1365 lines
46 KiB
C++
1365 lines
46 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2022 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <base_units.h>
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#include <pgm_base.h>
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#include <sch_draw_panel.h>
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#include <sch_edit_frame.h>
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#include <symbol_edit_frame.h>
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#include <lib_pin.h>
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#include <settings/settings_manager.h>
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#include <symbol_editor/symbol_editor_settings.h>
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#include <trigo.h>
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#include <string_utils.h>
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#include "sch_painter.h"
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#include "plotters/plotter.h"
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// small margin in internal units between the pin text and the pin line
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#define PIN_TEXT_MARGIN 4
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const wxString LIB_PIN::GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType )
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{
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// These strings are the canonical name of the electrictal type
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// Not translated, no space in name, only ASCII chars.
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// to use when the string name must be known and well defined
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// must have same order than enum ELECTRICAL_PINTYPE (see lib_pin.h)
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static const wxChar* msgPinElectricType[] =
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{
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wxT( "input" ),
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wxT( "output" ),
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wxT( "bidirectional" ),
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wxT( "tri_state" ),
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wxT( "passive" ),
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wxT( "free" ),
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wxT( "unspecified" ),
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wxT( "power_in" ),
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wxT( "power_out" ),
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wxT( "open_collector" ),
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wxT( "open_emitter" ),
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wxT( "no_connect" )
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};
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return msgPinElectricType[static_cast<int>( aType )];
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}
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/// Utility for getting the size of the 'internal' pin decorators (as a radius)
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// i.e. the clock symbols (falling clock is actually external but is of
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// the same kind)
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static int internalPinDecoSize( const RENDER_SETTINGS* aSettings, const LIB_PIN &aPin )
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{
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const KIGFX::SCH_RENDER_SETTINGS* settings = static_cast<const KIGFX::SCH_RENDER_SETTINGS*>( aSettings );
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if( settings && settings->m_PinSymbolSize )
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return settings->m_PinSymbolSize;
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return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
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}
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/// Utility for getting the size of the 'external' pin decorators (as a radius)
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// i.e. the negation circle, the polarity 'slopes' and the nonlogic
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// marker
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static int externalPinDecoSize( const RENDER_SETTINGS* aSettings, const LIB_PIN &aPin )
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{
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const KIGFX::SCH_RENDER_SETTINGS* settings = static_cast<const KIGFX::SCH_RENDER_SETTINGS*>( aSettings );
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if( settings && settings->m_PinSymbolSize )
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return settings->m_PinSymbolSize;
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return aPin.GetNumberTextSize() / 2;
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}
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LIB_PIN::LIB_PIN( LIB_SYMBOL* aParent ) :
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LIB_ITEM( LIB_PIN_T, aParent ),
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m_orientation( PIN_RIGHT ),
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m_shape( GRAPHIC_PINSHAPE::LINE ),
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m_type( ELECTRICAL_PINTYPE::PT_UNSPECIFIED ),
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m_attributes( 0 )
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{
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// Use the application settings for pin sizes if exists.
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// pgm can be nullptr when running a shared lib from a script, not from a kicad appl
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PGM_BASE* pgm = PgmOrNull();
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if( pgm )
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{
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auto* settings = pgm->GetSettingsManager().GetAppSettings<SYMBOL_EDITOR_SETTINGS>();
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m_length = schIUScale.MilsToIU( settings->m_Defaults.pin_length );
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m_numTextSize = schIUScale.MilsToIU( settings->m_Defaults.pin_num_size );
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m_nameTextSize = schIUScale.MilsToIU( settings->m_Defaults.pin_name_size );
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}
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else // Use hardcoded eeschema defaults: symbol_editor settings are not existing.
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{
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m_length = schIUScale.MilsToIU( DEFAULT_PIN_LENGTH );
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m_numTextSize = schIUScale.MilsToIU( DEFAULT_PINNUM_SIZE );
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m_nameTextSize = schIUScale.MilsToIU( DEFAULT_PINNAME_SIZE );
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}
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}
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LIB_PIN::LIB_PIN( LIB_SYMBOL* aParent, const wxString& aName, const wxString& aNumber,
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int aOrientation, ELECTRICAL_PINTYPE aPinType, int aLength, int aNameTextSize,
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int aNumTextSize, int aConvert, const VECTOR2I& aPos, int aUnit ) :
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LIB_ITEM( LIB_PIN_T, aParent ),
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m_position( aPos ),
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m_length( aLength ),
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m_orientation( aOrientation ),
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m_shape( GRAPHIC_PINSHAPE::LINE ),
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m_type( aPinType ),
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m_attributes( 0 ),
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m_numTextSize( aNumTextSize ),
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m_nameTextSize( aNameTextSize )
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{
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SetName( aName );
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SetNumber( aNumber );
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SetUnit( aUnit );
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SetConvert( aConvert );
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}
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bool LIB_PIN::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
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{
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BOX2I rect = GetBoundingBox( false, true, m_flags & SHOW_ELEC_TYPE );
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return rect.Inflate( aAccuracy ).Contains( aPosition );
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}
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bool LIB_PIN::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
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{
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if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
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return false;
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BOX2I sel = aRect;
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if ( aAccuracy )
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sel.Inflate( aAccuracy );
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if( aContained )
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return sel.Contains( GetBoundingBox( false, false, false ) );
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return sel.Intersects( GetBoundingBox( false, true, m_flags & SHOW_ELEC_TYPE ) );
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}
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int LIB_PIN::GetPenWidth() const
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{
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return 0;
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}
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KIFONT::FONT* LIB_PIN::GetDrawFont() const
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{
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return KIFONT::FONT::GetFont( GetDefaultFont(), false, false );
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}
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wxString LIB_PIN::GetShownName() const
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{
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if( m_name == wxS( "~" ) )
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return wxEmptyString;
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else
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return m_name;
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}
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VECTOR2I LIB_PIN::GetPinRoot() const
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{
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switch( m_orientation )
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{
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default:
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case PIN_RIGHT: return VECTOR2I( m_position.x + m_length, -( m_position.y ) );
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case PIN_LEFT: return VECTOR2I( m_position.x - m_length, -( m_position.y ) );
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case PIN_UP: return VECTOR2I( m_position.x, -( m_position.y + m_length ) );
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case PIN_DOWN: return VECTOR2I( m_position.x, -( m_position.y - m_length ) );
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}
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}
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void LIB_PIN::print( const RENDER_SETTINGS* aSettings, const VECTOR2I& aOffset, void* aData,
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const TRANSFORM& aTransform, bool aDimmed )
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{
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LIB_SYMBOL_OPTIONS* opts = (LIB_SYMBOL_OPTIONS*) aData;
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bool drawHiddenFields = opts ? opts->draw_hidden_fields : false;
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bool showPinType = opts ? opts->show_elec_type : false;
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bool show_connect_point = opts ? opts->show_connect_point : false;
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LIB_SYMBOL* part = GetParent();
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wxCHECK( part && opts, /* void */ );
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/* Calculate pin orient taking in account the symbol orientation. */
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int orient = PinDrawOrient( aTransform );
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/* Calculate the pin position */
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VECTOR2I pos1 = aTransform.TransformCoordinate( m_position ) + aOffset;
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if( IsVisible() || drawHiddenFields )
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{
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printPinSymbol( aSettings, pos1, orient, aDimmed );
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printPinTexts( aSettings, pos1, orient, part->GetPinNameOffset(),
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opts->force_draw_pin_text || part->ShowPinNumbers(),
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opts->force_draw_pin_text || part->ShowPinNames(),
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aDimmed );
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if( showPinType )
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printPinElectricalTypeName( aSettings, pos1, orient, aDimmed );
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if( show_connect_point
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&& m_type != ELECTRICAL_PINTYPE::PT_NC
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&& m_type != ELECTRICAL_PINTYPE::PT_NIC )
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{
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wxDC* DC = aSettings->GetPrintDC();
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COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN );
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COLOR4D bg = aSettings->GetBackgroundColor();
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if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
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bg = COLOR4D::WHITE;
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if( aDimmed )
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color = color.Mix( bg, 0.5f );
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GRCircle( DC, pos1, TARGET_PIN_RADIUS, 0, color );
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}
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}
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}
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void LIB_PIN::printPinSymbol( const RENDER_SETTINGS* aSettings, const VECTOR2I& aPos, int aOrient, bool aDimmed )
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{
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wxDC* DC = aSettings->GetPrintDC();
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int MapX1, MapY1, x1, y1;
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int width = GetEffectivePenWidth( aSettings );
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int posX = aPos.x, posY = aPos.y, len = m_length;
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COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN );
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COLOR4D bg = aSettings->GetBackgroundColor();
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if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
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bg = COLOR4D::WHITE;
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if( !IsVisible() )
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bg = aSettings->GetLayerColor( LAYER_HIDDEN );
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if( aDimmed )
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color = color.Mix( bg, 0.5f );
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MapX1 = MapY1 = 0;
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x1 = posX;
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y1 = posY;
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switch( aOrient )
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{
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case PIN_UP: y1 = posY - len; MapY1 = 1; break;
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case PIN_DOWN: y1 = posY + len; MapY1 = -1; break;
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case PIN_LEFT: x1 = posX - len; MapX1 = 1; break;
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case PIN_RIGHT: x1 = posX + len; MapX1 = -1; break;
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}
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if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
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{
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const int radius = externalPinDecoSize( aSettings, *this );
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GRCircle( DC, VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius, width, color );
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GRMoveTo( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 );
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GRLineTo( DC, posX, posY, width, color );
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}
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else
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{
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GRMoveTo( x1, y1 );
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GRLineTo( DC, posX, posY, width, color );
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}
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// Draw the clock shape (>)inside the symbol
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if( m_shape == GRAPHIC_PINSHAPE::CLOCK
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|| m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK
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|| m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK
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|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
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{
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const int clock_size = internalPinDecoSize( aSettings, *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
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{
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GRMoveTo( x1, y1 + clock_size );
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GRLineTo( DC, x1 - MapX1 * clock_size * 2, y1, width, color );
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GRLineTo( DC, x1, y1 - clock_size, width, color );
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}
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else /* MapX1 = 0 */
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{
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GRMoveTo( x1 + clock_size, y1 );
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GRLineTo( DC, x1, y1 - MapY1 * clock_size * 2, width, color );
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GRLineTo( DC, x1 - clock_size, y1, width, color );
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}
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}
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// Draw the active low (or H to L active transition)
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if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW
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|| m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK
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|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
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{
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const int deco_size = externalPinDecoSize( aSettings, *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
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{
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GRMoveTo( x1 + MapX1 * deco_size * 2, y1 );
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GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1 - deco_size * 2, width, color );
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GRLineTo( DC, x1, y1, width, color );
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}
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else /* MapX1 = 0 */
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{
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GRMoveTo( x1, y1 + MapY1 * deco_size * 2 );
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GRLineTo( DC, x1 - deco_size * 2, y1 + MapY1 * deco_size * 2, width, color );
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GRLineTo( DC, x1, y1, width, color );
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}
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}
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if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
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{
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const int deco_size = externalPinDecoSize( aSettings, *this );
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if( MapY1 == 0 ) /* MapX1 = +- 1 */
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{
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GRMoveTo( x1, y1 - deco_size * 2 );
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GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1, width, color );
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}
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else /* MapX1 = 0 */
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{
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GRMoveTo( x1 - deco_size * 2, y1 );
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GRLineTo( DC, x1, y1 + MapY1 * deco_size * 2, width, color );
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}
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}
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else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */
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{
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const int deco_size = externalPinDecoSize( aSettings, *this );
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GRMoveTo( x1 - (MapX1 + MapY1) * deco_size, y1 - (MapY1 - MapX1) * deco_size );
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GRLineTo( DC, x1 + (MapX1 + MapY1) * deco_size, y1 + ( MapY1 - MapX1 ) * deco_size, width,
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color );
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GRMoveTo( x1 - (MapX1 - MapY1) * deco_size, y1 - (MapY1 + MapX1) * deco_size );
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GRLineTo( DC, x1 + (MapX1 - MapY1) * deco_size, y1 + ( MapY1 + MapX1 ) * deco_size, width,
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color );
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}
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if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
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{
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const int deco_size = TARGET_PIN_RADIUS;
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GRLine( DC, posX - deco_size, posY - deco_size, posX + deco_size, posY + deco_size, width,
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color );
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GRLine( DC, posX + deco_size, posY - deco_size, posX - deco_size, posY + deco_size, width,
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color );
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}
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}
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void LIB_PIN::printPinTexts( const RENDER_SETTINGS* aSettings, VECTOR2I& aPinPos, int aPinOrient,
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int aTextInside, bool aDrawPinNum, bool aDrawPinName, bool aDimmed )
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{
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if( !aDrawPinName && !aDrawPinNum )
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return;
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int x, y;
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wxDC* DC = aSettings->GetPrintDC();
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KIFONT::FONT* font = GetDrawFont();
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wxSize pinNameSize( m_nameTextSize, m_nameTextSize );
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wxSize pinNumSize( m_numTextSize, m_numTextSize );
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int namePenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_nameTextSize, true ),
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aSettings->GetDefaultPenWidth() );
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int numPenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_numTextSize, true ),
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aSettings->GetDefaultPenWidth() );
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int name_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + namePenWidth;
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int num_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + numPenWidth;
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/* Get the num and name colors */
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COLOR4D nameColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNAM : LAYER_HIDDEN );
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COLOR4D numColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNUM : LAYER_HIDDEN );
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COLOR4D bg = aSettings->GetBackgroundColor();
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if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
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bg = COLOR4D::WHITE;
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if( !IsVisible() )
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bg = aSettings->GetLayerColor( LAYER_HIDDEN );
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if( aDimmed )
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{
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nameColor = nameColor.Mix( bg, 0.5f );
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numColor = numColor.Mix( bg, 0.5f );
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}
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int x1 = aPinPos.x;
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int y1 = aPinPos.y;
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switch( aPinOrient )
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{
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case PIN_UP: y1 -= m_length; break;
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case PIN_DOWN: y1 += m_length; break;
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case PIN_LEFT: x1 -= m_length; break;
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case PIN_RIGHT: x1 += m_length; break;
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}
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wxString name = GetShownName();
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wxString number = GetShownNumber();
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if( name.IsEmpty() )
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aDrawPinName = false;
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if( number.IsEmpty() )
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aDrawPinNum = false;
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if( aTextInside ) // Draw the text inside, but the pin numbers outside.
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{
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if(( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) )
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{
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// It is an horizontal line
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if( aDrawPinName )
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{
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if( aPinOrient == PIN_RIGHT )
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{
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x = x1 + aTextInside;
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GRPrintText( DC, VECTOR2I( x, y1 ), nameColor, name, ANGLE_HORIZONTAL,
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pinNameSize, GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER,
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namePenWidth, false, false, font );
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}
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else // Orient == PIN_LEFT
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{
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x = x1 - aTextInside;
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GRPrintText( DC, VECTOR2I( x, y1 ), nameColor, name, ANGLE_HORIZONTAL,
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pinNameSize, GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER,
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namePenWidth, false, false, font );
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}
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
GRPrintText( DC, VECTOR2I(( x1 + aPinPos.x) / 2, y1 - num_offset ), numColor,
|
|
number, ANGLE_HORIZONTAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font );
|
|
}
|
|
}
|
|
else /* Its a vertical line. */
|
|
{
|
|
// Text is drawn from bottom to top (i.e. to negative value for Y axis)
|
|
if( aPinOrient == PIN_DOWN )
|
|
{
|
|
y = y1 + aTextInside;
|
|
|
|
if( aDrawPinName )
|
|
{
|
|
GRPrintText( DC, VECTOR2I( x1, y ), nameColor, name, ANGLE_VERTICAL,
|
|
pinNameSize, GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER,
|
|
namePenWidth, false, false, font );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
GRPrintText( DC, VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), numColor,
|
|
number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font );
|
|
}
|
|
}
|
|
else /* PIN_UP */
|
|
{
|
|
y = y1 - aTextInside;
|
|
|
|
if( aDrawPinName )
|
|
{
|
|
GRPrintText( DC, VECTOR2I( x1, y ), nameColor, name, ANGLE_VERTICAL,
|
|
pinNameSize, GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER,
|
|
namePenWidth, false, false, font );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
GRPrintText( DC, VECTOR2I( x1 - num_offset, ( y1 + aPinPos.y) / 2 ), numColor,
|
|
number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth, false, false, font );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else /**** Draw num & text pin outside ****/
|
|
{
|
|
if( ( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) )
|
|
{
|
|
/* Its an horizontal line. */
|
|
if( aDrawPinName )
|
|
{
|
|
x = ( x1 + aPinPos.x) / 2;
|
|
GRPrintText( DC, VECTOR2I( x, y1 - name_offset ), nameColor, name, ANGLE_HORIZONTAL,
|
|
pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM,
|
|
namePenWidth, false, false, font );
|
|
}
|
|
if( aDrawPinNum )
|
|
{
|
|
x = ( x1 + aPinPos.x) / 2;
|
|
GRPrintText( DC, VECTOR2I( x, y1 + num_offset ), numColor, number, ANGLE_HORIZONTAL,
|
|
pinNumSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP,
|
|
numPenWidth, false, false, font );
|
|
}
|
|
}
|
|
else /* Its a vertical line. */
|
|
{
|
|
if( aDrawPinName )
|
|
{
|
|
y = ( y1 + aPinPos.y) / 2;
|
|
GRPrintText( DC, VECTOR2I( x1 - name_offset, y ), nameColor, name, ANGLE_VERTICAL,
|
|
pinNameSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM,
|
|
namePenWidth, false, false, font );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
GRPrintText( DC, VECTOR2I( x1 + num_offset, ( y1 + aPinPos.y) / 2 ), numColor,
|
|
number, ANGLE_VERTICAL, pinNumSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_TOP, numPenWidth, false, false, font );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
void LIB_PIN::printPinElectricalTypeName( const RENDER_SETTINGS* aSettings, VECTOR2I& aPosition,
|
|
int aOrientation, bool aDimmed )
|
|
{
|
|
wxDC* DC = aSettings->GetPrintDC();
|
|
wxString typeName = GetElectricalTypeName();
|
|
|
|
// Use a reasonable (small) size to draw the text
|
|
int textSize = ( m_nameTextSize * 3 ) / 4;
|
|
|
|
#define ETXT_MAX_SIZE schIUScale.mmToIU( 0.7 )
|
|
|
|
if( textSize > ETXT_MAX_SIZE )
|
|
textSize = ETXT_MAX_SIZE;
|
|
|
|
// Use a reasonable pen size to draw the text
|
|
int pensize = textSize/6;
|
|
|
|
// Get a suitable color
|
|
COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PRIVATE_NOTES : LAYER_HIDDEN );
|
|
COLOR4D bg = aSettings->GetBackgroundColor();
|
|
|
|
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
|
|
bg = COLOR4D::WHITE;
|
|
|
|
if( !IsVisible() )
|
|
bg = aSettings->GetLayerColor( LAYER_HIDDEN );
|
|
|
|
if( aDimmed )
|
|
color = color.Mix( bg, 0.5f );
|
|
|
|
VECTOR2I txtpos = aPosition;
|
|
int offset = schIUScale.mmToIU( 0.4 );
|
|
GR_TEXT_H_ALIGN_T hjustify = GR_TEXT_H_ALIGN_LEFT;
|
|
EDA_ANGLE orient = ANGLE_HORIZONTAL;
|
|
|
|
switch( aOrientation )
|
|
{
|
|
case PIN_UP:
|
|
txtpos.y += offset;
|
|
orient = ANGLE_VERTICAL;
|
|
hjustify = GR_TEXT_H_ALIGN_RIGHT;
|
|
break;
|
|
|
|
case PIN_DOWN:
|
|
txtpos.y -= offset;
|
|
orient = ANGLE_VERTICAL;
|
|
break;
|
|
|
|
case PIN_LEFT:
|
|
txtpos.x += offset;
|
|
break;
|
|
|
|
case PIN_RIGHT:
|
|
txtpos.x -= offset;
|
|
hjustify = GR_TEXT_H_ALIGN_RIGHT;
|
|
break;
|
|
}
|
|
|
|
GRPrintText( DC, txtpos, color, typeName, orient, wxSize( textSize, textSize ), hjustify,
|
|
GR_TEXT_V_ALIGN_CENTER, pensize, false, false, GetDrawFont() );
|
|
}
|
|
|
|
|
|
void LIB_PIN::PlotSymbol( PLOTTER *aPlotter, const VECTOR2I &aPosition, int aOrientation,
|
|
bool aDimmed ) const
|
|
{
|
|
int MapX1, MapY1, x1, y1;
|
|
COLOR4D color = aPlotter->RenderSettings()->GetLayerColor( LAYER_PIN );
|
|
COLOR4D bg = aPlotter->RenderSettings()->GetBackgroundColor();
|
|
int penWidth = GetEffectivePenWidth( aPlotter->RenderSettings() );
|
|
|
|
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
|
|
bg = COLOR4D::WHITE;
|
|
|
|
if( aDimmed )
|
|
color = color.Mix( bg, 0.5f );
|
|
|
|
aPlotter->SetColor( color );
|
|
aPlotter->SetCurrentLineWidth( penWidth );
|
|
|
|
MapX1 = MapY1 = 0;
|
|
x1 = aPosition.x; y1 = aPosition.y;
|
|
|
|
switch( aOrientation )
|
|
{
|
|
case PIN_UP: y1 = aPosition.y - m_length; MapY1 = 1; break;
|
|
case PIN_DOWN: y1 = aPosition.y + m_length; MapY1 = -1; break;
|
|
case PIN_LEFT: x1 = aPosition.x - m_length; MapX1 = 1; break;
|
|
case PIN_RIGHT: x1 = aPosition.x + m_length; MapX1 = -1; break;
|
|
}
|
|
|
|
if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
|
|
{
|
|
const int radius = externalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
aPlotter->Circle( VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius * 2,
|
|
FILL_T::NO_FILL, penWidth );
|
|
|
|
aPlotter->MoveTo( VECTOR2I( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 ) );
|
|
aPlotter->FinishTo( aPosition );
|
|
}
|
|
else if( m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK )
|
|
{
|
|
const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
if( MapY1 == 0 ) /* MapX1 = +- 1 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) );
|
|
aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) );
|
|
}
|
|
else /* MapX1 = 0 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) );
|
|
aPlotter->LineTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) );
|
|
}
|
|
|
|
aPlotter->MoveTo( VECTOR2I( MapX1 * deco_size * 2 + x1, MapY1 * deco_size * 2 + y1 ) );
|
|
aPlotter->FinishTo( aPosition );
|
|
}
|
|
else
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1, y1 ) );
|
|
aPlotter->FinishTo( aPosition );
|
|
}
|
|
|
|
if( m_shape == GRAPHIC_PINSHAPE::CLOCK
|
|
|| m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK
|
|
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
|
|
{
|
|
const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
if( MapY1 == 0 ) /* MapX1 = +- 1 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) );
|
|
aPlotter->LineTo( VECTOR2I( x1 - MapX1 * deco_size * 2, y1 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) );
|
|
}
|
|
else /* MapX1 = 0 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) );
|
|
aPlotter->LineTo( VECTOR2I( x1, y1 - MapY1 * deco_size * 2 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) );
|
|
}
|
|
}
|
|
|
|
if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW
|
|
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) /* IEEE symbol "Active Low Input" */
|
|
{
|
|
const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
|
|
if( MapY1 == 0 ) /* MapX1 = +- 1 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) );
|
|
aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 - deco_size * 2 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1, y1 ) );
|
|
}
|
|
else /* MapX1 = 0 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) );
|
|
aPlotter->LineTo( VECTOR2I( x1 - deco_size * 2, y1 + MapY1 * deco_size * 2 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1, y1 ) );
|
|
}
|
|
}
|
|
|
|
if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
|
|
{
|
|
const int symbol_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
|
|
if( MapY1 == 0 ) /* MapX1 = +- 1 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1, y1 - symbol_size * 2 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1 + MapX1 * symbol_size * 2, y1 ) );
|
|
}
|
|
else /* MapX1 = 0 */
|
|
{
|
|
aPlotter->MoveTo( VECTOR2I( x1 - symbol_size * 2, y1 ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1, y1 + MapY1 * symbol_size * 2 ) );
|
|
}
|
|
}
|
|
else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */
|
|
{
|
|
const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
|
|
aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 + MapY1 ) * deco_size,
|
|
y1 - ( MapY1 - MapX1 ) * deco_size ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 + MapY1 ) * deco_size,
|
|
y1 + ( MapY1 - MapX1 ) * deco_size ) );
|
|
aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 - MapY1 ) * deco_size,
|
|
y1 - ( MapY1 + MapX1 ) * deco_size ) );
|
|
aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 - MapY1 ) * deco_size,
|
|
y1 + ( MapY1 + MapX1 ) * deco_size ) );
|
|
}
|
|
|
|
if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
|
|
{
|
|
const int deco_size = TARGET_PIN_RADIUS;
|
|
const int ex1 = aPosition.x;
|
|
const int ey1 = aPosition.y;
|
|
aPlotter->MoveTo( VECTOR2I( ex1 - deco_size, ey1 - deco_size ) );
|
|
aPlotter->FinishTo( VECTOR2I( ex1 + deco_size, ey1 + deco_size ) );
|
|
aPlotter->MoveTo( VECTOR2I( ex1 + deco_size, ey1 - deco_size ) );
|
|
aPlotter->FinishTo( VECTOR2I( ex1 - deco_size, ey1 + deco_size ) );
|
|
}
|
|
}
|
|
|
|
void LIB_PIN::PlotPinTexts( PLOTTER *aPlotter, const VECTOR2I &aPinPos, int aPinOrient,
|
|
int aTextInside, bool aDrawPinNum, bool aDrawPinName, bool aDimmed ) const
|
|
{
|
|
wxString name = GetShownName();
|
|
wxString number = GetShownNumber();
|
|
|
|
if( name.IsEmpty() )
|
|
aDrawPinName = false;
|
|
|
|
if( number.IsEmpty() )
|
|
aDrawPinNum = false;
|
|
|
|
if( !aDrawPinNum && !aDrawPinName )
|
|
return;
|
|
|
|
int x, y;
|
|
int namePenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_nameTextSize, true ),
|
|
aPlotter->RenderSettings()->GetDefaultPenWidth() );
|
|
int numPenWidth = std::max( Clamp_Text_PenSize( GetPenWidth(), m_numTextSize, true ),
|
|
aPlotter->RenderSettings()->GetDefaultPenWidth() );
|
|
int name_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + namePenWidth;
|
|
int num_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + numPenWidth;
|
|
|
|
/* Get the num and name colors */
|
|
COLOR4D nameColor = aPlotter->RenderSettings()->GetLayerColor( LAYER_PINNAM );
|
|
COLOR4D numColor = aPlotter->RenderSettings()->GetLayerColor( LAYER_PINNUM );
|
|
COLOR4D bg = aPlotter->RenderSettings()->GetBackgroundColor();
|
|
|
|
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
|
|
bg = COLOR4D::WHITE;
|
|
|
|
if( aDimmed )
|
|
{
|
|
nameColor = nameColor.Mix( bg, 0.5f );
|
|
numColor = numColor.Mix( bg, 0.5f );
|
|
}
|
|
|
|
int x1 = aPinPos.x;
|
|
int y1 = aPinPos.y;
|
|
|
|
switch( aPinOrient )
|
|
{
|
|
case PIN_UP: y1 -= m_length; break;
|
|
case PIN_DOWN: y1 += m_length; break;
|
|
case PIN_LEFT: x1 -= m_length; break;
|
|
case PIN_RIGHT: x1 += m_length; break;
|
|
}
|
|
|
|
auto plotText =
|
|
[&]( int px, int py, const COLOR4D& color, const wxString& text, const EDA_ANGLE& angle,
|
|
int size, GR_TEXT_H_ALIGN_T hJustify, GR_TEXT_V_ALIGN_T vJustify, int penWidth )
|
|
|
|
{
|
|
aPlotter->Text( VECTOR2I( px, py ), color, text, angle, VECTOR2I( size, size ),
|
|
hJustify, vJustify, penWidth, false, false, false, GetDrawFont() );
|
|
};
|
|
|
|
/* Draw the text inside, but the pin numbers outside. */
|
|
if( aTextInside )
|
|
{
|
|
if( ( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) ) /* Its an horizontal line. */
|
|
{
|
|
if( aDrawPinName )
|
|
{
|
|
GR_TEXT_H_ALIGN_T hjustify;
|
|
if( aPinOrient == PIN_RIGHT )
|
|
{
|
|
x = x1 + aTextInside;
|
|
hjustify = GR_TEXT_H_ALIGN_LEFT;
|
|
}
|
|
else // orient == PIN_LEFT
|
|
{
|
|
x = x1 - aTextInside;
|
|
hjustify = GR_TEXT_H_ALIGN_RIGHT;
|
|
}
|
|
|
|
plotText( x, y1, nameColor, name, ANGLE_HORIZONTAL, m_nameTextSize, hjustify,
|
|
GR_TEXT_V_ALIGN_CENTER, namePenWidth );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
plotText( ( x1 + aPinPos.x) / 2, y1 - num_offset, numColor, number,
|
|
ANGLE_HORIZONTAL, m_numTextSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth );
|
|
}
|
|
}
|
|
else /* Its a vertical line. */
|
|
{
|
|
if( aPinOrient == PIN_DOWN )
|
|
{
|
|
y = y1 + aTextInside;
|
|
|
|
if( aDrawPinName )
|
|
{
|
|
plotText( x1, y, nameColor, name, ANGLE_VERTICAL, m_nameTextSize,
|
|
GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER, namePenWidth );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
plotText( x1 - num_offset, ( y1 + aPinPos.y) / 2, numColor, number,
|
|
ANGLE_VERTICAL, m_numTextSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth );
|
|
}
|
|
}
|
|
else /* PIN_UP */
|
|
{
|
|
y = y1 - aTextInside;
|
|
|
|
if( aDrawPinName )
|
|
{
|
|
plotText( x1, y, nameColor, name, ANGLE_VERTICAL, m_nameTextSize,
|
|
GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER, namePenWidth );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
plotText( x1 - num_offset, ( y1 + aPinPos.y) / 2, numColor, number,
|
|
ANGLE_VERTICAL, m_numTextSize, GR_TEXT_H_ALIGN_CENTER,
|
|
GR_TEXT_V_ALIGN_BOTTOM, numPenWidth );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
else /* Draw num & text pin outside */
|
|
{
|
|
if(( aPinOrient == PIN_LEFT) || ( aPinOrient == PIN_RIGHT) )
|
|
{
|
|
/* Its an horizontal line. */
|
|
if( aDrawPinName )
|
|
{
|
|
x = ( x1 + aPinPos.x) / 2;
|
|
plotText( x, y1 - name_offset, nameColor, name, ANGLE_HORIZONTAL, m_nameTextSize,
|
|
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
x = ( x1 + aPinPos.x ) / 2;
|
|
plotText( x, y1 + num_offset, numColor, number, ANGLE_HORIZONTAL, m_numTextSize,
|
|
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth );
|
|
}
|
|
}
|
|
else /* Its a vertical line. */
|
|
{
|
|
if( aDrawPinName )
|
|
{
|
|
y = ( y1 + aPinPos.y ) / 2;
|
|
plotText( x1 - name_offset, y, nameColor, name, ANGLE_VERTICAL, m_nameTextSize,
|
|
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM, namePenWidth );
|
|
}
|
|
|
|
if( aDrawPinNum )
|
|
{
|
|
plotText( x1 + num_offset, ( y1 + aPinPos.y ) / 2, numColor, number, ANGLE_VERTICAL,
|
|
m_numTextSize, GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP, numPenWidth );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
int LIB_PIN::PinDrawOrient( const TRANSFORM& aTransform ) const
|
|
{
|
|
int orient;
|
|
VECTOR2I end; // position of pin end starting at 0,0 according to its orientation, length = 1
|
|
|
|
switch( m_orientation )
|
|
{
|
|
case PIN_UP: end.y = 1; break;
|
|
case PIN_DOWN: end.y = -1; break;
|
|
case PIN_LEFT: end.x = -1; break;
|
|
case PIN_RIGHT: end.x = 1; break;
|
|
}
|
|
|
|
// = pos of end point, according to the symbol orientation.
|
|
end = aTransform.TransformCoordinate( end );
|
|
orient = PIN_UP;
|
|
|
|
if( end.x == 0 )
|
|
{
|
|
if( end.y > 0 )
|
|
orient = PIN_DOWN;
|
|
}
|
|
else
|
|
{
|
|
orient = PIN_RIGHT;
|
|
|
|
if( end.x < 0 )
|
|
orient = PIN_LEFT;
|
|
}
|
|
|
|
return orient;
|
|
}
|
|
|
|
|
|
EDA_ITEM* LIB_PIN::Clone() const
|
|
{
|
|
return new LIB_PIN( *this );
|
|
}
|
|
|
|
|
|
int LIB_PIN::compare( const LIB_ITEM& aOther, int aCompareFlags ) const
|
|
{
|
|
wxASSERT( aOther.Type() == LIB_PIN_T );
|
|
|
|
int retv = LIB_ITEM::compare( aOther, aCompareFlags );
|
|
|
|
if( retv )
|
|
return retv;
|
|
|
|
const LIB_PIN* tmp = (LIB_PIN*) &aOther;
|
|
|
|
// When comparing units, we do not compare the part numbers. If everything else is
|
|
// identical, then we can just renumber the parts for the inherited symbol.
|
|
if( !( aCompareFlags & COMPARE_FLAGS::UNIT ) && m_number != tmp->m_number )
|
|
return m_number.Cmp( tmp->m_number );
|
|
|
|
int result = m_name.Cmp( tmp->m_name );
|
|
|
|
if( result )
|
|
return result;
|
|
|
|
if( m_position.x != tmp->m_position.x )
|
|
return m_position.x - tmp->m_position.x;
|
|
|
|
if( m_position.y != tmp->m_position.y )
|
|
return m_position.y - tmp->m_position.y;
|
|
|
|
if( m_length != tmp->m_length )
|
|
return m_length - tmp->m_length;
|
|
|
|
if( m_orientation != tmp->m_orientation )
|
|
return m_orientation - tmp->m_orientation;
|
|
|
|
if( m_shape != tmp->m_shape )
|
|
return static_cast<int>( m_shape ) - static_cast<int>( tmp->m_shape );
|
|
|
|
if( m_type != tmp->m_type )
|
|
return static_cast<int>( m_type ) - static_cast<int>( tmp->m_type );
|
|
|
|
if( m_attributes != tmp->m_attributes )
|
|
return m_attributes - tmp->m_attributes;
|
|
|
|
if( m_numTextSize != tmp->m_numTextSize )
|
|
return m_numTextSize - tmp->m_numTextSize;
|
|
|
|
if( m_nameTextSize != tmp->m_nameTextSize )
|
|
return m_nameTextSize - tmp->m_nameTextSize;
|
|
|
|
if( m_alternates.size() != tmp->m_alternates.size() )
|
|
return m_alternates.size() - tmp->m_alternates.size();
|
|
|
|
auto lhsItem = m_alternates.begin();
|
|
auto rhsItem = tmp->m_alternates.begin();
|
|
|
|
while( lhsItem != m_alternates.end() )
|
|
{
|
|
const ALT& lhsAlt = lhsItem->second;
|
|
const ALT& rhsAlt = rhsItem->second;
|
|
|
|
retv = lhsAlt.m_Name.Cmp( rhsAlt.m_Name );
|
|
|
|
if( retv )
|
|
return retv;
|
|
|
|
if( lhsAlt.m_Type != rhsAlt.m_Type )
|
|
return static_cast<int>( lhsAlt.m_Type ) - static_cast<int>( rhsAlt.m_Type );
|
|
|
|
if( lhsAlt.m_Shape != rhsAlt.m_Shape )
|
|
return static_cast<int>( lhsAlt.m_Shape ) - static_cast<int>( rhsAlt.m_Shape );
|
|
|
|
++lhsItem;
|
|
++rhsItem;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void LIB_PIN::ChangeLength( int aLength )
|
|
{
|
|
int lengthChange = m_length - aLength;
|
|
int offsetX = 0;
|
|
int offsetY = 0;
|
|
|
|
switch( m_orientation )
|
|
{
|
|
case PIN_RIGHT:
|
|
offsetX = lengthChange;
|
|
break;
|
|
case PIN_LEFT:
|
|
offsetX = -1 * lengthChange;
|
|
break;
|
|
case PIN_UP:
|
|
offsetY = lengthChange;
|
|
break;
|
|
case PIN_DOWN:
|
|
offsetY = -1 * lengthChange;
|
|
break;
|
|
}
|
|
|
|
wxPoint offset = wxPoint( offsetX, offsetY );
|
|
Offset( offset );
|
|
|
|
m_length = aLength;
|
|
}
|
|
|
|
void LIB_PIN::Offset( const VECTOR2I& aOffset )
|
|
{
|
|
m_position += aOffset;
|
|
}
|
|
|
|
|
|
void LIB_PIN::MoveTo( const VECTOR2I& aNewPosition )
|
|
{
|
|
if( m_position != aNewPosition )
|
|
{
|
|
m_position = aNewPosition;
|
|
SetModified();
|
|
}
|
|
}
|
|
|
|
|
|
void LIB_PIN::MirrorHorizontal( const VECTOR2I& aCenter )
|
|
{
|
|
m_position.x -= aCenter.x;
|
|
m_position.x *= -1;
|
|
m_position.x += aCenter.x;
|
|
|
|
if( m_orientation == PIN_RIGHT )
|
|
m_orientation = PIN_LEFT;
|
|
else if( m_orientation == PIN_LEFT )
|
|
m_orientation = PIN_RIGHT;
|
|
}
|
|
|
|
|
|
void LIB_PIN::MirrorVertical( const VECTOR2I& aCenter )
|
|
{
|
|
m_position.y -= aCenter.y;
|
|
m_position.y *= -1;
|
|
m_position.y += aCenter.y;
|
|
|
|
if( m_orientation == PIN_UP )
|
|
m_orientation = PIN_DOWN;
|
|
else if( m_orientation == PIN_DOWN )
|
|
m_orientation = PIN_UP;
|
|
}
|
|
|
|
|
|
void LIB_PIN::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
|
|
{
|
|
EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90;
|
|
|
|
RotatePoint( m_position, aCenter, rot_angle );
|
|
|
|
if( aRotateCCW )
|
|
{
|
|
switch( m_orientation )
|
|
{
|
|
case PIN_RIGHT: m_orientation = PIN_UP; break;
|
|
case PIN_UP: m_orientation = PIN_LEFT; break;
|
|
case PIN_LEFT: m_orientation = PIN_DOWN; break;
|
|
case PIN_DOWN: m_orientation = PIN_RIGHT; break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch( m_orientation )
|
|
{
|
|
case PIN_RIGHT: m_orientation = PIN_DOWN; break;
|
|
case PIN_UP: m_orientation = PIN_RIGHT; break;
|
|
case PIN_LEFT: m_orientation = PIN_UP; break;
|
|
case PIN_DOWN: m_orientation = PIN_LEFT; break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void LIB_PIN::Plot( PLOTTER* aPlotter, bool aBackground, const VECTOR2I& aOffset,
|
|
const TRANSFORM& aTransform, bool aDimmed ) const
|
|
{
|
|
if( !IsVisible() || aBackground )
|
|
return;
|
|
|
|
int orient = PinDrawOrient( aTransform );
|
|
VECTOR2I pos = aTransform.TransformCoordinate( m_position ) + aOffset;
|
|
|
|
PlotSymbol( aPlotter, pos, orient, aDimmed );
|
|
PlotPinTexts( aPlotter, pos, orient, GetParent()->GetPinNameOffset(),
|
|
GetParent()->ShowPinNumbers(), GetParent()->ShowPinNames(),
|
|
aDimmed );
|
|
}
|
|
|
|
|
|
void LIB_PIN::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
|
|
{
|
|
LIB_ITEM::GetMsgPanelInfo( aFrame, aList );
|
|
|
|
aList.emplace_back( _( "Name" ), UnescapeString( GetShownName() ) );
|
|
aList.emplace_back( _( "Number" ), GetShownNumber() );
|
|
aList.emplace_back( _( "Type" ), ElectricalPinTypeGetText( m_type ) );
|
|
aList.emplace_back( _( "Style" ), PinShapeGetText( m_shape ) );
|
|
|
|
aList.emplace_back( _( "Style" ), IsVisible() ? _( "Yes" ) : _( "No" ) );
|
|
|
|
// Display pin length
|
|
aList.emplace_back( _( "Length" ), aFrame->MessageTextFromValue( m_length, true ) );
|
|
|
|
int i = PinOrientationIndex( m_orientation );
|
|
aList.emplace_back( _( "Orientation" ), PinOrientationName( (unsigned) i ) );
|
|
|
|
VECTOR2I pinpos = GetPosition();
|
|
pinpos.y = -pinpos.y; // Display coords are top to bottom; lib item coords are bottom to top
|
|
|
|
aList.emplace_back( _( "Pos X" ), aFrame->MessageTextFromValue( pinpos.x, true ) );
|
|
aList.emplace_back( _( "Pos Y" ), aFrame->MessageTextFromValue( pinpos.y, true ) );
|
|
}
|
|
|
|
|
|
const BOX2I LIB_PIN::ViewBBox() const
|
|
{
|
|
return GetBoundingBox( false, true, true );
|
|
}
|
|
|
|
|
|
void LIB_PIN::ViewGetLayers( int aLayers[], int& aCount ) const
|
|
{
|
|
aCount = 3;
|
|
aLayers[0] = LAYER_DANGLING; // We don't really show dangling vs non-dangling (since there
|
|
// are no connections in the symbol editor), but it's still
|
|
// a good visual indication of which end of the pin is which.
|
|
aLayers[1] = LAYER_DEVICE;
|
|
aLayers[2] = LAYER_SELECTION_SHADOWS;
|
|
}
|
|
|
|
|
|
const BOX2I LIB_PIN::GetBoundingBox( bool aIncludeInvisiblePins, bool aIncludeNameAndNumber,
|
|
bool aIncludeElectricalType ) const
|
|
{
|
|
KIFONT::FONT* font = KIFONT::FONT::GetFont( Pgm().GetSettingsManager().GetAppSettings<EESCHEMA_SETTINGS>()->m_Appearance.default_font );
|
|
|
|
BOX2I bbox;
|
|
VECTOR2I begin;
|
|
VECTOR2I end;
|
|
int nameTextOffset = 0;
|
|
int nameTextLength = 0;
|
|
int nameTextHeight = 0;
|
|
int numberTextLength = 0;
|
|
int numberTextHeight = 0;
|
|
int typeTextLength = 0;
|
|
wxString name = GetShownName();
|
|
wxString number = GetShownNumber();
|
|
bool includeName = aIncludeNameAndNumber && !name.IsEmpty();
|
|
bool includeNumber = aIncludeNameAndNumber && !number.IsEmpty();
|
|
bool includeType = aIncludeElectricalType;
|
|
int minsizeV = TARGET_PIN_RADIUS;
|
|
int penWidth = GetPenWidth();
|
|
|
|
if( !aIncludeInvisiblePins && !IsVisible() )
|
|
{
|
|
includeName = false;
|
|
includeType = false;
|
|
}
|
|
|
|
if( GetParent() )
|
|
{
|
|
if( GetParent()->ShowPinNames() )
|
|
nameTextOffset = GetParent()->GetPinNameOffset();
|
|
else
|
|
includeName = false;
|
|
|
|
if( !GetParent()->ShowPinNumbers() )
|
|
includeNumber = false;
|
|
}
|
|
|
|
if( includeNumber )
|
|
{
|
|
VECTOR2D fontSize( m_numTextSize, m_numTextSize );
|
|
VECTOR2I numSize = font->StringBoundaryLimits( number, fontSize, penWidth, false, false );
|
|
|
|
numberTextLength = numSize.x;
|
|
numberTextHeight = numSize.y;
|
|
}
|
|
|
|
if( includeName )
|
|
{
|
|
VECTOR2D fontSize( m_nameTextSize, m_nameTextSize );
|
|
VECTOR2I nameSize = font->StringBoundaryLimits( name, fontSize, penWidth, false, false );
|
|
|
|
nameTextLength = nameSize.x + nameTextOffset;
|
|
nameTextHeight = nameSize.y + schIUScale.MilsToIU( PIN_TEXT_MARGIN );
|
|
}
|
|
|
|
if( includeType )
|
|
{
|
|
double fontSize = std::max( m_nameTextSize * 3 / 4, schIUScale.mmToIU( 0.7 ) );
|
|
VECTOR2I typeTextSize = font->StringBoundaryLimits( GetElectricalTypeName(),
|
|
VECTOR2D( fontSize, fontSize ),
|
|
fontSize / 8.0, false, false );
|
|
|
|
typeTextLength = typeTextSize.x + schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + TARGET_PIN_RADIUS;
|
|
minsizeV = std::max( minsizeV, typeTextSize.y / 2 );
|
|
}
|
|
|
|
// First, calculate boundary box corners position
|
|
if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
|
|
minsizeV = std::max( TARGET_PIN_RADIUS, externalPinDecoSize( nullptr, *this ) );
|
|
|
|
// calculate top left corner position
|
|
// for the default pin orientation (PIN_RIGHT)
|
|
begin.y = std::max( minsizeV, numberTextHeight + schIUScale.MilsToIU( PIN_TEXT_MARGIN ) );
|
|
begin.x = std::min( -typeTextLength, m_length - ( numberTextLength / 2) );
|
|
|
|
// calculate bottom right corner position and adjust top left corner position
|
|
if( nameTextOffset ) // for values > 0, pin name is inside the body
|
|
{
|
|
end.x = m_length + nameTextLength;
|
|
end.y = std::min( -minsizeV, -nameTextHeight / 2 );
|
|
}
|
|
else // if value == 0:
|
|
// pin name is outside the body, and above the pin line
|
|
// pin num is below the pin line
|
|
{
|
|
end.x = std::max( m_length, nameTextLength );
|
|
end.y = -begin.y;
|
|
begin.y = std::max( minsizeV, nameTextHeight );
|
|
}
|
|
|
|
// Now, calculate boundary box corners position for the actual pin orientation
|
|
int orient = PinDrawOrient( DefaultTransform );
|
|
|
|
/* Calculate the pin position */
|
|
switch( orient )
|
|
{
|
|
case PIN_UP:
|
|
// Pin is rotated and texts positions are mirrored
|
|
RotatePoint( begin, VECTOR2I( 0, 0 ), -ANGLE_90 );
|
|
RotatePoint( end, VECTOR2I( 0, 0 ), -ANGLE_90 );
|
|
break;
|
|
|
|
case PIN_DOWN:
|
|
RotatePoint( begin, VECTOR2I( 0, 0 ), ANGLE_90 );
|
|
RotatePoint( end, VECTOR2I( 0, 0 ), ANGLE_90 );
|
|
begin.x = -begin.x;
|
|
end.x = -end.x;
|
|
break;
|
|
|
|
case PIN_LEFT:
|
|
begin.x = -begin.x;
|
|
end.x = -end.x;
|
|
break;
|
|
|
|
case PIN_RIGHT:
|
|
break;
|
|
}
|
|
|
|
begin += m_position;
|
|
end += m_position;
|
|
|
|
bbox.SetOrigin( begin );
|
|
bbox.SetEnd( end );
|
|
bbox.Normalize();
|
|
bbox.Inflate( ( GetPenWidth() / 2 ) + 1 );
|
|
|
|
// Draw Y axis is reversed in schematic:
|
|
bbox.RevertYAxis();
|
|
|
|
return bbox;
|
|
}
|
|
|
|
|
|
BITMAPS LIB_PIN::GetMenuImage() const
|
|
{
|
|
return ElectricalPinTypeGetBitmap( m_type );
|
|
}
|
|
|
|
|
|
wxString LIB_PIN::GetSelectMenuText( UNITS_PROVIDER* aUnitsProvider ) const
|
|
{
|
|
if( !m_name.IsEmpty() )
|
|
{
|
|
return wxString::Format( _( "Pin %s [%s, %s, %s]" ),
|
|
GetShownNumber(),
|
|
UnescapeString( GetShownName() ),
|
|
GetElectricalTypeName(),
|
|
PinShapeGetText( m_shape ) );
|
|
}
|
|
else
|
|
{
|
|
return wxString::Format( _( "Pin %s [%s, %s]" ),
|
|
GetShownNumber(),
|
|
GetElectricalTypeName(),
|
|
PinShapeGetText( m_shape ) );
|
|
}
|
|
}
|
|
|
|
|
|
#if defined(DEBUG)
|
|
|
|
void LIB_PIN::Show( int nestLevel, std::ostream& os ) const
|
|
{
|
|
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str()
|
|
<< " num=\"" << m_number.mb_str()
|
|
<< '"' << "/>\n";
|
|
|
|
// NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";
|
|
}
|
|
|
|
#endif
|
|
|
|
void LIB_PIN::CalcEdit( const VECTOR2I& aPosition )
|
|
{
|
|
if( IsMoving() )
|
|
MoveTo( aPosition );
|
|
}
|