290 lines
8.0 KiB
C++
290 lines
8.0 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013-2017 CERN
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* Copyright (C) 2021-2022 KiCad Developers, see AUTHORS.txt for contributors.
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <algorithm>
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#include <eda_item.h>
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#include <tool/selection.h>
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bool SELECTION::operator==( const SELECTION& aOther ) const
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{
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return ( m_items == aOther.m_items
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&& m_itemsOrders == aOther.m_itemsOrders
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&& m_isHover == aOther.m_isHover
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&& m_lastAddedItem == aOther.m_lastAddedItem
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&& m_orderCounter == aOther.m_orderCounter );
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}
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void SELECTION::Add( EDA_ITEM* aItem )
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{
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// We're not sorting here; this is just a time-optimized way to do an
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// inclusion check. std::lower_bound will return the first i >= aItem
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// and the second i > aItem check rules out i == aItem.
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ITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem );
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if( i == m_items.end() || *i > aItem )
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{
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m_itemsOrders.insert( m_itemsOrders.begin() + std::distance( m_items.begin(), i ),
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m_orderCounter );
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m_items.insert( i, aItem );
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m_orderCounter++;
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m_lastAddedItem = aItem;
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}
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}
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void SELECTION::Remove( EDA_ITEM* aItem )
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{
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ITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem );
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if( !( i == m_items.end() || *i > aItem ) )
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{
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m_itemsOrders.erase( m_itemsOrders.begin() + std::distance( m_items.begin(), i ) );
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m_items.erase( i );
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if( aItem == m_lastAddedItem )
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m_lastAddedItem = nullptr;
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}
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}
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KIGFX::VIEW_ITEM* SELECTION::GetItem( unsigned int aIdx ) const
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{
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if( aIdx < m_items.size() )
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return m_items[aIdx];
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return nullptr;
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}
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bool SELECTION::Contains( EDA_ITEM* aItem ) const
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{
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CITER i = std::lower_bound( m_items.begin(), m_items.end(), aItem );
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return !( i == m_items.end() || *i > aItem );
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}
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/// Returns the center point of the selection area bounding box.
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VECTOR2I SELECTION::GetCenter() const
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{
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bool hasOnlyText = true;
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// If the selection contains only texts calculate the center as the mean of all positions
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// instead of using the center of the total bounding box. Otherwise rotating the selection will
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// also translate it.
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for( EDA_ITEM* item : m_items )
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{
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if( !item->IsType( { SCH_TEXT_T, SCH_LABEL_LOCATE_ANY_T } ) )
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{
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hasOnlyText = false;
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break;
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}
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}
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BOX2I bbox;
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if( hasOnlyText )
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{
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VECTOR2I center( 0, 0 );
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for( EDA_ITEM* item : m_items )
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center += item->GetPosition();
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center = center / static_cast<int>( m_items.size() );
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return static_cast<VECTOR2I>( center );
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}
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for( EDA_ITEM* item : m_items )
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{
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if( !item->IsType( { SCH_TEXT_T, SCH_LABEL_LOCATE_ANY_T } ) )
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bbox.Merge( item->GetBoundingBox() );
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}
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return static_cast<VECTOR2I>( bbox.GetCenter() );
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}
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BOX2I SELECTION::GetBoundingBox() const
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{
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BOX2I bbox;
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for( EDA_ITEM* item : m_items )
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bbox.Merge( item->GetBoundingBox() );
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return bbox;
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}
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bool SELECTION::HasType( KICAD_T aType ) const
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{
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for( const EDA_ITEM* item : m_items )
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{
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if( item->IsType( { aType } ) )
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return true;
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}
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return false;
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}
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size_t SELECTION::CountType( KICAD_T aType ) const
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{
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size_t count = 0;
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for( const EDA_ITEM* item : m_items )
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{
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if( item->IsType( { aType } ) )
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count++;
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}
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return count;
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}
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VECTOR2I SELECTION::GetReferencePoint() const
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{
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if( m_referencePoint )
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return *m_referencePoint;
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else
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return GetBoundingBox().Centre();
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}
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void SELECTION::SetReferencePoint( const VECTOR2I& aP )
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{
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m_referencePoint = aP;
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}
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void SELECTION::ClearReferencePoint()
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{
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m_referencePoint = std::nullopt;
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}
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const std::vector<KIGFX::VIEW_ITEM*> SELECTION::updateDrawList() const
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{
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std::vector<VIEW_ITEM*> items;
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for( EDA_ITEM* item : m_items )
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items.push_back( item );
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return items;
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}
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bool SELECTION::AreAllItemsIdentical() const
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{
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return std::all_of( m_items.begin() + 1, m_items.end(),
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[&]( const EDA_ITEM* r )
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{
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return r->Type() == m_items.front()->Type();
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} );
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}
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bool SELECTION::OnlyContains( std::vector<KICAD_T> aList ) const
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{
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return std::all_of( m_items.begin(), m_items.end(),
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[&]( const EDA_ITEM* r )
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{
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return r->IsType( aList );
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} );
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}
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const std::vector<EDA_ITEM*> SELECTION::GetItemsSortedByTypeAndXY( bool leftBeforeRight,
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bool topBeforeBottom ) const
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{
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std::vector<EDA_ITEM*> sorted_items = std::vector<EDA_ITEM*>( m_items.begin(), m_items.end() );
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std::sort( sorted_items.begin(), sorted_items.end(),
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[&]( EDA_ITEM* a, EDA_ITEM* b )
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{
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if( a->Type() == b->Type() )
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{
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if( a->GetSortPosition().x == b->GetSortPosition().x )
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{
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// Ensure deterministic sort
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if( a->GetSortPosition().y == b->GetSortPosition().y )
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return a->m_Uuid < b->m_Uuid;
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if( topBeforeBottom )
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return a->GetSortPosition().y < b->GetSortPosition().y;
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else
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return a->GetSortPosition().y > b->GetSortPosition().y;
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}
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else if( leftBeforeRight )
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{
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return a->GetSortPosition().x < b->GetSortPosition().x;
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}
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else
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{
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return a->GetSortPosition().x > b->GetSortPosition().x;
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}
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}
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else
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{
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return a->Type() < b->Type();
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}
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} );
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return sorted_items;
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}
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const std::vector<EDA_ITEM*> SELECTION::GetItemsSortedBySelectionOrder() const
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{
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using pairedIterators = std::pair<decltype( m_items.begin() ),
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decltype( m_itemsOrders.begin() )>;
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// Create a vector of all {selection item, selection order} iterator pairs
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std::vector<pairedIterators> pairs;
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auto item = m_items.begin();
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auto order = m_itemsOrders.begin();
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for( ; item != m_items.end(); ++item, ++order )
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pairs.emplace_back( make_pair( item, order ) );
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// Sort the pairs by the selection order
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std::sort( pairs.begin(), pairs.end(),
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[]( pairedIterators const& a, pairedIterators const& b )
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{
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return *a.second < *b.second;
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} );
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// Make a vector of just the sortedItems
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std::vector<EDA_ITEM*> sortedItems;
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for( pairedIterators sortedItem : pairs )
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sortedItems.emplace_back( *sortedItem.first );
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return sortedItems;
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}
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