEM* );
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static PCB_VIA* Cast_to_PCB_VIA( BOARD_ITEM* );
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static PCB_ARC* Cast_to_PCB_ARC( BOARD_ITEM* );
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static ZONE* Cast_to_ZONE( BOARD_ITEM* );
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static FP_ZONE* Cast_to_FP_ZONE( BOARD_ITEM* );
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static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* );
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%extend BOARD_ITEM
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{
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%pythoncode
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%{
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def Cast(self):
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ct = self.GetClass()
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if ct=="PTEXT":
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return Cast_to_PCB_TEXT(self)
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elif ct=="BOARD":
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return Cast_to_BOARD(self)
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elif ct=="PCB_DIM_ALIGNED":
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return Cast_to_PCB_DIM_ALIGNED(self)
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elif ct=="PCB_DIM_LEADER":
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return Cast_to_PCB_DIM_LEADER(self)
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elif ct=="PCB_DIM_CENTER":
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return Cast_to_PCB_DIM_CENTER(self)
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elif ct=="PCB_DIM_ORTHOGONAL":
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return Cast_to_PCB_DIM_ORTHOGONAL(self)
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elif ct=="PCB_SHAPE":
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return Cast_to_PCB_SHAPE(self)
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elif ct=="MGRAPHIC":
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return Cast_to_FP_SHAPE(self)
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elif ct=="MODULE":
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return Cast_to_FOOTPRINT(self)
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elif ct=="PCB_GROUP":
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return Cast_to_PCB_GROUP(self)
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elif ct=="PAD":
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return Cast_to_PAD(self)
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elif ct=="MTEXT":
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return Cast_to_FP_TEXT(self)
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elif ct=="PCB_VIA":
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return Cast_to_PCB_VIA(self)
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elif ct=="PCB_TRACK":
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return Cast_to_PCB_TRACK(self)
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elif ct=="PCB_ARC":
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return Cast_to_PCB_ARC(self)
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elif ct=="PCB_TARGET":
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return Cast_to_PCB_TARGET(self)
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elif ct=="ZONE":
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return Cast_to_ZONE(self)
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else:
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raise TypeError("Unsupported drawing class: %s" % ct)
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def Duplicate(self):
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ct = self.GetClass()
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if ct=="BOARD":
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return None
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else:
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return Cast_to_BOARD_ITEM(self.Clone()).Cast()
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def SetPos(self,p):
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self.SetPosition(p)
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self.SetPos0(p)
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def SetStartEnd(self,start,end):
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self.SetStart(start)
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self.SetStart0(start)
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self.SetEnd(end)
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self.SetEnd0(end)
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%}
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}
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// Use %wrapper code generation section so that this block of C++ comes after all referenced
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// classes and therefore will C++ compile due to the respective headers which will go into
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// the %header section. See section 5.6.2 of SWIG 3.0 documentation.
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%wrapper %{
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static PCB_TEXT* Cast_to_PCB_TEXT( BOARD_ITEM* self ) { return dynamic_cast<PCB_TEXT*>(self); }
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static PCB_DIM_ALIGNED* Cast_to_PCB_DIM_ALIGNED( BOARD_ITEM* self ) { return dynamic_cast<PCB_DIM_ALIGNED *>(self); }
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static PCB_DIM_ORTHOGONAL* Cast_to_PCB_DIM_ORTHOGONAL( BOARD_ITEM* self ) { return dynamic_cast<PCB_DIM_ORTHOGONAL *>(self); }
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static PCB_DIM_LEADER* Cast_to_PCB_DIM_LEADER( BOARD_ITEM* self ) { return dynamic_cast<PCB_DIM_LEADER *>(self); }
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static PCB_DIM_CENTER* Cast_to_PCB_DIM_CENTER( BOARD_ITEM* self ) { return dynamic_cast<PCB_DIM_CENTER *>(self); }
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static FOOTPRINT* Cast_to_FOOTPRINT( BOARD_ITEM* self ) { return dynamic_cast<FOOTPRINT*>(self); }
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static PCB_GROUP* Cast_to_PCB_GROUP( BOARD_ITEM* self ) { return dynamic_cast<PCB_GROUP*>(self); }
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static FP_TEXT* Cast_to_FP_TEXT( BOARD_ITEM* self ) { return dynamic_cast<FP_TEXT*>(self); }
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static PCB_SHAPE* Cast_to_PCB_SHAPE( BOARD_ITEM* self ) { return dynamic_cast<PCB_SHAPE*>(self); }
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static PCB_MARKER* Cast_to_PCB_MARKER( BOARD_ITEM* self ) { return dynamic_cast<PCB_MARKER*>(self); }
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static BOARD* Cast_to_BOARD( BOARD_ITEM* self ) { return dynamic_cast<BOARD*>(self); }
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static FP_SHAPE* Cast_to_FP_SHAPE( BOARD_ITEM* self ) { return dynamic_cast<FP_SHAPE*>(self); }
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static PAD* Cast_to_PAD( BOARD_ITEM* self ) { return dynamic_cast<PAD*>(self); }
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static PCB_TRACK* Cast_to_PCB_TRACK( BOARD_ITEM* self ) { return dynamic_cast<PCB_TRACK *>(self); }
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static PCB_VIA* Cast_to_PCB_VIA( BOARD_ITEM* self ) { return dynamic_cast<PCB_VIA *>(self); }
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static PCB_ARC* Cast_to_PCB_ARC( BOARD_ITEM* self ) { return dynamic_cast<PCB_ARC *>(self); }
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static ZONE* Cast_to_ZONE( BOARD_ITEM* self ) { return dynamic_cast<ZONE*>(self); }
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static FP_ZONE* Cast_to_FP_ZONE( BOARD_ITEM* self ) { return dynamic_cast<FP_ZONE*>(self); }
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static PCB_TARGET* Cast_to_PCB_TARGET( BOARD_ITEM* self ) { return dynamic_cast<PCB_TARGET*>(self); }
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%}
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