58 lines
2.0 KiB
C++
58 lines
2.0 KiB
C++
// Copyright 2015 The Crashpad Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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#define CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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#include <windows.h>
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namespace crashpad {
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//! \brief Manages the suspension of another process.
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//!
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//! While an object of this class exists, the other process will be suspended.
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//! Once the object is destroyed, the other process will become eligible for
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//! resumption.
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//!
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//! If this process crashes while this object exists, there is no guarantee that
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//! the other process will be resumed.
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class ScopedProcessSuspend {
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public:
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//! Does not take ownership of \a process.
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explicit ScopedProcessSuspend(HANDLE process);
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ScopedProcessSuspend(const ScopedProcessSuspend&) = delete;
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ScopedProcessSuspend& operator=(const ScopedProcessSuspend&) = delete;
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~ScopedProcessSuspend();
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//! \brief Informs the object that the suspended process may be terminating,
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//! and that this should not be treated as an error.
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//!
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//! Normally, attempting to resume a terminating process during destruction
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//! results in an error message being logged for
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//! `STATUS_PROCESS_IS_TERMINATING`. When it is known that a process may be
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//! terminating, this method may be called to suppress that error message.
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void TolerateTermination();
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private:
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HANDLE process_;
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bool tolerate_termination_ = false;
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};
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} // namespace crashpad
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#endif // CRASHPAD_UTIL_WIN_SCOPED_PROCESS_SUSPEND_H_
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