kicad/modules/packages3d/smd/dpack_3.wrl

271 lines
7.6 KiB
Plaintext

#VRML V2.0 utf8
#Exported from Wings 3D 0.98.15a
DEF cube4_sep12 Transform {
children [
Shape {
appearance Appearance {
material DEF pin Material {
diffuseColor 0.720000 0.720000 0.720000
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
coord Coordinate { point [
0.789535 0.904412 0.588550,
0.789535 0.904412 0.416550,
1.24688 0.904411 0.416550,
1.24688 0.904410 0.588550,
0.789532 -0.375588 0.188547,
0.789532 -0.375588 1.65469e-2,
1.24688 -0.375589 1.65469e-2,
1.24688 -0.375589 0.188547,
0.789534 0.573745 0.588549,
0.789533 0.243079 0.188548,
0.789534 0.573745 0.416549,
0.789533 0.243079 1.65478e-2,
1.24688 0.573744 0.416549,
1.24688 0.243078 1.65478e-2,
1.24688 0.573744 0.588549,
1.24688 0.243077 0.188548]
}
coordIndex [
0, 3, 2, 1, -1,
0, 8, 14, 3, -1,
1, 10, 8, 0, -1,
2, 12, 10, 1, -1,
3, 14, 12, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
12, 14, 15, 13, -1
]
}
}
]
}
DEF cube4_sep11 Transform {
children [
Shape {
appearance Appearance {
material DEF body Material {
diffuseColor 0.373333 0.373333 0.373333
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
}
geometry IndexedFaceSet {
coord Coordinate { point [
1.71522 4.64820 0.214554,
-1.72128 4.64821 0.214554,
1.71522 4.64820 0.915156,
2.00022 4.37260 0.915154,
-1.97579 4.39237 0.915154,
-1.72128 4.64821 0.915156,
-1.90059 0.987730 0.990351,
1.92501 0.987721 0.990351,
1.92502 4.34071 0.990354,
1.68481 4.57300 0.990356,
-1.69002 4.57301 0.990356,
-1.90059 4.36134 0.990354,
-1.91529 0.973036 0.975658,
-1.87099 0.912530 0.915151,
-1.97579 1.01733 0.915151,
1.89741 0.912521 0.915151,
2.00021 1.01532 0.915151,
1.94086 0.971872 0.974503,
1.71522 4.64820 0.157952,
1.66402 4.64820 0.106752,
1.71522 4.69940 0.106752,
2.00022 4.37260 0.157950,
-1.97579 4.39237 0.157950,
-1.67008 4.64821 0.106752,
-1.72128 4.64821 0.157952,
-1.72128 4.69941 0.106752,
-1.97579 1.01733 0.157947,
-1.87099 0.912531 0.157947,
2.00021 1.01532 0.157947,
1.89741 0.912522 0.157947,
1.94902 4.35089 0.106750,
1.77301 1.03653 0.106747,
1.70020 0.963722 0.106747,
-1.84979 0.963731 0.106747,
-1.92459 1.03854 0.106747,
-1.92459 4.37124 0.106750]
}
coordIndex [
0, 2, 3, 21, 18, -1,
1, 24, 22, 4, 5, -1,
2, 5, 10, 9, -1,
4, 14, 12, 6, 11, -1,
5, 2, 0, 1, -1,
6, 12, 13, 15, 17, 7, -1,
7, 8, 9, 10, 11, 6, -1,
8, 7, 17, 16, 3, -1,
9, 8, 3, 2, -1,
11, 10, 5, 4, -1,
13, 27, 29, 15, -1,
14, 13, 12, -1,
16, 28, 21, 3, -1,
17, 15, 16, -1,
18, 19, 20, -1,
19, 30, 31, 32, 33, 34, 35, 23, -1,
22, 26, 14, 4, -1,
23, 24, 25, -1,
24, 23, 35, 22, -1,
26, 22, 35, 34, -1,
26, 27, 13, 14, -1,
28, 29, 32, 31, -1,
29, 27, 33, 32, -1,
29, 28, 16, 15, -1,
30, 19, 18, 21, -1,
31, 30, 21, 28, -1,
34, 33, 27, 26, -1
]
}
}
,
Shape {
appearance Appearance {
material USE pin
}
geometry IndexedFaceSet {
coord Coordinate { point [
1.71522 4.64820 0.214554,
-1.72128 4.64821 0.214554,
-1.72128 5.10341 0.214554,
1.71522 5.10340 0.214554,
1.71522 5.10340 0.106752,
-1.72128 5.10341 0.106752,
-1.69648 5.12821 0.189754,
1.69042 5.12820 0.189754,
1.69042 5.12820 0.131552,
-1.69648 5.12821 0.131552,
1.71522 4.64820 0.157952,
1.66402 4.64820 0.106752,
1.71522 4.69940 0.106752,
-1.67008 4.64821 0.106752,
-1.72128 4.64821 0.157952,
-1.72128 4.69941 0.106752]
}
coordIndex [
0, 3, 2, 1, -1,
2, 3, 7, 6, -1,
2, 5, 15, 14, 1, -1,
3, 4, 8, 7, -1,
4, 5, 9, 8, -1,
4, 12, 11, 13, 15, 5, -1,
6, 9, 5, 2, -1,
7, 8, 9, 6, -1,
10, 12, 4, 3, 0, -1
]
}
}
]
}
DEF cube4_sep10 Transform {
children [
Shape {
appearance Appearance {
material USE pin
}
geometry IndexedFaceSet {
coord Coordinate { point [
-1.26046 0.904417 0.588550,
-1.26046 0.904417 0.416550,
-0.803121 0.904416 0.416550,
-0.803121 0.904416 0.588550,
-1.26047 -0.375583 0.188547,
-1.26047 -0.375582 1.65469e-2,
-0.803124 -0.375584 1.65469e-2,
-0.803124 -0.375584 0.188547,
-1.26047 0.573750 0.588549,
-1.26047 0.243084 0.188548,
-1.26047 0.573751 0.416549,
-1.26047 0.243084 1.65478e-2,
-0.803122 0.573749 0.416549,
-0.803123 0.243083 1.65478e-2,
-0.803122 0.573749 0.588549,
-0.803123 0.243083 0.188548]
}
coordIndex [
0, 3, 2, 1, -1,
0, 8, 14, 3, -1,
1, 10, 8, 0, -1,
2, 12, 10, 1, -1,
3, 14, 12, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
12, 14, 15, 13, -1
]
}
}
]
}
DEF cube4_sep26 Transform {
children [
Shape {
appearance Appearance {
material USE pin
}
geometry IndexedFaceSet {
coord Coordinate { point [
-0.230465 0.904414 0.588550,
-0.230465 0.904415 0.416550,
0.226879 0.904413 0.416550,
0.226879 0.904413 0.588550,
-0.230468 -0.375585 0.188547,
-0.230468 -0.375585 1.65469e-2,
0.226876 -0.375586 1.65469e-2,
0.226876 -0.375587 0.188547,
-0.230466 0.573748 0.588549,
-0.230467 0.243081 0.188548,
-0.230466 0.573748 0.416549,
-0.230467 0.243081 1.65478e-2,
0.226878 0.573747 0.416549,
0.226877 0.243080 1.65478e-2,
0.226878 0.573747 0.588549,
0.226877 0.243080 0.188548]
}
coordIndex [
0, 3, 2, 1, -1,
0, 8, 14, 3, -1,
1, 10, 8, 0, -1,
2, 12, 10, 1, -1,
3, 14, 12, 2, -1,
4, 9, 11, 5, -1,
5, 6, 7, 4, -1,
5, 11, 13, 6, -1,
6, 13, 15, 7, -1,
7, 15, 9, 4, -1,
8, 10, 11, 9, -1,
9, 15, 14, 8, -1,
10, 12, 13, 11, -1,
12, 14, 15, 13, -1
]
}
}
]
}