531 lines
11 KiB
C++
531 lines
11 KiB
C++
/*
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* This program source code file is part of KICAD, a free EDA CAD application.
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*
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* Copyright (C) 2013-2017 CERN
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* Copyright (C) 2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef PCBNEW_CONNECTIVITY_CONNECTIVITY_ITEMS_H_
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#define PCBNEW_CONNECTIVITY_CONNECTIVITY_ITEMS_H_
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#include <class_board.h>
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#include <class_pad.h>
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#include <class_module.h>
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#include <class_zone.h>
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#include <geometry/shape_poly_set.h>
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#include <geometry/poly_grid_partition.h>
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#include <memory>
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#include <algorithm>
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#include <functional>
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#include <vector>
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#include <deque>
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#include <intrusive_list.h>
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#include <connectivity/connectivity_rtree.h>
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#include <connectivity/connectivity_data.h>
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class CN_ITEM;
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class CN_CLUSTER;
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class CN_ANCHOR
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{
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public:
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CN_ANCHOR()
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{
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m_item = nullptr;
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}
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CN_ANCHOR( const VECTOR2I& aPos, CN_ITEM* aItem )
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{
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m_pos = aPos;
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m_item = aItem;
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assert( m_item );
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}
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bool Valid() const;
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CN_ITEM* Item() const
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{
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return m_item;
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}
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BOARD_CONNECTED_ITEM* Parent() const;
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const VECTOR2I& Pos() const
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{
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return m_pos;
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}
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/// Returns tag, common identifier for connected nodes
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inline int GetTag() const
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{
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return m_tag;
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}
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/// Sets tag, common identifier for connected nodes
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inline void SetTag( int aTag )
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{
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m_tag = aTag;
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}
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/// Decides whether this node can be a ratsnest line target
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inline void SetNoLine( bool aEnable )
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{
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m_noline = aEnable;
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}
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/// Returns true if this node can be a target for ratsnest lines
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inline const bool& GetNoLine() const
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{
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return m_noline;
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}
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inline void SetCluster( std::shared_ptr<CN_CLUSTER> aCluster )
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{
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m_cluster = aCluster;
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}
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inline std::shared_ptr<CN_CLUSTER> GetCluster() const
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{
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return m_cluster;
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}
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/**
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* has meaning only for tracks and vias.
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* @return true if this anchor is dangling
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* The anchor point is dangling if the parent is a track
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* and this anchor point is not connected to another item
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* ( track, vas pad or zone) or if the parent is a via and this anchor point
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* is connected to only one track and not to another item
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*/
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bool IsDangling() const;
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// Tag used for unconnected items.
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static const int TAG_UNCONNECTED = -1;
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private:
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/// Position of the anchor
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VECTOR2I m_pos;
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/// Item owning the anchor
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CN_ITEM* m_item = nullptr;
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/// Tag for quick connection resolution
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int m_tag = -1;
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/// Whether it the node can be a target for ratsnest lines
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bool m_noline = false;
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/// Cluster to which the anchor belongs
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std::shared_ptr<CN_CLUSTER> m_cluster;
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};
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typedef std::shared_ptr<CN_ANCHOR> CN_ANCHOR_PTR;
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typedef std::vector<CN_ANCHOR_PTR> CN_ANCHORS;
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// basic connectivity item
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class CN_ITEM : public INTRUSIVE_LIST<CN_ITEM>
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{
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public:
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using CONNECTED_ITEMS = std::set<CN_ITEM*>;
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private:
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BOARD_CONNECTED_ITEM* m_parent;
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///> list of items physically connected (touching)
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CONNECTED_ITEMS m_connected;
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CN_ANCHORS m_anchors;
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///> visited flag for the BFS scan
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bool m_visited;
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///> can the net propagator modify the netcode?
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bool m_canChangeNet;
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///> valid flag, used to identify garbage items (we use lazy removal)
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bool m_valid;
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///> mutex protecting this item's connected_items set to allow parallel connection threads
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std::mutex m_listLock;
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protected:
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///> dirty flag, used to identify recently added item not yet scanned into the connectivity search
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bool m_dirty;
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///> layer range over which the item exists
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LAYER_RANGE m_layers;
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///> bounding box for the item
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BOX2I m_bbox;
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public:
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void Dump();
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CN_ITEM( BOARD_CONNECTED_ITEM* aParent, bool aCanChangeNet, int aAnchorCount = 2 )
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{
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m_parent = aParent;
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m_canChangeNet = aCanChangeNet;
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m_visited = false;
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m_valid = true;
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m_dirty = true;
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m_anchors.reserve( 2 );
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m_layers = LAYER_RANGE( 0, PCB_LAYER_ID_COUNT );
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}
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virtual ~CN_ITEM() {};
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void AddAnchor( const VECTOR2I& aPos )
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{
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m_anchors.emplace_back( std::make_unique<CN_ANCHOR>( aPos, this ) );
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}
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CN_ANCHORS& Anchors()
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{
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return m_anchors;
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}
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void SetValid( bool aValid )
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{
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m_valid = aValid;
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}
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bool Valid() const
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{
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return m_valid;
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}
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void SetDirty( bool aDirty )
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{
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m_dirty = aDirty;
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}
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bool Dirty() const
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{
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return m_dirty;
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}
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/**
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* Function SetLayers()
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*
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* Sets the layers spanned by the item to aLayers.
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*/
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void SetLayers( const LAYER_RANGE& aLayers )
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{
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m_layers = aLayers;
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}
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/**
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* Function SetLayer()
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*
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* Sets the layers spanned by the item to a single layer aLayer.
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*/
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void SetLayer( int aLayer )
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{
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m_layers = LAYER_RANGE( aLayer, aLayer );
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}
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/**
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* Function Layers()
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*
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* Returns the contiguous set of layers spanned by the item.
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*/
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const LAYER_RANGE& Layers() const
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{
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return m_layers;
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}
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/**
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* Function Layer()
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*
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* Returns the item's layer, for single-layered items only.
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*/
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virtual int Layer() const
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{
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return Layers().Start();
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}
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const BOX2I& BBox()
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{
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if( m_dirty && m_valid )
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{
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EDA_RECT box = m_parent->GetBoundingBox();
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m_bbox = BOX2I( box.GetPosition(), box.GetSize() );
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}
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return m_bbox;
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}
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BOARD_CONNECTED_ITEM* Parent() const
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{
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return m_parent;
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}
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const CONNECTED_ITEMS& ConnectedItems() const
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{
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return m_connected;
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}
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void ClearConnections()
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{
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m_connected.clear();
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}
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void SetVisited( bool aVisited )
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{
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m_visited = aVisited;
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}
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bool Visited() const
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{
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return m_visited;
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}
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bool CanChangeNet() const
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{
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return m_canChangeNet;
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}
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void Connect( CN_ITEM* b )
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{
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std::lock_guard<std::mutex> lock( m_listLock );
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m_connected.insert( b );
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}
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void RemoveInvalidRefs();
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virtual int AnchorCount() const;
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virtual const VECTOR2I GetAnchor( int n ) const;
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int Net() const;
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};
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typedef std::shared_ptr<CN_ITEM> CN_ITEM_PTR;
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class CN_ZONE : public CN_ITEM
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{
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public:
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CN_ZONE( ZONE_CONTAINER* aParent, bool aCanChangeNet, int aSubpolyIndex ) :
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CN_ITEM( aParent, aCanChangeNet ),
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m_subpolyIndex( aSubpolyIndex )
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{
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SHAPE_LINE_CHAIN outline = aParent->GetFilledPolysList().COutline( aSubpolyIndex );
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outline.SetClosed( true );
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outline.Simplify();
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m_cachedPoly.reset( new POLY_GRID_PARTITION( outline, 16 ) );
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}
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int SubpolyIndex() const
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{
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return m_subpolyIndex;
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}
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bool ContainsAnchor( const CN_ANCHOR_PTR anchor ) const
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{
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return ContainsPoint( anchor->Pos() );
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}
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bool ContainsPoint( const VECTOR2I p ) const
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{
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auto zone = static_cast<ZONE_CONTAINER*> ( Parent() );
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return m_cachedPoly->ContainsPoint( p, zone->GetMinThickness() / 2 );
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}
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const BOX2I& BBox()
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{
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if( m_dirty )
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m_bbox = m_cachedPoly->BBox();
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return m_bbox;
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}
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virtual int AnchorCount() const override;
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virtual const VECTOR2I GetAnchor( int n ) const override;
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private:
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std::vector<VECTOR2I> m_testOutlinePoints;
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std::unique_ptr<POLY_GRID_PARTITION> m_cachedPoly;
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int m_subpolyIndex;
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};
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class CN_LIST
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{
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private:
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bool m_dirty;
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bool m_hasInvalid;
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CN_RTREE<CN_ITEM*> m_index;
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protected:
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std::vector<CN_ITEM*> m_items;
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void addItemtoTree( CN_ITEM* item )
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{
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m_index.Insert( item );
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}
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public:
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CN_LIST()
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{
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m_dirty = false;
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m_hasInvalid = false;
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}
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void Clear()
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{
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for( auto item : m_items )
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delete item;
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m_items.clear();
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m_index.RemoveAll();
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}
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using ITER = decltype(m_items)::iterator;
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ITER begin() { return m_items.begin(); };
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ITER end() { return m_items.end(); };
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CN_ITEM* operator[] ( int aIndex ) { return m_items[aIndex]; }
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template <class T>
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void FindNearby( CN_ITEM *aItem, T aFunc )
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{
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m_index.Query( aItem->BBox(), aItem->Layers(), aFunc );
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}
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void SetHasInvalid( bool aInvalid = true )
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{
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m_hasInvalid = aInvalid;
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}
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void SetDirty( bool aDirty = true )
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{
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m_dirty = aDirty;
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}
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bool IsDirty() const
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{
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return m_dirty;
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}
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void RemoveInvalidItems( std::vector<CN_ITEM*>& aGarbage );
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void ClearDirtyFlags()
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{
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for( auto item : m_items )
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item->SetDirty( false );
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SetDirty( false );
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}
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void MarkAllAsDirty()
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{
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for( auto item : m_items )
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item->SetDirty( true );
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SetDirty( true );
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}
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int Size() const
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{
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return m_items.size();
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}
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CN_ITEM* Add( D_PAD* pad );
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CN_ITEM* Add( TRACK* track );
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CN_ITEM* Add( VIA* via );
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const std::vector<CN_ITEM*> Add( ZONE_CONTAINER* zone );
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};
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class CN_CLUSTER
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{
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private:
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bool m_conflicting = false;
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int m_originNet = 0;
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CN_ITEM* m_originPad = nullptr;
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std::vector<CN_ITEM*> m_items;
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public:
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CN_CLUSTER();
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~CN_CLUSTER();
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bool HasValidNet() const
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{
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return m_originNet >= 0;
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}
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int OriginNet() const
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{
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return m_originNet;
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}
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wxString OriginNetName() const;
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bool Contains( const CN_ITEM* aItem );
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bool Contains( const BOARD_CONNECTED_ITEM* aItem );
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void Dump();
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int Size() const
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{
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return m_items.size();
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}
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bool HasNet() const
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{
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return m_originNet >= 0;
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}
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bool IsOrphaned() const
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{
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return m_originPad == nullptr;
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}
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bool IsConflicting() const
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{
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return m_conflicting;
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}
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void Add( CN_ITEM* item );
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using ITER = decltype(m_items)::iterator;
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ITER begin() { return m_items.begin(); };
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ITER end() { return m_items.end(); };
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};
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typedef std::shared_ptr<CN_CLUSTER> CN_CLUSTER_PTR;
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#endif /* PCBNEW_CONNECTIVITY_CONNECTIVITY_ITEMS_H_ */
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