337 lines
12 KiB
C++
337 lines
12 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jaen-pierre.charras at wanadoo.fr
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* Copyright (C) 2015 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 2004-2024 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#ifndef CLASS_PIN_H
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#define CLASS_PIN_H
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#include <pin_type.h>
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#include <lib_symbol.h>
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// Circle diameter drawn at the active end of pins:
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#define TARGET_PIN_RADIUS schIUScale.MilsToIU( 15 )
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// Pin visibility flag bit:
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#define PIN_INVISIBLE 1 // Set makes pin invisible
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class LIB_PIN : public SCH_ITEM
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{
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public:
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struct ALT
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{
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wxString m_Name;
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GRAPHIC_PINSHAPE m_Shape; // Shape drawn around pin
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ELECTRICAL_PINTYPE m_Type; // Electrical type of the pin.
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};
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LIB_PIN( SCH_ITEM* aParent );
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LIB_PIN( SCH_ITEM* aParent, const wxString& aName, const wxString& aNumber,
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PIN_ORIENTATION aOrientation, ELECTRICAL_PINTYPE aPinType, int aLength,
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int aNameTextSize, int aNumTextSize, int aConvert, const VECTOR2I& aPos, int aUnit );
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// Do not create a copy constructor. The one generated by the compiler is adequate.
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~LIB_PIN() { }
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wxString GetClass() const override
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{
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return wxT( "LIB_PIN" );
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}
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static inline bool ClassOf( const EDA_ITEM* aItem )
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{
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return aItem && aItem->Type() == LIB_PIN_T;
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}
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wxString GetFriendlyName() const override
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{
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return _( "Pin" );
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}
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PIN_ORIENTATION GetOrientation() const { return m_orientation; }
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void SetOrientation( PIN_ORIENTATION aOrientation ) { m_orientation = aOrientation; }
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GRAPHIC_PINSHAPE GetShape() const { return m_shape; }
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void SetShape( GRAPHIC_PINSHAPE aShape ) { m_shape = aShape; }
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int GetLength() const { return m_length; }
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void SetLength( int aLength ) { m_length = aLength; }
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/**
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* Change the length of a pin and adjust its position based on orientation.
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*
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* @param aLength New length of pin
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*/
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void ChangeLength( int aLength );
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ELECTRICAL_PINTYPE GetType() const { return m_type; }
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void SetType( ELECTRICAL_PINTYPE aType ) { m_type = aType; }
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wxString const GetCanonicalElectricalTypeName() const
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{
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return GetCanonicalElectricalTypeName( m_type );
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}
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wxString const GetElectricalTypeName() const
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{
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return ElectricalPinTypeGetText( m_type );
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}
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bool IsVisible() const { return ( m_attributes & PIN_INVISIBLE ) == 0; }
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void SetVisible( bool aVisible )
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{
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if( aVisible )
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m_attributes &= ~PIN_INVISIBLE;
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else
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m_attributes |= PIN_INVISIBLE;
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}
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const wxString& GetName() const { return m_name; }
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wxString GetShownName() const;
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void SetName( const wxString& aName )
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{
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m_name = aName;
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// pin name string does not support spaces
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m_name.Replace( wxT( " " ), wxT( "_" ) );
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m_nameExtentsCache.m_Extents = VECTOR2I();
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}
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const wxString& GetNumber() const { return m_number; }
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wxString GetShownNumber() const { return m_number; }
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void SetNumber( const wxString& aNumber )
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{
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m_number = aNumber;
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// pin number string does not support spaces
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m_number.Replace( wxT( " " ), wxT( "_" ) );
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m_numExtentsCache.m_Extents = VECTOR2I();
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}
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int GetNameTextSize() const { return m_nameTextSize; }
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void SetNameTextSize( int aSize )
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{
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m_nameTextSize = aSize;
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m_nameExtentsCache.m_Extents = VECTOR2I();
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}
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int GetNumberTextSize() const { return m_numTextSize; }
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void SetNumberTextSize( int aSize )
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{
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m_numTextSize = aSize;
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m_numExtentsCache.m_Extents = VECTOR2I();
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}
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std::map<wxString, ALT>& GetAlternates() { return m_alternates; }
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ALT GetAlt( const wxString& aAlt ) { return m_alternates[ aAlt ]; }
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void Print( const SCH_RENDER_SETTINGS* aSettings, int aUnit, int aBodyStyle,
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const VECTOR2I& aOffset, bool aForceNoFill, bool aDimmed ) override;
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/**
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* Return the pin real orientation (PIN_UP, PIN_DOWN, PIN_RIGHT, PIN_LEFT),
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* according to its orientation and the matrix transform (rot, mirror) \a aTransform.
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*
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* @param aTransform Transform matrix
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*/
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PIN_ORIENTATION PinDrawOrient( const TRANSFORM& aTransform ) const;
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// No, LIB_PINs don't really have operating poinst. But we draw SCH_PINs through their LIB_PIN
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// counterparts, so here we are....
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const wxString& GetOperatingPoint() const { return m_operatingPoint; }
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void SetOperatingPoint( const wxString& aText ) { m_operatingPoint = aText; }
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#if defined(DEBUG)
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void Show( int nestLevel, std::ostream& os ) const override;
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#endif
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bool HitTest( const VECTOR2I& aPosition, int aAccuracy = 0 ) const override;
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bool HitTest( const BOX2I& aRect, bool aContained, int aAccuracy = 0 ) const override;
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void GetMsgPanelInfo( EDA_DRAW_FRAME* aFrame, std::vector<MSG_PANEL_ITEM>& aList ) override;
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const BOX2I ViewBBox() const override;
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void ViewGetLayers( int aLayers[], int& aCount ) const override;
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/* Cannot use a default parameter here as it will not be compatible with the virtual. */
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const BOX2I GetBoundingBox() const override { return GetBoundingBox( false, true, true ); }
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/**
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* @param aIncludeLabelsOnInvisblePins - if false, do not include labels for invisible pins
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* in the calculation.
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*/
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const BOX2I GetBoundingBox( bool aIncludeLabelsOnInvisblePins, bool aIncludeNameAndNumber,
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bool aIncludeElectricalType ) const;
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/**
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* Return whether this pin forms a global power connection: i.e., is part of a power symbol
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* and of type POWER_IN, or is a legacy invisible global power pin on a symbol.
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*/
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bool IsGlobalPower() const
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{
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return GetType() == ELECTRICAL_PINTYPE::PT_POWER_IN
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&& ( !IsVisible() || GetParentSymbol()->IsPower() );
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}
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int GetPenWidth() const override;
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void Move( const VECTOR2I& aOffset ) override;
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VECTOR2I GetPosition() const override { return m_position; }
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void SetPosition( const VECTOR2I& aPos ) override { m_position = aPos; }
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// For properties system
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int GetX() const { return m_position.x; }
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void SetX( int aX ) { m_position.x = aX; }
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int GetY() const { return m_position.y; }
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void SetY( int aY ) { m_position.y = aY; }
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VECTOR2I GetPinRoot() const;
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void MirrorHorizontally( int aCenter ) override;
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void MirrorVertically( int aCenter ) override;
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void Rotate( const VECTOR2I& aCenter, bool aRotateCCW = true ) override;
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/**
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* Plot the pin name and number.
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* @param aTextInside - draw the names & numbers inside the symbol body (ie: in the opposite
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* direction of \a aPinOrient).
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*/
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void PlotPinTexts( PLOTTER *aPlotter, const VECTOR2I &aPinPos, PIN_ORIENTATION aPinOrient,
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int aTextInside, bool aDrawPinNum, bool aDrawPinName, bool aDimmed ) const;
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void PlotPinType( PLOTTER *aPlotter, const VECTOR2I &aPosition, PIN_ORIENTATION aOrientation,
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bool aDimmed ) const;
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void Plot( PLOTTER* aPlotter, bool aBackground, const SCH_PLOT_OPTS& aPlotOpts,
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int aUnit, int aBodyStyle, const VECTOR2I& aOffset, bool aDimmed ) override;
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BITMAPS GetMenuImage() const override;
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wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider ) const override;
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wxString GetItemDescription( UNITS_PROVIDER* aUnitsProvider, ALT* aAlt ) const;
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EDA_ITEM* Clone() const override;
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void CalcEdit( const VECTOR2I& aPosition ) override;
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/**
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* Return a string giving the electrical type of a pin.
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*
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* Can be used when a known, not translated name is needed (for instance in net lists)
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*
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* @param aType is the electrical type (see enum ELECTRICAL_PINTYPE )
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* @return The electrical name for a pin type (see enun MsgPinElectricType for names).
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*/
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static const wxString GetCanonicalElectricalTypeName( ELECTRICAL_PINTYPE aType );
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double Similarity( const SCH_ITEM& aItem ) const override;
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bool operator==( const SCH_ITEM& aItem ) const override;
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bool operator!=( const SCH_ITEM& aItem ) const { return !operator==( aItem ); }
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bool operator<( const LIB_PIN& aRhs ) const { return compare( aRhs, EQUALITY ) < 0; }
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bool operator>( const LIB_PIN& aRhs ) const { return compare( aRhs, EQUALITY ) > 0; }
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protected:
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wxString getItemDescription( ALT* aAlt ) const;
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struct EXTENTS_CACHE
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{
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KIFONT::FONT* m_Font = nullptr;
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int m_FontSize = 0;
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VECTOR2I m_Extents;
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};
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void validateExtentsCache( KIFONT::FONT* aFont, int aSize, const wxString& aText,
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EXTENTS_CACHE* aCache ) const;
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/**
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* Print the pin symbol without text.
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* If \a aColor != 0, draw with \a aColor, else with the normal pin color.
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*/
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void printPinSymbol( const SCH_RENDER_SETTINGS *aSettings, const VECTOR2I &aPos,
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PIN_ORIENTATION aOrientation, bool aDimmed );
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/**
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* Put the pin number and pin text info, given the pin line coordinates.
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* The line must be vertical or horizontal.
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* If aDrawPinName == false the pin name is not printed.
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* If aDrawPinNum = false the pin number is not printed.
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* If aTextInside then the text is been put inside,otherwise all is drawn outside.
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* Pin Name: substring between '~' is negated
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*/
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void printPinTexts( const RENDER_SETTINGS* aSettings, VECTOR2I& aPinPos,
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PIN_ORIENTATION aPinOrient, int aTextInside, bool aDrawPinNum,
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bool aDrawPinName, bool aDimmed );
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/**
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* Draw the electrical type text of the pin (only for the footprint editor)
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*/
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void printPinElectricalTypeName( const RENDER_SETTINGS* aSettings, VECTOR2I& aPosition,
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PIN_ORIENTATION aOrientation, bool aDimmed );
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std::ostream& operator<<( std::ostream& aStream );
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private:
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/**
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* @copydoc SCH_ITEM::compare()
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*
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* The pin specific sort order is as follows:
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* - Pin number.
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* - Pin name, case insensitive compare.
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* - Pin horizontal (X) position.
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* - Pin vertical (Y) position.
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*/
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int compare( const SCH_ITEM& aOther, int aCompareFlags = 0 ) const override;
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protected:
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VECTOR2I m_position; // Position of the pin.
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int m_length; // Length of the pin.
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PIN_ORIENTATION m_orientation; // Pin orientation (Up, Down, Left, Right)
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GRAPHIC_PINSHAPE m_shape; // Shape drawn around pin
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ELECTRICAL_PINTYPE m_type; // Electrical type of the pin.
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int m_attributes; // Set bit 0 to indicate pin is invisible.
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wxString m_name;
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wxString m_number;
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int m_numTextSize; // Pin num and Pin name sizes
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int m_nameTextSize;
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std::map<wxString, ALT> m_alternates; // Map of alternate name to ALT structure
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wxString m_operatingPoint; // No, LIB_PINs don't really have simulation
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// operating points. But we draw SCH_PINs through
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// their LIB_PIN counterparts, so here we are....
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mutable EXTENTS_CACHE m_numExtentsCache;
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mutable EXTENTS_CACHE m_nameExtentsCache;
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};
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#endif // CLASS_PIN_H
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