92 lines
2.5 KiB
CMake
92 lines
2.5 KiB
CMake
# .cpp files are compiled with extra ${WSHADOW_FLAGS}
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if( COMPILER_SUPPORTS_WSHADOW )
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${WSHADOW_FLAGS}")
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endif()
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include_directories( BEFORE ${INC_BEFORE} )
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include_directories(
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../potrace
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${INC_AFTER}
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)
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set( BITMAP2COMPONENT_SRCS
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../common/single_top.cpp
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bitmap2component.cpp
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bitmap2cmp_gui_base
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bitmap2cmp_gui
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)
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set_source_files_properties( ../common/single_top.cpp PROPERTIES
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COMPILE_DEFINITIONS "TOP_FRAME=FRAME_BM2CMP"
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)
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set_source_files_properties( bitmap2cmp_gui.cpp PROPERTIES
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COMPILE_DEFINITIONS "COMPILING_DLL"
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)
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if( MINGW )
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# BITMAP2COMPONENT_RESOURCES variable is set by the macro.
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mingw_resource_compiler( bitmap2component )
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else()
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set( BITMAP2COMPONENT_RESOURCES bitmap2component.rc )
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endif()
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if( APPLE )
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# setup bundle
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set( BITMAP2COMPONENT_RESOURCES bitmap2component.icns )
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set_source_files_properties( "${CMAKE_CURRENT_SOURCE_DIR}/bitmap2component.icns" PROPERTIES
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MACOSX_PACKAGE_LOCATION Resources
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)
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set( MACOSX_BUNDLE_ICON_FILE bitmap2component.icns )
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set( MACOSX_BUNDLE_GUI_IDENTIFIER org.kicad.kicad )
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set( MACOSX_BUNDLE_NAME bitmap2component )
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endif()
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add_executable( bitmap2component WIN32 MACOSX_BUNDLE
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${BITMAP2COMPONENT_SRCS}
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${BITMAP2COMPONENT_RESOURCES}
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)
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target_link_libraries( bitmap2component
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common
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gal
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${wxWidgets_LIBRARIES}
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potrace
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)
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if( APPLE )
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set_target_properties( bitmap2component PROPERTIES
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MACOSX_BUNDLE_INFO_PLIST ${PROJECT_BINARY_DIR}/bitmap2component/Info.plist
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)
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# put individual bundle outside of main bundle as a first step
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# will be pulled into the main bundle when creating main bundle
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install( TARGETS bitmap2component
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DESTINATION ${KICAD_BIN}
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COMPONENT binary
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)
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install( CODE "
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# override default embedded path settings
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${OSX_BUNDLE_OVERRIDE_PATHS}
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# do all the work
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include( BundleUtilities )
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fixup_bundle( ${KICAD_BIN}/bitmap2component.app/Contents/MacOS/bitmap2component
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\"\"
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\"\"
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)
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" COMPONENT Runtime
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)
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else()
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install( TARGETS bitmap2component
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DESTINATION ${KICAD_BIN}
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COMPONENT binary
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)
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endif()
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if( false ) # linker map with cross reference
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set_target_properties( bitmap2component PROPERTIES
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LINK_FLAGS "${TO_LINKER},-cref ${TO_LINKER},-Map=bitmap2component.map"
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)
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endif()
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