kicad/eeschema/sch_pin.cpp

2140 lines
73 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2016 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
* Copyright (C) 2018 CERN
* Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors.
* @author Jon Evans <jon@craftyjon.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <base_units.h>
#include <pgm_base.h>
#include <sch_draw_panel.h>
#include <sch_edit_frame.h>
#include <symbol_edit_frame.h>
#include <sch_pin.h>
#include <settings/settings_manager.h>
#include <symbol_editor/symbol_editor_settings.h>
#include <trigo.h>
#include <string_utils.h>
#include "sch_painter.h"
#include "plotters/plotter.h"
// small margin in internal units between the pin text and the pin line
#define PIN_TEXT_MARGIN 4
wxString SCH_PIN::GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType )
{
// These strings are the canonical name of the electrictal type
// Not translated, no space in name, only ASCII chars.
// to use when the string name must be known and well defined
// must have same order than enum ELECTRICAL_PINTYPE (see sch_pin.h)
static const wxChar* msgPinElectricType[] =
{
wxT( "input" ),
wxT( "output" ),
wxT( "bidirectional" ),
wxT( "tri_state" ),
wxT( "passive" ),
wxT( "free" ),
wxT( "unspecified" ),
wxT( "power_in" ),
wxT( "power_out" ),
wxT( "open_collector" ),
wxT( "open_emitter" ),
wxT( "no_connect" )
};
return msgPinElectricType[static_cast<int>( aType )];
}
/// Utility for getting the size of the 'internal' pin decorators (as a radius)
// i.e. the clock symbols (falling clock is actually external but is of
// the same kind)
static int internalPinDecoSize( const RENDER_SETTINGS* aSettings, const SCH_PIN &aPin )
{
const SCH_RENDER_SETTINGS* settings = static_cast<const SCH_RENDER_SETTINGS*>( aSettings );
if( settings && settings->m_PinSymbolSize )
return settings->m_PinSymbolSize;
return aPin.GetNameTextSize() != 0 ? aPin.GetNameTextSize() / 2 : aPin.GetNumberTextSize() / 2;
}
/// Utility for getting the size of the 'external' pin decorators (as a radius)
// i.e. the negation circle, the polarity 'slopes' and the nonlogic
// marker
static int externalPinDecoSize( const RENDER_SETTINGS* aSettings, const SCH_PIN &aPin )
{
const SCH_RENDER_SETTINGS* settings = static_cast<const SCH_RENDER_SETTINGS*>( aSettings );
if( settings && settings->m_PinSymbolSize )
return settings->m_PinSymbolSize;
return aPin.GetNumberTextSize() / 2;
}
SCH_PIN::SCH_PIN( LIB_SYMBOL* aParentSymbol ) :
SCH_ITEM( aParentSymbol, SCH_PIN_T, 0, 0 ),
m_libPin( nullptr ),
m_position( { 0, 0 } ),
m_orientation( PIN_ORIENTATION::PIN_RIGHT ),
m_shape( GRAPHIC_PINSHAPE::LINE ),
m_type( ELECTRICAL_PINTYPE::PT_UNSPECIFIED ),
m_attributes( 0 ),
m_isDangling( true )
{
// Use the application settings for pin sizes if exists.
// pgm can be nullptr when running a shared lib from a script, not from a kicad appl
PGM_BASE* pgm = PgmOrNull();
if( pgm )
{
auto* settings = pgm->GetSettingsManager().GetAppSettings<SYMBOL_EDITOR_SETTINGS>();
m_length = schIUScale.MilsToIU( settings->m_Defaults.pin_length );
m_numTextSize = schIUScale.MilsToIU( settings->m_Defaults.pin_num_size );
m_nameTextSize = schIUScale.MilsToIU( settings->m_Defaults.pin_name_size );
}
else // Use hardcoded eeschema defaults: symbol_editor settings are not existing.
{
m_length = schIUScale.MilsToIU( DEFAULT_PIN_LENGTH );
m_numTextSize = schIUScale.MilsToIU( DEFAULT_PINNUM_SIZE );
m_nameTextSize = schIUScale.MilsToIU( DEFAULT_PINNAME_SIZE );
}
m_layer = LAYER_DEVICE;
}
SCH_PIN::SCH_PIN( LIB_SYMBOL* aParentSymbol, const wxString& aName, const wxString& aNumber,
PIN_ORIENTATION aOrientation, ELECTRICAL_PINTYPE aPinType, int aLength,
int aNameTextSize, int aNumTextSize, int aBodyStyle, const VECTOR2I& aPos,
int aUnit ) :
SCH_ITEM( aParentSymbol, SCH_PIN_T, aUnit, aBodyStyle ),
m_libPin( nullptr ),
m_position( aPos ),
m_length( aLength ),
m_orientation( aOrientation ),
m_shape( GRAPHIC_PINSHAPE::LINE ),
m_type( aPinType ),
m_attributes( 0 ),
m_numTextSize( aNumTextSize ),
m_nameTextSize( aNameTextSize ),
m_isDangling( true )
{
SetName( aName );
SetNumber( aNumber );
m_layer = LAYER_DEVICE;
}
SCH_PIN::SCH_PIN( SCH_PIN* aLibPin, SCH_SYMBOL* aParentSymbol ) :
SCH_ITEM( aParentSymbol, SCH_PIN_T, 0, 0 ),
m_libPin( aLibPin ),
m_orientation( PIN_ORIENTATION::INHERIT ),
m_shape( GRAPHIC_PINSHAPE::INHERIT ),
m_type( ELECTRICAL_PINTYPE::PT_INHERIT ),
m_isDangling( true )
{
wxASSERT( aParentSymbol );
SetName( m_libPin->GetName() );
SetNumber( m_libPin->GetNumber() );
m_position = m_libPin->GetPosition();
m_layer = LAYER_PIN;
}
/**
* Create a proxy pin from an alternate pin designation.
* The SCH_PIN data will be filled in when the pin is resolved (see SCH_SYMBOL::UpdatePins).
*/
SCH_PIN::SCH_PIN( SCH_SYMBOL* aParentSymbol, const wxString& aNumber, const wxString& aAlt ) :
SCH_ITEM( aParentSymbol, SCH_PIN_T ),
m_libPin( nullptr ),
m_length( 0 ),
m_orientation( PIN_ORIENTATION::INHERIT ),
m_shape( GRAPHIC_PINSHAPE::INHERIT ),
m_type( ELECTRICAL_PINTYPE::PT_INHERIT ),
m_attributes( 0 ),
m_number( aNumber ),
m_alt( aAlt ),
m_isDangling( true )
{
wxASSERT( aParentSymbol );
m_layer = LAYER_PIN;
}
SCH_PIN::SCH_PIN( const SCH_PIN& aPin ) :
SCH_ITEM( aPin ),
m_libPin( aPin.m_libPin ),
m_position( aPin.m_position ),
m_length( aPin.m_length ),
m_orientation( aPin.m_orientation ),
m_shape( aPin.m_shape ),
m_type( aPin.m_type ),
m_attributes( aPin.m_attributes ),
m_numTextSize( aPin.m_numTextSize ),
m_nameTextSize( aPin.m_nameTextSize ),
m_isDangling( aPin.m_isDangling )
{
SetName( aPin.m_name );
SetNumber( aPin.m_number );
m_layer = aPin.m_layer;
}
SCH_PIN& SCH_PIN::operator=( const SCH_PIN& aPin )
{
SCH_ITEM::operator=( aPin );
m_libPin = aPin.m_libPin;
m_alt = aPin.m_alt;
m_name = aPin.m_name;
m_number = aPin.m_number;
m_position = aPin.m_position;
m_length = aPin.m_length;
m_orientation = aPin.m_orientation;
m_shape = aPin.m_shape;
m_type = aPin.m_type;
m_attributes = aPin.m_attributes;
m_numTextSize = aPin.m_numTextSize;
m_nameTextSize = aPin.m_nameTextSize;
m_isDangling = aPin.m_isDangling;
return *this;
}
VECTOR2I SCH_PIN::GetPosition() const
{
if( const SCH_SYMBOL* symbol = dynamic_cast<const SCH_SYMBOL*>( GetParentSymbol() ) )
return symbol->GetTransform().TransformCoordinate( m_position ) + symbol->GetPosition();
else
return m_position;
}
bool SCH_PIN::IsStacked( const SCH_PIN* aPin ) const
{
bool isConnectableType_a = GetType() == ELECTRICAL_PINTYPE::PT_PASSIVE
|| GetType() == ELECTRICAL_PINTYPE::PT_NIC;
bool isConnectableType_b = aPin->GetType() == ELECTRICAL_PINTYPE::PT_PASSIVE
|| aPin->GetType() == ELECTRICAL_PINTYPE::PT_NIC;
return m_parent == aPin->GetParent()
&& GetPosition() == aPin->GetPosition()
&& GetName() == aPin->GetName()
&& ( GetType() == aPin->GetType() || isConnectableType_a || isConnectableType_b );
}
bool SCH_PIN::Matches( const EDA_SEARCH_DATA& aSearchData, void* aAuxData ) const
{
const SCH_SEARCH_DATA& schSearchData =
dynamic_cast<const SCH_SEARCH_DATA&>( aSearchData );
if( !schSearchData.searchAllPins )
return false;
return EDA_ITEM::Matches( GetName(), aSearchData )
|| EDA_ITEM::Matches( GetNumber(), aSearchData );
}
bool SCH_PIN::Replace( const EDA_SEARCH_DATA& aSearchData, void* aAuxData )
{
bool isReplaced = false;
/* TODO: waiting on a way to override pins in the schematic...
isReplaced |= EDA_ITEM::Replace( aSearchData, m_name );
isReplaced |= EDA_ITEM::Replace( aSearchData, m_number );
*/
return isReplaced;
}
bool SCH_PIN::HitTest( const VECTOR2I& aPosition, int aAccuracy ) const
{
// When looking for an "exact" hit aAccuracy will be 0 which works poorly if the pin has
// no pin number or name. Give it a floor.
if( Schematic() )
aAccuracy = std::max( aAccuracy, Schematic()->Settings().m_PinSymbolSize / 4 );
BOX2I rect = GetBoundingBox( false, true, m_flags & SHOW_ELEC_TYPE );
return rect.Inflate( aAccuracy ).Contains( aPosition );
}
bool SCH_PIN::HitTest( const BOX2I& aRect, bool aContained, int aAccuracy ) const
{
if( m_flags & (STRUCT_DELETED | SKIP_STRUCT ) )
return false;
BOX2I sel = aRect;
if ( aAccuracy )
sel.Inflate( aAccuracy );
if( aContained )
return sel.Contains( GetBoundingBox( false, false, false ) );
return sel.Intersects( GetBoundingBox( false, true, m_flags & SHOW_ELEC_TYPE ) );
}
wxString SCH_PIN::GetShownName() const
{
if( !m_alt.IsEmpty() )
return m_alt;
else if( m_libPin )
return m_libPin->GetShownName();
if( m_name == wxS( "~" ) )
return wxEmptyString;
else
return m_name;
}
wxString SCH_PIN::GetShownNumber() const
{
if( m_number == wxS( "~" ) )
return wxEmptyString;
else
return m_number;
}
VECTOR2I SCH_PIN::GetPinRoot() const
{
int length = GetLength();
switch( GetOrientation() )
{
default:
case PIN_ORIENTATION::PIN_RIGHT: return VECTOR2I( m_position.x + length, -( m_position.y ) );
case PIN_ORIENTATION::PIN_LEFT: return VECTOR2I( m_position.x - length, -( m_position.y ) );
case PIN_ORIENTATION::PIN_UP: return VECTOR2I( m_position.x, -( m_position.y + length ) );
case PIN_ORIENTATION::PIN_DOWN: return VECTOR2I( m_position.x, -( m_position.y - length ) );
}
}
void SCH_PIN::Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed )
{
LIB_SYMBOL* part = dynamic_cast<LIB_SYMBOL*>( GetParentSymbol() );
wxCHECK( part && aSettings, /* void */ );
/* Calculate pin orient taking in account the symbol orientation. */
PIN_ORIENTATION orient = PinDrawOrient( aSettings->m_Transform );
/* Calculate the pin position */
VECTOR2I pos1 = aSettings->TransformCoordinate( m_position ) + aOffset;
if( IsVisible() || aSettings->m_ShowHiddenFields )
{
printPinSymbol( aSettings, pos1, orient, aDimmed );
printPinTexts( aSettings, pos1, orient, part->GetPinNameOffset(),
aSettings->m_ShowPinNumbers || part->GetShowPinNumbers(),
aSettings->m_ShowPinNames || part->GetShowPinNames(),
aDimmed );
if( aSettings->m_ShowPinElectricalTypes )
printPinElectricalTypeName( aSettings, pos1, orient, aDimmed );
if( aSettings->m_ShowConnectionPoints
&& m_type != ELECTRICAL_PINTYPE::PT_NC
&& m_type != ELECTRICAL_PINTYPE::PT_NIC )
{
wxDC* DC = aSettings->GetPrintDC();
COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN );
COLOR4D bg = aSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
GRCircle( DC, pos1, TARGET_PIN_RADIUS, 0, color );
}
}
}
void SCH_PIN::printPinSymbol( const SCH_RENDER_SETTINGS* aSettings, const VECTOR2I& aPos,
PIN_ORIENTATION aOrientation, bool aDimmed )
{
wxDC* DC = aSettings->GetPrintDC();
int MapX1, MapY1, x1, y1;
int width = GetEffectivePenWidth( aSettings );
int posX = aPos.x;
int posY = aPos.y;
int len = GetLength();
COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PIN : LAYER_HIDDEN );
COLOR4D bg = aSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( !IsVisible() )
bg = aSettings->GetLayerColor( LAYER_HIDDEN );
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
MapX1 = MapY1 = 0;
x1 = posX;
y1 = posY;
switch( aOrientation )
{
case PIN_ORIENTATION::PIN_UP: y1 = posY - len; MapY1 = 1; break;
case PIN_ORIENTATION::PIN_DOWN: y1 = posY + len; MapY1 = -1; break;
case PIN_ORIENTATION::PIN_LEFT: x1 = posX - len; MapX1 = 1; break;
case PIN_ORIENTATION::PIN_RIGHT: x1 = posX + len; MapX1 = -1; break;
case PIN_ORIENTATION::INHERIT: wxFAIL_MSG( wxS( "aOrientation must be resolved!" ) ); break;
}
if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
{
const int radius = externalPinDecoSize( aSettings, *this );
GRCircle( DC, VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius, width, color );
GRMoveTo( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 );
GRLineTo( DC, posX, posY, width, color );
}
else
{
GRMoveTo( x1, y1 );
GRLineTo( DC, posX, posY, width, color );
}
// Draw the clock shape (>)inside the symbol
if( m_shape == GRAPHIC_PINSHAPE::CLOCK
|| m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK
|| m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
{
const int clock_size = internalPinDecoSize( aSettings, *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 + clock_size );
GRLineTo( DC, x1 - MapX1 * clock_size * 2, y1, width, color );
GRLineTo( DC, x1, y1 - clock_size, width, color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1 + clock_size, y1 );
GRLineTo( DC, x1, y1 - MapY1 * clock_size * 2, width, color );
GRLineTo( DC, x1 - clock_size, y1, width, color );
}
}
// Draw the active low (or H to L active transition)
if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW
|| m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
{
const int deco_size = externalPinDecoSize( aSettings, *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1 + MapX1 * deco_size * 2, y1 );
GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1 - deco_size * 2, width, color );
GRLineTo( DC, x1, y1, width, color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1, y1 + MapY1 * deco_size * 2 );
GRLineTo( DC, x1 - deco_size * 2, y1 + MapY1 * deco_size * 2, width, color );
GRLineTo( DC, x1, y1, width, color );
}
}
if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
{
const int deco_size = externalPinDecoSize( aSettings, *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
GRMoveTo( x1, y1 - deco_size * 2 );
GRLineTo( DC, x1 + MapX1 * deco_size * 2, y1, width, color );
}
else /* MapX1 = 0 */
{
GRMoveTo( x1 - deco_size * 2, y1 );
GRLineTo( DC, x1, y1 + MapY1 * deco_size * 2, width, color );
}
}
else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */
{
const int deco_size = externalPinDecoSize( aSettings, *this );
GRMoveTo( x1 - (MapX1 + MapY1) * deco_size, y1 - (MapY1 - MapX1) * deco_size );
GRLineTo( DC, x1 + (MapX1 + MapY1) * deco_size, y1 + ( MapY1 - MapX1 ) * deco_size, width,
color );
GRMoveTo( x1 - (MapX1 - MapY1) * deco_size, y1 - (MapY1 + MapX1) * deco_size );
GRLineTo( DC, x1 + (MapX1 - MapY1) * deco_size, y1 + ( MapY1 + MapX1 ) * deco_size, width,
color );
}
if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
{
const int deco_size = TARGET_PIN_RADIUS;
GRLine( DC, posX - deco_size, posY - deco_size, posX + deco_size, posY + deco_size, width,
color );
GRLine( DC, posX + deco_size, posY - deco_size, posX - deco_size, posY + deco_size, width,
color );
}
}
void SCH_PIN::printPinTexts( const RENDER_SETTINGS* aSettings, const VECTOR2I& aPinPos,
PIN_ORIENTATION aPinOrient, int aTextInside, bool aDrawPinNum,
bool aDrawPinName, bool aDimmed )
{
if( !aDrawPinName && !aDrawPinNum )
return;
KIFONT::FONT* font = KIFONT::FONT::GetFont( aSettings->GetDefaultFont(), false, false );
wxString name = GetShownName();
wxString number = GetShownNumber();
VECTOR2I nameSize( GetNameTextSize(), GetNameTextSize() );
VECTOR2I numSize( GetNumberTextSize(), GetNumberTextSize() );
int name_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN );
int num_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN );
/* Get the num and name colors */
COLOR4D nameColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNAM : LAYER_HIDDEN );
COLOR4D numColor = aSettings->GetLayerColor( IsVisible() ? LAYER_PINNUM : LAYER_HIDDEN );
COLOR4D bg = aSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( !IsVisible() )
bg = aSettings->GetLayerColor( LAYER_HIDDEN );
if( aDimmed )
{
nameColor.Desaturate();
numColor.Desaturate();
nameColor = nameColor.Mix( bg, 0.5f );
numColor = numColor.Mix( bg, 0.5f );
}
int x1 = aPinPos.x;
int y1 = aPinPos.y;
switch( aPinOrient )
{
case PIN_ORIENTATION::PIN_UP: y1 -= GetLength(); break;
case PIN_ORIENTATION::PIN_DOWN: y1 += GetLength(); break;
case PIN_ORIENTATION::PIN_LEFT: x1 -= GetLength(); break;
case PIN_ORIENTATION::PIN_RIGHT: x1 += GetLength(); break;
case PIN_ORIENTATION::INHERIT: wxFAIL_MSG( wxT( "aPinOrient must be resolved!" ) ); break;
}
if( name.IsEmpty() || m_nameTextSize == 0 )
aDrawPinName = false;
if( number.IsEmpty() || m_numTextSize == 0 )
aDrawPinNum = false;
auto printName =
[&]( int x, int y, const EDA_ANGLE& angle, enum GR_TEXT_H_ALIGN_T hAlign,
enum GR_TEXT_V_ALIGN_T vAlign )
{
GRPrintText( aSettings->GetPrintDC(), VECTOR2I( x, y ), nameColor, name, angle,
nameSize, hAlign, vAlign, 0, false, false, font, GetFontMetrics() );
};
auto printNum =
[&]( int x, int y, const EDA_ANGLE& angle, enum GR_TEXT_H_ALIGN_T hAlign,
enum GR_TEXT_V_ALIGN_T vAlign )
{
GRPrintText( aSettings->GetPrintDC(), VECTOR2I( x, y ), numColor, number, angle,
numSize, hAlign, vAlign, 0, false, false, font, GetFontMetrics() );
};
if( aTextInside ) // Draw the text inside, but the pin numbers outside.
{
if( ( aPinOrient == PIN_ORIENTATION::PIN_LEFT )
|| ( aPinOrient == PIN_ORIENTATION::PIN_RIGHT ) )
{
// It is an horizontal line
if( aDrawPinName )
{
if( aPinOrient == PIN_ORIENTATION::PIN_RIGHT )
{
printName( x1 + aTextInside, y1, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER );
}
else // Orient == PIN_LEFT
{
printName( x1 - aTextInside, y1, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER );
}
}
if( aDrawPinNum )
{
printNum( ( x1 + aPinPos.x ) / 2, y1 - num_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else /* Its a vertical line. */
{
// Text is drawn from bottom to top (i.e. to negative value for Y axis)
if( aPinOrient == PIN_ORIENTATION::PIN_DOWN )
{
if( aDrawPinName )
{
printName( x1, y1 + aTextInside, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER );
}
if( aDrawPinNum )
{
printNum( x1 - num_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else /* PIN_UP */
{
if( aDrawPinName )
{
printName( x1, y1 - aTextInside, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER );
}
if( aDrawPinNum )
{
printNum( x1 - num_offset, ( y1 + aPinPos.y) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
}
}
else /**** Draw num & text pin outside ****/
{
if( ( aPinOrient == PIN_ORIENTATION::PIN_LEFT )
|| ( aPinOrient == PIN_ORIENTATION::PIN_RIGHT ) )
{
/* Its an horizontal line. */
if( aDrawPinName && aDrawPinNum )
{
printName( ( x1 + aPinPos.x ) / 2, y1 - name_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
printNum( ( x1 + aPinPos.x ) / 2, y1 + num_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP );
}
else if( aDrawPinName )
{
printName( ( x1 + aPinPos.x ) / 2, y1 - name_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
else if( aDrawPinNum )
{
printNum( ( x1 + aPinPos.x ) / 2, y1 - num_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else /* Its a vertical line. */
{
if( aDrawPinName && aDrawPinNum )
{
printName( x1 - name_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
printNum( x1 + num_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP );
}
else if( aDrawPinName )
{
printName( x1 - name_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
else if( aDrawPinNum )
{
printNum( x1 - num_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
}
}
void SCH_PIN::printPinElectricalTypeName( const RENDER_SETTINGS* aSettings,
const VECTOR2I& aPosition, PIN_ORIENTATION aOrientation,
bool aDimmed )
{
wxDC* DC = aSettings->GetPrintDC();
wxString typeName = GetElectricalTypeName();
// Use a reasonable (small) size to draw the text
int textSize = ( GetNameTextSize() * 3 ) / 4;
#define ETXT_MAX_SIZE schIUScale.mmToIU( 0.7 )
if( textSize > ETXT_MAX_SIZE )
textSize = ETXT_MAX_SIZE;
// Use a reasonable pen size to draw the text
int pensize = textSize/6;
// Get a suitable color
COLOR4D color = aSettings->GetLayerColor( IsVisible() ? LAYER_PRIVATE_NOTES : LAYER_HIDDEN );
COLOR4D bg = aSettings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || GetGRForceBlackPenState() )
bg = COLOR4D::WHITE;
if( !IsVisible() )
bg = aSettings->GetLayerColor( LAYER_HIDDEN );
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
VECTOR2I txtpos = aPosition;
int offset = schIUScale.mmToIU( 0.4 );
GR_TEXT_H_ALIGN_T hjustify = GR_TEXT_H_ALIGN_LEFT;
EDA_ANGLE orient = ANGLE_HORIZONTAL;
KIFONT::FONT* font = KIFONT::FONT::GetFont( aSettings->GetDefaultFont(), false, false );
switch( aOrientation )
{
case PIN_ORIENTATION::PIN_UP:
txtpos.y += offset;
orient = ANGLE_VERTICAL;
hjustify = GR_TEXT_H_ALIGN_RIGHT;
break;
case PIN_ORIENTATION::PIN_DOWN:
txtpos.y -= offset;
orient = ANGLE_VERTICAL;
break;
case PIN_ORIENTATION::PIN_LEFT:
txtpos.x += offset;
break;
case PIN_ORIENTATION::PIN_RIGHT:
txtpos.x -= offset;
hjustify = GR_TEXT_H_ALIGN_RIGHT;
break;
case PIN_ORIENTATION::INHERIT:
wxFAIL_MSG( wxS( "aOrientation must be resolved!" ) );
break;
}
GRPrintText( DC, txtpos, color, typeName, orient, VECTOR2I( textSize, textSize ), hjustify,
GR_TEXT_V_ALIGN_CENTER, pensize, false, false, font, GetFontMetrics() );
}
void SCH_PIN::PlotPinType( PLOTTER *aPlotter, const VECTOR2I &aPosition,
PIN_ORIENTATION aOrientation, bool aDimmed ) const
{
int MapX1, MapY1, x1, y1;
SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter );
COLOR4D color = renderSettings->GetLayerColor( LAYER_PIN );
COLOR4D bg = renderSettings->GetBackgroundColor();
int penWidth = GetEffectivePenWidth( renderSettings );
int pinLength = GetLength();
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
color.Desaturate( );
color = color.Mix( bg, 0.5f );
}
aPlotter->SetColor( color );
aPlotter->SetCurrentLineWidth( penWidth );
MapX1 = MapY1 = 0;
x1 = aPosition.x; y1 = aPosition.y;
switch( aOrientation )
{
case PIN_ORIENTATION::PIN_UP: y1 = aPosition.y - pinLength; MapY1 = 1; break;
case PIN_ORIENTATION::PIN_DOWN: y1 = aPosition.y + pinLength; MapY1 = -1; break;
case PIN_ORIENTATION::PIN_LEFT: x1 = aPosition.x - pinLength; MapX1 = 1; break;
case PIN_ORIENTATION::PIN_RIGHT: x1 = aPosition.x + pinLength; MapX1 = -1; break;
case PIN_ORIENTATION::INHERIT: wxFAIL_MSG( wxS( "aOrientation must be resolved!" ) ); break;
}
if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
{
const int radius = externalPinDecoSize( aPlotter->RenderSettings(), *this );
aPlotter->Circle( VECTOR2I( MapX1 * radius + x1, MapY1 * radius + y1 ), radius * 2,
FILL_T::NO_FILL, penWidth );
aPlotter->MoveTo( VECTOR2I( MapX1 * radius * 2 + x1, MapY1 * radius * 2 + y1 ) );
aPlotter->FinishTo( aPosition );
}
else if( m_shape == GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK )
{
const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) );
aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) );
aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) );
aPlotter->LineTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) );
aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) );
}
aPlotter->MoveTo( VECTOR2I( MapX1 * deco_size * 2 + x1, MapY1 * deco_size * 2 + y1 ) );
aPlotter->FinishTo( aPosition );
}
else
{
aPlotter->MoveTo( VECTOR2I( x1, y1 ) );
aPlotter->FinishTo( aPosition );
}
if( m_shape == GRAPHIC_PINSHAPE::CLOCK
|| m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW )
{
const int deco_size = internalPinDecoSize( aPlotter->RenderSettings(), *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( VECTOR2I( x1, y1 + deco_size ) );
aPlotter->LineTo( VECTOR2I( x1 - MapX1 * deco_size * 2, y1 ) );
aPlotter->FinishTo( VECTOR2I( x1, y1 - deco_size ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( VECTOR2I( x1 + deco_size, y1 ) );
aPlotter->LineTo( VECTOR2I( x1, y1 - MapY1 * deco_size * 2 ) );
aPlotter->FinishTo( VECTOR2I( x1 - deco_size, y1 ) );
}
}
if( m_shape == GRAPHIC_PINSHAPE::INPUT_LOW
|| m_shape == GRAPHIC_PINSHAPE::CLOCK_LOW ) /* IEEE symbol "Active Low Input" */
{
const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 ) );
aPlotter->LineTo( VECTOR2I( x1 + MapX1 * deco_size * 2, y1 - deco_size * 2 ) );
aPlotter->FinishTo( VECTOR2I( x1, y1 ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( VECTOR2I( x1, y1 + MapY1 * deco_size * 2 ) );
aPlotter->LineTo( VECTOR2I( x1 - deco_size * 2, y1 + MapY1 * deco_size * 2 ) );
aPlotter->FinishTo( VECTOR2I( x1, y1 ) );
}
}
if( m_shape == GRAPHIC_PINSHAPE::OUTPUT_LOW ) /* IEEE symbol "Active Low Output" */
{
const int symbol_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
if( MapY1 == 0 ) /* MapX1 = +- 1 */
{
aPlotter->MoveTo( VECTOR2I( x1, y1 - symbol_size * 2 ) );
aPlotter->FinishTo( VECTOR2I( x1 + MapX1 * symbol_size * 2, y1 ) );
}
else /* MapX1 = 0 */
{
aPlotter->MoveTo( VECTOR2I( x1 - symbol_size * 2, y1 ) );
aPlotter->FinishTo( VECTOR2I( x1, y1 + MapY1 * symbol_size * 2 ) );
}
}
else if( m_shape == GRAPHIC_PINSHAPE::NONLOGIC ) /* NonLogic pin symbol */
{
const int deco_size = externalPinDecoSize( aPlotter->RenderSettings(), *this );
aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 + MapY1 ) * deco_size,
y1 - ( MapY1 - MapX1 ) * deco_size ) );
aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 + MapY1 ) * deco_size,
y1 + ( MapY1 - MapX1 ) * deco_size ) );
aPlotter->MoveTo( VECTOR2I( x1 - ( MapX1 - MapY1 ) * deco_size,
y1 - ( MapY1 + MapX1 ) * deco_size ) );
aPlotter->FinishTo( VECTOR2I( x1 + ( MapX1 - MapY1 ) * deco_size,
y1 + ( MapY1 + MapX1 ) * deco_size ) );
}
if( m_type == ELECTRICAL_PINTYPE::PT_NC ) // Draw a N.C. symbol
{
const int deco_size = TARGET_PIN_RADIUS;
const int ex1 = aPosition.x;
const int ey1 = aPosition.y;
aPlotter->MoveTo( VECTOR2I( ex1 - deco_size, ey1 - deco_size ) );
aPlotter->FinishTo( VECTOR2I( ex1 + deco_size, ey1 + deco_size ) );
aPlotter->MoveTo( VECTOR2I( ex1 + deco_size, ey1 - deco_size ) );
aPlotter->FinishTo( VECTOR2I( ex1 - deco_size, ey1 + deco_size ) );
}
}
void SCH_PIN::PlotPinTexts( PLOTTER *aPlotter, const VECTOR2I &aPinPos, PIN_ORIENTATION aPinOrient,
int aTextInside, bool aDrawPinNum, bool aDrawPinName,
bool aDimmed ) const
{
RENDER_SETTINGS* settings = aPlotter->RenderSettings();
KIFONT::FONT* font = KIFONT::FONT::GetFont( settings->GetDefaultFont(), false, false );
wxString name = GetShownName();
wxString number = GetShownNumber();
if( name.IsEmpty() || m_nameTextSize == 0 )
aDrawPinName = false;
if( number.IsEmpty() || m_numTextSize == 0 )
aDrawPinNum = false;
if( !aDrawPinNum && !aDrawPinName )
return;
int namePenWidth = settings->GetDefaultPenWidth();
int numPenWidth = settings->GetDefaultPenWidth();
int name_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + namePenWidth;
int num_offset = schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + numPenWidth;
/* Get the num and name colors */
COLOR4D nameColor = settings->GetLayerColor( LAYER_PINNAM );
COLOR4D numColor = settings->GetLayerColor( LAYER_PINNUM );
COLOR4D bg = settings->GetBackgroundColor();
if( bg == COLOR4D::UNSPECIFIED || !aPlotter->GetColorMode() )
bg = COLOR4D::WHITE;
if( aDimmed )
{
nameColor.Desaturate( );
numColor.Desaturate( );
nameColor = nameColor.Mix( bg, 0.5f );
numColor = numColor.Mix( bg, 0.5f );
}
int x1 = aPinPos.x;
int y1 = aPinPos.y;
switch( aPinOrient )
{
case PIN_ORIENTATION::PIN_UP: y1 -= GetLength(); break;
case PIN_ORIENTATION::PIN_DOWN: y1 += GetLength(); break;
case PIN_ORIENTATION::PIN_LEFT: x1 -= GetLength(); break;
case PIN_ORIENTATION::PIN_RIGHT: x1 += GetLength(); break;
case PIN_ORIENTATION::INHERIT: wxFAIL_MSG( wxS( "aPinOrient must be resolved!" ) ); break;
}
auto plotName =
[&]( int x, int y, const EDA_ANGLE& angle, GR_TEXT_H_ALIGN_T hJustify,
GR_TEXT_V_ALIGN_T vJustify )
{
TEXT_ATTRIBUTES attrs;
attrs.m_StrokeWidth = namePenWidth;
attrs.m_Angle = angle;
attrs.m_Size = VECTOR2I( GetNameTextSize(), GetNameTextSize() );
attrs.m_Halign = hJustify;
attrs.m_Valign = vJustify;
attrs.m_Multiline = false;
aPlotter->PlotText( VECTOR2I( x, y ), nameColor, name, attrs, font, GetFontMetrics() );
};
auto plotNum =
[&]( int x, int y, const EDA_ANGLE& angle, GR_TEXT_H_ALIGN_T hJustify,
GR_TEXT_V_ALIGN_T vJustify )
{
TEXT_ATTRIBUTES attrs;
attrs.m_StrokeWidth = numPenWidth;
attrs.m_Angle = angle;
attrs.m_Size = VECTOR2I( GetNumberTextSize(), GetNumberTextSize() );
attrs.m_Halign = hJustify;
attrs.m_Valign = vJustify;
attrs.m_Multiline = false;
aPlotter->PlotText( VECTOR2I( x, y ), numColor, number, attrs, font, GetFontMetrics() );
};
/* Draw the text inside, but the pin numbers outside. */
if( aTextInside )
{
if( ( aPinOrient == PIN_ORIENTATION::PIN_LEFT )
|| ( aPinOrient == PIN_ORIENTATION::PIN_RIGHT ) ) /* Its an horizontal line. */
{
if( aDrawPinName )
{
if( aPinOrient == PIN_ORIENTATION::PIN_RIGHT )
{
plotName( x1 + aTextInside, y1, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER );
}
else // orient == PIN_LEFT
{
plotName( x1 - aTextInside, y1, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER );
}
}
if( aDrawPinNum )
{
plotNum( ( x1 + aPinPos.x) / 2, y1 - num_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else /* Its a vertical line. */
{
if( aPinOrient == PIN_ORIENTATION::PIN_DOWN )
{
if( aDrawPinName )
{
plotName( x1, y1 + aTextInside, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_RIGHT, GR_TEXT_V_ALIGN_CENTER );
}
if( aDrawPinNum )
{
plotNum( x1 - num_offset, ( y1 + aPinPos.y) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else /* PIN_UP */
{
if( aDrawPinName )
{
plotName( x1, y1 - aTextInside, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_LEFT, GR_TEXT_V_ALIGN_CENTER );
}
if( aDrawPinNum )
{
plotNum( x1 - num_offset, ( y1 + aPinPos.y) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
}
}
else /* Draw num & text pin outside */
{
if( ( aPinOrient == PIN_ORIENTATION::PIN_LEFT )
|| ( aPinOrient == PIN_ORIENTATION::PIN_RIGHT ) )
{
/* Its an horizontal line. */
if( aDrawPinName && aDrawPinNum )
{
plotName( ( x1 + aPinPos.x) / 2, y1 - name_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
plotNum( ( x1 + aPinPos.x) / 2, y1 + num_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP );
}
else if( aDrawPinName )
{
plotName( ( x1 + aPinPos.x) / 2, y1 - name_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
else if( aDrawPinNum )
{
plotNum( ( x1 + aPinPos.x) / 2, y1 - name_offset, ANGLE_HORIZONTAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
else
{
/* Its a vertical line. */
if( aDrawPinName && aDrawPinNum )
{
plotName( x1 - name_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
plotNum( x1 + num_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_TOP );
}
else if( aDrawPinName )
{
plotName( x1 - name_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
else if( aDrawPinNum )
{
plotNum( x1 - num_offset, ( y1 + aPinPos.y ) / 2, ANGLE_VERTICAL,
GR_TEXT_H_ALIGN_CENTER, GR_TEXT_V_ALIGN_BOTTOM );
}
}
}
}
PIN_ORIENTATION SCH_PIN::PinDrawOrient( const TRANSFORM& aTransform ) const
{
PIN_ORIENTATION orient;
VECTOR2I end; // position of pin end starting at 0,0 according to its orientation, length = 1
switch( GetOrientation() )
{
default:
case PIN_ORIENTATION::PIN_RIGHT: end.x = 1; break;
case PIN_ORIENTATION::PIN_UP: end.y = 1; break;
case PIN_ORIENTATION::PIN_DOWN: end.y = -1; break;
case PIN_ORIENTATION::PIN_LEFT: end.x = -1; break;
}
// = pos of end point, according to the symbol orientation.
end = aTransform.TransformCoordinate( end );
orient = PIN_ORIENTATION::PIN_UP;
if( end.x == 0 )
{
if( end.y > 0 )
orient = PIN_ORIENTATION::PIN_DOWN;
}
else
{
orient = PIN_ORIENTATION::PIN_RIGHT;
if( end.x < 0 )
orient = PIN_ORIENTATION::PIN_LEFT;
}
return orient;
}
EDA_ITEM* SCH_PIN::Clone() const
{
//return new SCH_PIN( *this );
SCH_ITEM* newPin = new SCH_PIN( *this );
wxASSERT( newPin->GetUnit() == m_unit && newPin->GetBodyStyle() == m_bodyStyle );
return newPin;
}
int SCH_PIN::compare( const SCH_ITEM& aOther, int aCompareFlags ) const
{
wxASSERT( aOther.Type() == SCH_PIN_T );
int retv = SCH_ITEM::compare( aOther, aCompareFlags );
if( retv )
return retv;
const SCH_PIN* tmp = (SCH_PIN*) &aOther;
// When comparing units, we do not compare the part numbers. If everything else is
// identical, then we can just renumber the parts for the inherited symbol.
if( !( aCompareFlags & SCH_ITEM::COMPARE_FLAGS::UNIT ) && m_number != tmp->m_number )
return m_number.Cmp( tmp->m_number );
int result = m_name.Cmp( tmp->m_name );
if( result )
return result;
if( m_position.x != tmp->m_position.x )
return m_position.x - tmp->m_position.x;
if( m_position.y != tmp->m_position.y )
return m_position.y - tmp->m_position.y;
if( m_length != tmp->m_length )
return m_length.value_or( 0 ) - tmp->m_length.value_or( 0 );
if( m_orientation != tmp->m_orientation )
return static_cast<int>( m_orientation ) - static_cast<int>( tmp->m_orientation );
if( m_shape != tmp->m_shape )
return static_cast<int>( m_shape ) - static_cast<int>( tmp->m_shape );
if( m_type != tmp->m_type )
return static_cast<int>( m_type ) - static_cast<int>( tmp->m_type );
if( m_attributes != tmp->m_attributes )
return m_attributes - tmp->m_attributes;
if( m_numTextSize != tmp->m_numTextSize )
return m_numTextSize.value_or( 0 ) - tmp->m_numTextSize.value_or( 0 );
if( m_nameTextSize != tmp->m_nameTextSize )
return m_nameTextSize.value_or( 0 ) - tmp->m_nameTextSize.value_or( 0 );
if( m_alternates.size() != tmp->m_alternates.size() )
return static_cast<int>( m_alternates.size() - tmp->m_alternates.size() );
auto lhsItem = m_alternates.begin();
auto rhsItem = tmp->m_alternates.begin();
while( lhsItem != m_alternates.end() )
{
const ALT& lhsAlt = lhsItem->second;
const ALT& rhsAlt = rhsItem->second;
retv = lhsAlt.m_Name.Cmp( rhsAlt.m_Name );
if( retv )
return retv;
if( lhsAlt.m_Type != rhsAlt.m_Type )
return static_cast<int>( lhsAlt.m_Type ) - static_cast<int>( rhsAlt.m_Type );
if( lhsAlt.m_Shape != rhsAlt.m_Shape )
return static_cast<int>( lhsAlt.m_Shape ) - static_cast<int>( rhsAlt.m_Shape );
++lhsItem;
++rhsItem;
}
return 0;
}
void SCH_PIN::ChangeLength( int aLength )
{
int lengthChange = GetLength() - aLength;
int offsetX = 0;
int offsetY = 0;
switch( m_orientation )
{
default:
case PIN_ORIENTATION::PIN_RIGHT:
offsetX = lengthChange;
break;
case PIN_ORIENTATION::PIN_LEFT:
offsetX = -1 * lengthChange;
break;
case PIN_ORIENTATION::PIN_UP:
offsetY = lengthChange;
break;
case PIN_ORIENTATION::PIN_DOWN:
offsetY = -1 * lengthChange;
break;
}
m_position += VECTOR2I( offsetX, offsetY );
m_length = aLength;
}
void SCH_PIN::Move( const VECTOR2I& aOffset )
{
m_position += aOffset;
}
void SCH_PIN::MirrorHorizontally( int aCenter )
{
if( dynamic_cast<LIB_SYMBOL*>( GetParentSymbol() ) )
{
m_position.x -= aCenter;
m_position.x *= -1;
m_position.x += aCenter;
if( m_orientation == PIN_ORIENTATION::PIN_RIGHT )
m_orientation = PIN_ORIENTATION::PIN_LEFT;
else if( m_orientation == PIN_ORIENTATION::PIN_LEFT )
m_orientation = PIN_ORIENTATION::PIN_RIGHT;
}
}
void SCH_PIN::MirrorVertically( int aCenter )
{
if( dynamic_cast<LIB_SYMBOL*>( GetParentSymbol() ) )
{
m_position.y -= aCenter;
m_position.y *= -1;
m_position.y += aCenter;
if( m_orientation == PIN_ORIENTATION::PIN_UP )
m_orientation = PIN_ORIENTATION::PIN_DOWN;
else if( m_orientation == PIN_ORIENTATION::PIN_DOWN )
m_orientation = PIN_ORIENTATION::PIN_UP;
}
}
void SCH_PIN::Rotate( const VECTOR2I& aCenter, bool aRotateCCW )
{
if( dynamic_cast<LIB_SYMBOL*>( GetParentSymbol() ) )
{
EDA_ANGLE rot_angle = aRotateCCW ? -ANGLE_90 : ANGLE_90;
RotatePoint( m_position, aCenter, rot_angle );
if( aRotateCCW )
{
switch( GetOrientation() )
{
default:
case PIN_ORIENTATION::PIN_RIGHT: m_orientation = PIN_ORIENTATION::PIN_UP; break;
case PIN_ORIENTATION::PIN_UP: m_orientation = PIN_ORIENTATION::PIN_LEFT; break;
case PIN_ORIENTATION::PIN_LEFT: m_orientation = PIN_ORIENTATION::PIN_DOWN; break;
case PIN_ORIENTATION::PIN_DOWN: m_orientation = PIN_ORIENTATION::PIN_RIGHT; break;
}
}
else
{
switch( GetOrientation() )
{
default:
case PIN_ORIENTATION::PIN_RIGHT: m_orientation = PIN_ORIENTATION::PIN_DOWN; break;
case PIN_ORIENTATION::PIN_UP: m_orientation = PIN_ORIENTATION::PIN_RIGHT; break;
case PIN_ORIENTATION::PIN_LEFT: m_orientation = PIN_ORIENTATION::PIN_UP; break;
case PIN_ORIENTATION::PIN_DOWN: m_orientation = PIN_ORIENTATION::PIN_LEFT; break;
}
}
}
}
void SCH_PIN::Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed )
{
if( aBackground )
return;
SCH_RENDER_SETTINGS* renderSettings = getRenderSettings( aPlotter );
if( !IsVisible() && !renderSettings->m_ShowHiddenPins )
return;
const SYMBOL* part = GetParentSymbol();
PIN_ORIENTATION orient = PinDrawOrient( renderSettings->m_Transform );
VECTOR2I pos = renderSettings->TransformCoordinate( m_position ) + aOffset;
PlotPinType( aPlotter, pos, orient, aDimmed );
PlotPinTexts( aPlotter, pos, orient, part->GetPinNameOffset(), part->GetShowPinNumbers(),
part->GetShowPinNames(), aDimmed );
}
void SCH_PIN::GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList )
{
wxString msg;
SYMBOL* symbol = GetParentSymbol();
if( dynamic_cast<LIB_SYMBOL*>( symbol ) )
{
getSymbolEditorMsgPanelInfo( aFrame, aList );
}
else
{
aList.emplace_back( _( "Type" ), _( "Pin" ) );
if( symbol->GetUnitCount() )
{
msg = m_libPin ? GetUnitDescription( m_libPin->GetUnit() ) :
wxString( "Undefined library pin." );
aList.emplace_back( _( "Unit" ), msg );
}
if( symbol->HasAlternateBodyStyle() )
{
msg = m_libPin ? GetBodyStyleDescription( m_libPin->GetBodyStyle() ) :
wxString( "Undefined library pin." );
aList.emplace_back( _( "Body Style" ), msg );
}
}
aList.emplace_back( _( "Name" ), UnescapeString( GetShownName() ) );
aList.emplace_back( _( "Number" ), GetShownNumber() );
aList.emplace_back( _( "Type" ), ElectricalPinTypeGetText( m_type ) );
aList.emplace_back( _( "Style" ), PinShapeGetText( m_shape ) );
aList.emplace_back( _( "Visible" ), IsVisible() ? _( "Yes" ) : _( "No" ) );
// Display pin length
aList.emplace_back( _( "Length" ), aFrame->MessageTextFromValue( GetLength(), true ) );
aList.emplace_back( _( "Orientation" ), PinOrientationName( m_orientation ) );
if( dynamic_cast<LIB_SYMBOL*>( symbol ) )
{
VECTOR2I pinpos = GetPosition();
pinpos.y = -pinpos.y; // Display coords are top to bottom; lib item coords are bottom to top
aList.emplace_back( _( "Pos X" ), aFrame->MessageTextFromValue( pinpos.x, true ) );
aList.emplace_back( _( "Pos Y" ), aFrame->MessageTextFromValue( pinpos.y, true ) );
}
else
{
SCH_EDIT_FRAME* schframe = dynamic_cast<SCH_EDIT_FRAME*>( aFrame );
SCH_SHEET_PATH* currentSheet = schframe ? &schframe->GetCurrentSheet() : nullptr;
SCH_SYMBOL* schsymbol = dynamic_cast<SCH_SYMBOL*>( symbol );
// Don't use GetShownText(); we want to see the variable references here
aList.emplace_back( symbol->GetRef( currentSheet ),
UnescapeString( schsymbol->GetField( VALUE_FIELD )->GetText() ) );
}
#if defined(DEBUG)
if( !IsConnectivityDirty() && dynamic_cast<SCH_EDIT_FRAME*>( aFrame ) )
{
SCH_CONNECTION* conn = Connection();
if( conn )
conn->AppendInfoToMsgPanel( aList );
}
#endif
}
void SCH_PIN::ClearDefaultNetName( const SCH_SHEET_PATH* aPath )
{
std::lock_guard<std::recursive_mutex> lock( m_netmap_mutex );
if( aPath )
m_net_name_map.erase( *aPath );
else
m_net_name_map.clear();
}
wxString SCH_PIN::GetDefaultNetName( const SCH_SHEET_PATH& aPath, bool aForceNoConnect )
{
const SCH_SYMBOL* symbol = static_cast<const SCH_SYMBOL*>( GetParentSymbol() );
// Need to check for parent as power symbol to make sure we aren't dealing
// with legacy global power pins on non-power symbols
if( IsGlobalPower() )
{
if( GetLibPin()->GetParentSymbol()->IsPower() )
{
return EscapeString( symbol->GetValue( true, &aPath, false ), CTX_NETNAME );
}
else
{
wxString tmp = m_libPin ? m_libPin->GetName() : wxString( "??" );
return EscapeString( tmp, CTX_NETNAME );
}
}
std::lock_guard<std::recursive_mutex> lock( m_netmap_mutex );
auto it = m_net_name_map.find( aPath );
if( it != m_net_name_map.end() )
{
if( it->second.second == aForceNoConnect )
return it->second.first;
}
wxString name = "Net-(";
bool unconnected = false;
if( aForceNoConnect || GetType() == ELECTRICAL_PINTYPE::PT_NC )
{
unconnected = true;
name = ( "unconnected-(" );
}
bool annotated = true;
std::vector<SCH_PIN*> pins = symbol->GetPins( &aPath );
bool has_multiple = false;
for( SCH_PIN* pin : pins )
{
if( pin->GetShownName() == GetShownName()
&& pin->GetShownNumber() != GetShownNumber()
&& unconnected == ( pin->GetType() == ELECTRICAL_PINTYPE::PT_NC ) )
{
has_multiple = true;
break;
}
}
wxString libPinShownName = m_libPin ? m_libPin->GetShownName() : wxString( "??" );
wxString libPinShownNumber = m_libPin ? m_libPin->GetShownNumber() : wxString( "??" );
// Use timestamp for unannotated symbols
if( symbol->GetRef( &aPath, false ).Last() == '?' )
{
name << GetParentSymbol()->m_Uuid.AsString();
wxString libPinNumber = m_libPin ? m_libPin->GetNumber() : wxString( "??" );
name << "-Pad" << libPinNumber << ")";
annotated = false;
}
else if( !libPinShownName.IsEmpty() && ( libPinShownName != libPinShownNumber ) )
{
// Pin names might not be unique between different units so we must have the
// unit token in the reference designator
name << symbol->GetRef( &aPath, true );
name << "-" << EscapeString( libPinShownName, CTX_NETNAME );
if( unconnected || has_multiple )
name << "-Pad" << EscapeString( libPinShownNumber, CTX_NETNAME );
name << ")";
}
else
{
// Pin numbers are unique, so we skip the unit token
name << symbol->GetRef( &aPath, false );
name << "-Pad" << EscapeString( libPinShownNumber, CTX_NETNAME ) << ")";
}
if( annotated )
m_net_name_map[ aPath ] = std::make_pair( name, aForceNoConnect );
return name;
}
const BOX2I SCH_PIN::ViewBBox() const
{
return GetBoundingBox( false, true, true );
}
void SCH_PIN::ViewGetLayers( int aLayers[], int& aCount ) const
{
aCount = 6;
aLayers[0] = LAYER_DANGLING;
aLayers[1] = LAYER_DEVICE;
aLayers[2] = LAYER_SELECTION_SHADOWS;
aLayers[3] = LAYER_OP_CURRENTS;
aLayers[4] = LAYER_PINNAM;
aLayers[5] = LAYER_PINNUM;
}
void SCH_PIN::validateExtentsCache( KIFONT::FONT* aFont, int aSize, const wxString& aText,
EXTENTS_CACHE* aCache ) const
{
if( aCache->m_Font == aFont
&& aCache->m_FontSize == aSize
&& aCache->m_Extents != VECTOR2I() )
{
return;
}
aCache->m_Font = aFont;
aCache->m_FontSize = aSize;
VECTOR2D fontSize( aSize, aSize );
int penWidth = GetPenSizeForNormal( aSize );
aCache->m_Extents = aFont->StringBoundaryLimits( aText, fontSize, penWidth, false, false,
GetFontMetrics() );
}
BOX2I SCH_PIN::GetBoundingBox( bool aIncludeLabelsOnInvisiblePins, bool aIncludeNameAndNumber,
bool aIncludeElectricalType ) const
{
if( const SCH_SYMBOL* symbol = dynamic_cast<const SCH_SYMBOL*>( GetParentSymbol() ) )
{
wxCHECK( m_libPin, BOX2I() );
BOX2I r = m_libPin->GetBoundingBox( aIncludeLabelsOnInvisiblePins, aIncludeNameAndNumber,
aIncludeElectricalType );
r.RevertYAxis();
r = symbol->GetTransform().TransformCoordinate( r );
r.Offset( symbol->GetPosition() );
r.Normalize();
return r;
}
EESCHEMA_SETTINGS* cfg = Pgm().GetSettingsManager().GetAppSettings<EESCHEMA_SETTINGS>();
KIFONT::FONT* font = KIFONT::FONT::GetFont( cfg->m_Appearance.default_font );
BOX2I bbox;
VECTOR2I begin;
VECTOR2I end;
int pinNameOffset = 0;
int nameTextLength = 0;
int nameTextHeight = 0;
int numberTextLength = 0;
int numberTextHeight = 0;
int typeTextLength = 0;
bool includeName = aIncludeNameAndNumber && !GetShownName().IsEmpty();
bool includeNumber = aIncludeNameAndNumber && !GetShownNumber().IsEmpty();
bool includeType = aIncludeElectricalType;
int minsizeV = TARGET_PIN_RADIUS;
if( !aIncludeLabelsOnInvisiblePins && !IsVisible() )
{
includeName = false;
includeNumber = false;
includeType = false;
}
if( const SYMBOL* parentSymbol = GetParentSymbol() )
{
if( parentSymbol->GetShowPinNames() )
pinNameOffset = parentSymbol->GetPinNameOffset();
else
includeName = false;
if( !parentSymbol->GetShowPinNumbers() )
includeNumber = false;
}
if( includeNumber )
{
validateExtentsCache( font, GetNumberTextSize(), GetShownNumber(), &m_numExtentsCache );
numberTextLength = m_numExtentsCache.m_Extents.x;
numberTextHeight = m_numExtentsCache.m_Extents.y;
}
if( includeName )
{
validateExtentsCache( font, GetNameTextSize(), GetShownName(), &m_nameExtentsCache );
nameTextLength = m_nameExtentsCache.m_Extents.x + pinNameOffset;
nameTextHeight = m_nameExtentsCache.m_Extents.y + schIUScale.MilsToIU( PIN_TEXT_MARGIN );
}
if( includeType )
{
double fontSize = std::max( GetNameTextSize() * 3 / 4, schIUScale.mmToIU( 0.7 ) );
double stroke = fontSize / 8.0;
VECTOR2I typeTextSize = font->StringBoundaryLimits( GetElectricalTypeName(),
VECTOR2D( fontSize, fontSize ),
KiROUND( stroke ), false, false,
GetFontMetrics() );
typeTextLength = typeTextSize.x + schIUScale.MilsToIU( PIN_TEXT_MARGIN ) + TARGET_PIN_RADIUS;
minsizeV = std::max( minsizeV, typeTextSize.y / 2 );
}
// First, calculate boundary box corners position
if( m_shape == GRAPHIC_PINSHAPE::INVERTED || m_shape == GRAPHIC_PINSHAPE::INVERTED_CLOCK )
minsizeV = std::max( TARGET_PIN_RADIUS, externalPinDecoSize( nullptr, *this ) );
// Calculate topLeft & bottomRight corner positions for the default pin orientation (PIN_RIGHT)
if( pinNameOffset || !includeName )
{
// pin name is inside the body (or invisible)
// pin number is above the line
begin.y = std::max( minsizeV, numberTextHeight );
begin.x = std::min( -typeTextLength, GetLength() - ( numberTextLength / 2 ) );
end.x = GetLength() + nameTextLength;
end.y = std::min( -minsizeV, -nameTextHeight / 2 );
}
else
{
// pin name is above pin line
// pin number is below line
begin.y = std::max( minsizeV, nameTextHeight );
begin.x = -typeTextLength;
begin.x = std::min( begin.x, ( GetLength() - numberTextLength ) / 2 );
begin.x = std::min( begin.x, ( GetLength() - nameTextLength ) / 2 );
end.x = GetLength();
end.x = std::max( end.x, ( GetLength() + nameTextLength ) / 2 );
end.x = std::max( end.x, ( GetLength() + numberTextLength ) / 2 );
end.y = std::min( -minsizeV, -numberTextHeight );
}
// Now, calculate boundary box corners position for the actual pin orientation
switch( PinDrawOrient( DefaultTransform ) )
{
case PIN_ORIENTATION::PIN_UP:
// Pin is rotated and texts positions are mirrored
RotatePoint( begin, VECTOR2I( 0, 0 ), -ANGLE_90 );
RotatePoint( end, VECTOR2I( 0, 0 ), -ANGLE_90 );
break;
case PIN_ORIENTATION::PIN_DOWN:
RotatePoint( begin, VECTOR2I( 0, 0 ), ANGLE_90 );
RotatePoint( end, VECTOR2I( 0, 0 ), ANGLE_90 );
begin.x = -begin.x;
end.x = -end.x;
break;
case PIN_ORIENTATION::PIN_LEFT:
begin.x = -begin.x;
end.x = -end.x;
break;
default:
case PIN_ORIENTATION::PIN_RIGHT:
break;
}
begin += m_position;
end += m_position;
bbox.SetOrigin( begin );
bbox.SetEnd( end );
bbox.Normalize();
bbox.Inflate( ( GetPenWidth() / 2 ) + 1 );
// Draw Y axis is reversed in schematic:
bbox.RevertYAxis();
return bbox;
}
bool SCH_PIN::HasConnectivityChanges( const SCH_ITEM* aItem,
const SCH_SHEET_PATH* aInstance ) const
{
// Do not compare to ourself.
if( aItem == this )
return false;
const SCH_PIN* pin = dynamic_cast<const SCH_PIN*>( aItem );
// Don't compare against a different SCH_ITEM.
wxCHECK( pin, false );
if( GetPosition() != pin->GetPosition() )
return true;
if( GetNumber() != pin->GetNumber() )
return true;
return GetName() != pin->GetName();
}
bool SCH_PIN::ConnectionPropagatesTo( const EDA_ITEM* aItem ) const
{
wxCHECK( m_libPin, false );
// Reciprocal checking is done in CONNECTION_GRAPH anyway
return m_libPin->GetType() != ELECTRICAL_PINTYPE::PT_NC;
}
BITMAPS SCH_PIN::GetMenuImage() const
{
return ElectricalPinTypeGetBitmap( m_type );
}
wxString SCH_PIN::GetItemDescription( UNITS_PROVIDER* aUnitsProvider, ALT* aAlt ) const
{
return getItemDescription( aAlt );
}
wxString SCH_PIN::GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const
{
if( m_libPin )
{
SCH_PIN::ALT localStorage;
SCH_PIN::ALT* alt = nullptr;
if( !m_alt.IsEmpty() )
{
localStorage = m_libPin->GetAlt( m_alt );
alt = &localStorage;
}
wxString itemDesc = m_libPin ? m_libPin->GetItemDescription( aUnitsProvider, alt )
: wxString( wxS( "Undefined library pin." ) );
const SCH_SYMBOL* symbol = static_cast<const SCH_SYMBOL*>( GetParentSymbol() );
return wxString::Format( "Symbol %s %s",
UnescapeString( symbol->GetField( REFERENCE_FIELD )->GetText() ),
itemDesc );
}
return getItemDescription( nullptr );
}
wxString SCH_PIN::getItemDescription( ALT* aAlt ) const
{
// This code previously checked "m_name.IsEmpty()" to choose the correct
// formatting path, but that check fails if the pin is called "~" which is
// the default for an empty pin name. Instead we get the final display string
// that will be shown and check if it's empty.
wxString name = UnescapeString( aAlt ? aAlt->m_Name : GetShownName() );
wxString electricalTypeName = ElectricalPinTypeGetText( aAlt ? aAlt->m_Type : m_type );
wxString pinShapeName = PinShapeGetText( aAlt ? aAlt->m_Shape : m_shape );
if( IsVisible() )
{
if ( !name.IsEmpty() )
{
return wxString::Format( _( "Pin %s [%s, %s, %s]" ),
GetShownNumber(),
name,
electricalTypeName,
pinShapeName );
}
else
{
return wxString::Format( _( "Pin %s [%s, %s]" ),
GetShownNumber(),
electricalTypeName,
pinShapeName );
}
}
else
{
if( !name.IsEmpty() )
{
return wxString::Format( _( "Hidden pin %s [%s, %s, %s]" ),
GetShownNumber(),
name,
electricalTypeName,
pinShapeName );
}
else
{
return wxString::Format( _( "Hidden pin %s [%s, %s]" ),
GetShownNumber(),
electricalTypeName,
pinShapeName );
}
}
}
bool SCH_PIN::operator==( const SCH_ITEM& aOther ) const
{
if( aOther.Type() != SCH_PIN_T )
return false;
const SCH_PIN* other = static_cast<const SCH_PIN*>( &aOther );
if( m_number != other->m_number )
return false;
if( m_position != other->m_position )
return false;
if( dynamic_cast<const SCH_SYMBOL*>( GetParentSymbol() ) )
{
if( m_libPin != other->m_libPin )
return false;
if( m_alt != other->m_alt )
return false;
}
if( dynamic_cast<const LIB_SYMBOL*>( GetParentSymbol() ) )
{
if( m_length != other->m_length )
return false;
if( m_orientation != other->m_orientation )
return false;
if( m_shape != other->m_shape )
return false;
if( m_type != other->m_type )
return false;
if( m_name != other->m_name )
return false;
if( m_attributes != other->m_attributes )
return false;
if( m_numTextSize != other->m_numTextSize )
return false;
if( m_nameTextSize != other->m_nameTextSize )
return false;
if( m_alternates.size() != other->m_alternates.size() )
return false;
auto lhsItem = m_alternates.begin();
auto rhsItem = other->m_alternates.begin();
while( lhsItem != m_alternates.end() )
{
if( rhsItem == other->m_alternates.end() )
return false;
const ALT& lhsAlt = lhsItem->second;
const ALT& rhsAlt = rhsItem->second;
if( lhsAlt.m_Name != rhsAlt.m_Name )
return false;
if( lhsAlt.m_Type != rhsAlt.m_Type )
return false;
if( lhsAlt.m_Shape != rhsAlt.m_Shape )
return false;
++lhsItem;
++rhsItem;
}
if( rhsItem != other->m_alternates.end() )
return false;
}
return true;
}
double SCH_PIN::Similarity( const SCH_ITEM& aOther ) const
{
if( aOther.m_Uuid == m_Uuid )
return 1.0;
if( aOther.Type() != SCH_PIN_T )
return 0.0;
const SCH_PIN* other = static_cast<const SCH_PIN*>( &aOther );
if( m_libPin )
{
if( m_number != other->m_number )
return 0.0;
if( m_position != other->m_position )
return 0.0;
return m_libPin->Similarity( *other->m_libPin );
}
double similarity = SimilarityBase( aOther );
if( m_name != other->m_name )
similarity *= 0.9;
if( m_number != other->m_number )
similarity *= 0.9;
if( m_position != other->m_position )
similarity *= 0.9;
if( m_length != other->m_length )
similarity *= 0.9;
if( m_orientation != other->m_orientation )
similarity *= 0.9;
if( m_shape != other->m_shape )
similarity *= 0.9;
if( m_type != other->m_type )
similarity *= 0.9;
if( m_attributes != other->m_attributes )
similarity *= 0.9;
if( m_numTextSize != other->m_numTextSize )
similarity *= 0.9;
if( m_nameTextSize != other->m_nameTextSize )
similarity *= 0.9;
if( m_alternates.size() != other->m_alternates.size() )
similarity *= 0.9;
return similarity;
}
std::ostream& SCH_PIN::operator<<( std::ostream& aStream )
{
aStream << "SCH_PIN:" << std::endl
<< " Name: \"" << m_name << "\"" << std::endl
<< " Number: \"" << m_number << "\"" << std::endl
<< " Position: " << m_position << std::endl
<< " Length: " << GetLength() << std::endl
<< " Orientation: " << PinOrientationName( m_orientation ) << std::endl
<< " Shape: " << PinShapeGetText( m_shape ) << std::endl
<< " Type: " << ElectricalPinTypeGetText( m_type ) << std::endl
<< " Name Text Size: " << GetNameTextSize() << std::endl
<< " Number Text Size: " << GetNumberTextSize() << std::endl;
return aStream;
}
#if defined(DEBUG)
void SCH_PIN::Show( int nestLevel, std::ostream& os ) const
{
NestedSpace( nestLevel, os ) << '<' << GetClass().Lower().mb_str()
<< " num=\"" << m_number.mb_str()
<< '"' << "/>\n";
// NestedSpace( nestLevel, os ) << "</" << GetClass().Lower().mb_str() << ">\n";
}
#endif
void SCH_PIN::CalcEdit( const VECTOR2I& aPosition )
{
if( IsMoving() )
SetPosition( aPosition );
}
static struct SCH_PIN_DESC
{
SCH_PIN_DESC()
{
auto& pinTypeEnum = ENUM_MAP<ELECTRICAL_PINTYPE>::Instance();
if( pinTypeEnum.Choices().GetCount() == 0 )
{
pinTypeEnum.Map( ELECTRICAL_PINTYPE::PT_INPUT, _HKI( "Input" ) )
.Map( ELECTRICAL_PINTYPE::PT_OUTPUT, _HKI( "Output" ) )
.Map( ELECTRICAL_PINTYPE::PT_BIDI, _HKI( "Bidirectional" ) )
.Map( ELECTRICAL_PINTYPE::PT_TRISTATE, _HKI( "Tri-state" ) )
.Map( ELECTRICAL_PINTYPE::PT_PASSIVE, _HKI( "Passive" ) )
.Map( ELECTRICAL_PINTYPE::PT_NIC, _HKI( "Free" ) )
.Map( ELECTRICAL_PINTYPE::PT_UNSPECIFIED, _HKI( "Unspecified" ) )
.Map( ELECTRICAL_PINTYPE::PT_POWER_IN, _HKI( "Power input" ) )
.Map( ELECTRICAL_PINTYPE::PT_POWER_OUT, _HKI( "Power output" ) )
.Map( ELECTRICAL_PINTYPE::PT_OPENCOLLECTOR, _HKI( "Open collector" ) )
.Map( ELECTRICAL_PINTYPE::PT_OPENEMITTER, _HKI( "Open emitter" ) )
.Map( ELECTRICAL_PINTYPE::PT_NC, _HKI( "Unconnected" ) );
}
auto& pinShapeEnum = ENUM_MAP<GRAPHIC_PINSHAPE>::Instance();
if( pinShapeEnum.Choices().GetCount() == 0 )
{
pinShapeEnum.Map( GRAPHIC_PINSHAPE::LINE, _HKI( "Line" ) )
.Map( GRAPHIC_PINSHAPE::INVERTED, _HKI( "Inverted" ) )
.Map( GRAPHIC_PINSHAPE::CLOCK, _HKI( "Clock" ) )
.Map( GRAPHIC_PINSHAPE::INVERTED_CLOCK, _HKI( "Inverted clock" ) )
.Map( GRAPHIC_PINSHAPE::INPUT_LOW, _HKI( "Input low" ) )
.Map( GRAPHIC_PINSHAPE::CLOCK_LOW, _HKI( "Clock low" ) )
.Map( GRAPHIC_PINSHAPE::OUTPUT_LOW, _HKI( "Output low" ) )
.Map( GRAPHIC_PINSHAPE::FALLING_EDGE_CLOCK, _HKI( "Falling edge clock" ) )
.Map( GRAPHIC_PINSHAPE::NONLOGIC, _HKI( "NonLogic" ) );
}
auto& orientationEnum = ENUM_MAP<PIN_ORIENTATION>::Instance();
if( orientationEnum.Choices().GetCount() == 0 )
{
orientationEnum.Map( PIN_ORIENTATION::PIN_RIGHT, _( "Right" ) )
.Map( PIN_ORIENTATION::PIN_LEFT, _( "Left" ) )
.Map( PIN_ORIENTATION::PIN_UP, _( "Up" ) )
.Map( PIN_ORIENTATION::PIN_DOWN, _( "Down" ) );
}
auto isSymbolEditor =
[]( INSPECTABLE* aItem ) -> bool
{
if( SCH_PIN* pin = dynamic_cast<SCH_PIN*>( aItem ) )
return dynamic_cast<LIB_SYMBOL*>( pin->GetParentSymbol() ) != nullptr;
return false;
};
PROPERTY_MANAGER& propMgr = PROPERTY_MANAGER::Instance();
REGISTER_TYPE( SCH_PIN );
propMgr.AddTypeCast( new TYPE_CAST<SCH_PIN, SCH_ITEM> );
propMgr.InheritsAfter( TYPE_HASH( SCH_PIN ), TYPE_HASH( SCH_ITEM ) );
propMgr.AddProperty( new PROPERTY<SCH_PIN, wxString>( _HKI( "Pin Name" ),
&SCH_PIN::SetName, &SCH_PIN::GetName ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, wxString>( _HKI( "Pin Number" ),
&SCH_PIN::SetNumber, &SCH_PIN::GetNumber ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY_ENUM<SCH_PIN, ELECTRICAL_PINTYPE>(
_HKI( "Electrical Type" ),
&SCH_PIN::SetType, &SCH_PIN::GetType ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY_ENUM<SCH_PIN, GRAPHIC_PINSHAPE>(
_HKI( "Graphic Style" ),
&SCH_PIN::SetShape, &SCH_PIN::GetShape ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, int>( _HKI( "Position X" ),
&SCH_PIN::SetX, &SCH_PIN::GetX, PROPERTY_DISPLAY::PT_COORD ) )
.SetAvailableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, int>( _HKI( "Position Y" ),
&SCH_PIN::SetY, &SCH_PIN::GetY, PROPERTY_DISPLAY::PT_COORD ) )
.SetAvailableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY_ENUM<SCH_PIN, PIN_ORIENTATION>( _HKI( "Orientation" ),
&SCH_PIN::SetOrientation, &SCH_PIN::GetOrientation ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, int>( _HKI( "Length" ),
&SCH_PIN::SetLength, &SCH_PIN::GetLength,
PROPERTY_DISPLAY::PT_SIZE ) )
.SetWriteableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, int>( _HKI( "Name Text Size" ),
&SCH_PIN::SetNameTextSize, &SCH_PIN::GetNameTextSize,
PROPERTY_DISPLAY::PT_SIZE ) )
.SetAvailableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, int>( _HKI( "Number Text Size" ),
&SCH_PIN::SetNumberTextSize, &SCH_PIN::GetNumberTextSize,
PROPERTY_DISPLAY::PT_SIZE ) )
.SetAvailableFunc( isSymbolEditor );
propMgr.AddProperty( new PROPERTY<SCH_PIN, bool>( _HKI( "Visible" ),
&SCH_PIN::SetVisible, &SCH_PIN::IsVisible ) )
.SetAvailableFunc( isSymbolEditor );
}
} _SCH_PIN_DESC;
ENUM_TO_WXANY( PIN_ORIENTATION )
ENUM_TO_WXANY( GRAPHIC_PINSHAPE )
ENUM_TO_WXANY( ELECTRICAL_PINTYPE )