125 lines
4.4 KiB
C++
125 lines
4.4 KiB
C++
/**
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* @file invoke_pcb_dialog.h
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*/
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/* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2013-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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// This header is an insolation layer between top most frames and any number of
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// DIALOG classes which can be called from a frame window.
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// It is a place to put invocation functions for [modal] dialogs, with benefits:
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//
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// 1) The information about each dialog class is not exposed to the frame.
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// So therefore the DIALOG class can often be kept out of a header file entirely.
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//
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// 2) The information about the calling frame is not necessarily exposed to
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// to the called dialog class, at least not in here.
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// The actual InvokeDialog<class>() function is usually coded at the bottom of the
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// DIALOG_<class>.cpp file.
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#ifndef INVOKE_A_DIALOG_H_
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#define INVOKE_A_DIALOG_H_
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class wxWindow;
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class wxPoint;
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class wxSize;
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class wxString;
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class BOARD;
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class MODULE;
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// Often this is not used in the prototypes, since wxFrame is good enough and would
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// represent maximum information hiding.
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class PCB_BASE_FRAME;
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class PCB_EDIT_FRAME;
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class FOOTPRINT_EDIT_FRAME;
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class FP_LIB_TABLE;
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class BOARD;
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class PCB_PLOT_PARAMS;
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class KIWAY;
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/**
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* Function InvokePcbLibTableEditor
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* shows the modal DIALOG_FP_LIB_TABLE for purposes of editing the global and project
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* library tables.
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*
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* @param aCaller is the wxWindow which is invoking the dialog.
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* @return true if either table changed.
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*/
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void InvokePcbLibTableEditor( KIWAY* aKiway, wxWindow* aCaller );
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/**
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* Function Invoke3DShapeLibsDownloaderWizard
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* Runs the downloader wizard for easy 3D shape libraries download from
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* the official Kicad Github repository of *.3Dshape libraries.
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*
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* @param aCaller is the wxWindow which is invoking the dialog.
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*/
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void Invoke3DShapeLibsDownloaderWizard( wxWindow* aCaller );
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/**
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* Function InvokePluginOptionsEditor
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* calls DIALOG_FP_PLUGIN_OPTIONS dialog so that plugin options set can be edited.
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*
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* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
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* @param aNickname is the footprint library whose options are being edited.
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* @param aPluginType is something that will pass through IO_MGR::EnumFromStr().
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* @param aOptions is the options string on calling into this function.
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* @param aResult is where to put the result of the editing.
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*/
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void InvokePluginOptionsEditor( wxWindow* aCaller, const wxString& aNickname,
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const wxString& aPluginType, const wxString& aOptions, wxString* aResult );
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/**
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* Shows the modal DIALOG_IMPORT_GFX for importing a DXF file to a board.
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* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
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* @return true if the import was made.
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*/
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bool InvokeDialogImportGfxBoard( PCB_BASE_FRAME* aCaller );
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/**
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* shows the modal DIALOG_IMPORT_GFX for importing a DXF file as footprint outlines.
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*
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* @param aCaller is the wxTopLevelWindow which is invoking the dialog.
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* @param aModule is the footprint currently edited.
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* @return true if the import was made.
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*/
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bool InvokeDialogImportGfxModule( PCB_BASE_FRAME* aCaller, MODULE* aModule );
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/**
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* Function InvokeExportSVG
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* shows the Export SVG dialog
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* @param aCaller is the PCB_BASE_FRAME which is invoking the dialog.
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* @param aBoard is the currently edited board.
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* @return bool - true if user pressed OK (did not abort), else false.
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*/
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bool InvokeExportSVG( PCB_BASE_FRAME* aCaller, BOARD* aBoard );
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#endif // INVOKE_A_DIALOG_H_
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