411 lines
10 KiB
C++
411 lines
10 KiB
C++
/*
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* KiRouter - a push-and-(sometimes-)shove PCB router
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*
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* Copyright (C) 2013 CERN
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* Copyright (C) 2016 KiCad Developers, see AUTHORS.txt for contributors.
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* Author: Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <wx/numdlg.h>
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#include <functional>
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using namespace std::placeholders;
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#include "class_draw_panel_gal.h"
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#include "class_board.h"
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#include <pcb_edit_frame.h>
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#include <id.h>
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#include <macros.h>
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#include <pcbnew_id.h>
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#include <view/view_controls.h>
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#include <pcb_painter.h>
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#include <dialogs/dialog_pns_settings.h>
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#include <dialogs/dialog_pns_diff_pair_dimensions.h>
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#include <dialogs/dialog_pns_length_tuning_settings.h>
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#include <dialogs/dialog_track_via_size.h>
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#include <base_units.h>
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#include <bitmaps.h>
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#include <hotkeys.h>
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#include <tool/context_menu.h>
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#include <tools/pcb_actions.h>
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#include <tools/grid_helper.h>
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#include "pns_kicad_iface.h"
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#include "pns_tool_base.h"
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#include "pns_segment.h"
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#include "pns_solid.h"
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#include "pns_via.h"
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#include "pns_router.h"
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#include "pns_meander_placer.h" // fixme: move settings to separate header
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#include "pns_tune_status_popup.h"
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#include "pns_topology.h"
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#include <view/view.h>
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using namespace KIGFX;
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namespace PNS {
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TOOL_BASE::TOOL_BASE( const std::string& aToolName ) :
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PCB_TOOL( aToolName )
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{
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m_gridHelper = nullptr;
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m_iface = nullptr;
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m_router = nullptr;
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m_startItem = nullptr;
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m_startLayer = 0;
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m_endItem = nullptr;
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m_gridHelper = nullptr;
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}
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TOOL_BASE::~TOOL_BASE()
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{
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delete m_gridHelper;
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delete m_iface;
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delete m_router;
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}
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void TOOL_BASE::Reset( RESET_REASON aReason )
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{
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delete m_gridHelper;
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delete m_iface;
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delete m_router;
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m_iface = new PNS_KICAD_IFACE;
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m_iface->SetBoard( board() );
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m_iface->SetView( getView() );
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m_iface->SetHostTool( this );
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m_iface->SetDisplayOptions( (PCB_DISPLAY_OPTIONS*) frame()->GetDisplayOptions() );
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m_router = new ROUTER;
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m_router->SetInterface( m_iface );
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m_router->ClearWorld();
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m_router->SyncWorld();
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m_router->LoadSettings( m_savedSettings );
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m_router->UpdateSizes( m_savedSizes );
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m_gridHelper = new GRID_HELPER( frame() );
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}
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ITEM* TOOL_BASE::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLayer, bool aIgnorePads )
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{
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int tl = getView()->GetTopLayer();
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if( aLayer > 0 )
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tl = aLayer;
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static const int candidateCount = 5;
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ITEM* prioritized[candidateCount];
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int dist[candidateCount];
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for( int i = 0; i < candidateCount; i++ )
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{
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prioritized[i] = 0;
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dist[i] = std::numeric_limits<int>::max();
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}
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ITEM_SET candidates = m_router->QueryHoverItems( aWhere );
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for( ITEM* item : candidates.Items() )
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{
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if( !item->IsRoutable() )
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continue;
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if( !IsCopperLayer( item->Layers().Start() ) )
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continue;
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// fixme: this causes flicker with live loop removal...
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//if( item->Parent() && !item->Parent()->ViewIsVisible() )
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// continue;
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if( aNet <= 0 || item->Net() == aNet )
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{
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if( item->OfKind( ITEM::VIA_T | ITEM::SOLID_T ) )
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{
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if( item->OfKind( ITEM::SOLID_T ) && aIgnorePads )
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continue;
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int itemDist = ( item->Shape()->Centre() - aWhere ).SquaredEuclideanNorm();
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if( !prioritized[2] || itemDist < dist[2] )
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{
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prioritized[2] = item;
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dist[2] = itemDist;
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}
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if( item->Layers().Overlaps( tl ) && itemDist < dist[0] )
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{
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prioritized[0] = item;
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dist[0] = itemDist;
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}
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}
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else
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{
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if( !prioritized[3] )
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prioritized[3] = item;
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if( item->Layers().Overlaps( tl ) )
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prioritized[1] = item;
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}
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}
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// Allow unconnected items as last resort in RM_MarkObstacles mode
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else if ( item->Net() == 0 && m_router->Settings().Mode() == RM_MarkObstacles )
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{
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if( item->OfKind( ITEM::SOLID_T ) && aIgnorePads )
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continue;
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if( item->Layers().Overlaps( tl ) )
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prioritized[4] = item;
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}
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}
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ITEM* rv = NULL;
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for( int i = 0; i < candidateCount; i++ )
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{
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ITEM* item = prioritized[i];
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if( displayOptions()->m_ContrastModeDisplay )
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if( item && !item->Layers().Overlaps( tl ) )
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item = NULL;
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if( item && ( aLayer < 0 || item->Layers().Overlaps( aLayer ) ) )
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{
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rv = item;
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break;
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}
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}
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if( rv )
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{
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wxLogTrace( "PNS", "%s, layer : %d, tl: %d", rv->KindStr().c_str(), rv->Layers().Start(), tl );
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}
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return rv;
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}
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void TOOL_BASE::highlightNet( bool aEnabled, int aNetcode )
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{
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RENDER_SETTINGS* rs = getView()->GetPainter()->GetSettings();
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if( aNetcode >= 0 && aEnabled )
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rs->SetHighlight( true, aNetcode );
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else
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rs->SetHighlight( false );
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getView()->UpdateAllLayersColor();
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}
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bool TOOL_BASE::checkSnap( ITEM *aItem )
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{
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bool doSnap = false;
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// Sync PNS engine settings with the general PCB editor options. I know the code below is awful, but...
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auto& pnss = m_router->Settings();
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const auto& gens = frame()->Settings();
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pnss.SetSnapToTracks( false );
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pnss.SetSnapToPads( false );
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if( gens.m_magneticPads == CAPTURE_CURSOR_IN_TRACK_TOOL || gens.m_magneticPads == CAPTURE_ALWAYS )
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pnss.SetSnapToPads( true );
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if( gens.m_magneticTracks == CAPTURE_CURSOR_IN_TRACK_TOOL || gens.m_magneticTracks == CAPTURE_ALWAYS )
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pnss.SetSnapToTracks( true );
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if( aItem )
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{
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if( ( aItem->OfKind( ITEM::VIA_T ) || aItem->OfKind( ITEM::SEGMENT_T ) ) && pnss.GetSnapToTracks() )
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doSnap = true;
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else if( aItem->OfKind( ITEM::SOLID_T ) && pnss.GetSnapToPads() )
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doSnap = true;
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}
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return doSnap;
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}
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void TOOL_BASE::updateStartItem( const TOOL_EVENT& aEvent, bool aIgnorePads )
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{
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int tl = getView()->GetTopLayer();
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VECTOR2I cp = controls()->GetCursorPosition();
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VECTOR2I p;
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controls()->ForceCursorPosition( false );
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bool snapEnabled = true;
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if( aEvent.IsMotion() || aEvent.IsClick() )
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{
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snapEnabled = !aEvent.Modifier( MD_SHIFT );
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p = aEvent.Position();
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}
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else
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{
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p = cp;
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}
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m_startItem = pickSingleItem( p, -1, -1, aIgnorePads );
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if( !snapEnabled && m_startItem && !m_startItem->Layers().Overlaps( tl ) )
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m_startItem = nullptr;
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m_startSnapPoint = snapToItem( snapEnabled, m_startItem, p );
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if( checkSnap ( m_startItem ))
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{
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controls()->ForceCursorPosition( true, m_startSnapPoint );
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}
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}
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void TOOL_BASE::updateEndItem( const TOOL_EVENT& aEvent )
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{
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controls()->ForceCursorPosition( false );
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VECTOR2I mousePos = controls()->GetMousePosition();
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VECTOR2I cursorPos = controls()->GetCursorPosition();
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int layer;
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bool snapEnabled = !aEvent.Modifier( MD_SHIFT );
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if( m_router->Settings().Mode() != RM_MarkObstacles &&
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( m_router->GetCurrentNets().empty() || m_router->GetCurrentNets().front() < 0 ) )
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{
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m_endSnapPoint = snapToItem( snapEnabled, nullptr, mousePos );
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controls()->ForceCursorPosition( true, m_endSnapPoint );
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m_endItem = nullptr;
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return;
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}
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if( m_router->IsPlacingVia() )
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layer = -1;
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else
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layer = m_router->GetCurrentLayer();
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ITEM* endItem = nullptr;
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std::vector<int> nets = m_router->GetCurrentNets();
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for( int net : nets )
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{
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endItem = pickSingleItem( mousePos, net, layer );
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if( endItem )
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break;
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}
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if( checkSnap( endItem ) )
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{
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VECTOR2I p = snapToItem( snapEnabled, endItem, mousePos );
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controls()->ForceCursorPosition( true, p );
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m_endItem = endItem;
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m_endSnapPoint = p;
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} else {
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m_endItem = nullptr;
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m_endSnapPoint = cursorPos;
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}
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if( m_endItem )
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{
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wxLogTrace( "PNS", "%s, layer : %d", m_endItem->KindStr().c_str(), m_endItem->Layers().Start() );
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}
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}
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void TOOL_BASE::deleteTraces( ITEM* aStartItem, bool aWholeTrack )
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{
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NODE *node = m_router->GetWorld()->Branch();
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if( !aStartItem )
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return;
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if( !aWholeTrack )
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{
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node->Remove( aStartItem );
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}
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else
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{
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TOPOLOGY topo( node );
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ITEM_SET path = topo.AssembleTrivialPath( aStartItem );
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for( auto ent : path.Items() )
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node->Remove( ent.item );
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}
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m_router->CommitRouting( node );
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}
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ROUTER *TOOL_BASE::Router() const
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{
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return m_router;
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}
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const VECTOR2I TOOL_BASE::snapToItem( bool aEnabled, ITEM* aItem, VECTOR2I aP)
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{
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VECTOR2I anchor;
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if( !aItem || !aEnabled )
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{
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return m_gridHelper->Align( aP );
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}
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switch( aItem->Kind() )
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{
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case ITEM::SOLID_T:
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anchor = static_cast<SOLID*>( aItem )->Pos();
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break;
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case ITEM::VIA_T:
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anchor = static_cast<VIA*>( aItem )->Pos();
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break;
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case ITEM::SEGMENT_T:
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{
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SEGMENT* seg = static_cast<SEGMENT*>( aItem );
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const SEG& s = seg->Seg();
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int w = seg->Width();
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if( ( aP - s.A ).EuclideanNorm() < w / 2 )
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anchor = s.A;
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else if( ( aP - s.B ).EuclideanNorm() < w / 2 )
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anchor = s.B;
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else
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anchor = m_gridHelper->AlignToSegment( aP, s );
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break;
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}
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default:
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break;
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}
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return anchor;
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}
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}
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