kicad/pcbnew/connectivity/connectivity_data.h

314 lines
10 KiB
C++

/*
* This program source code file is part of KICAD, a free EDA CAD application.
*
* Copyright (C) 2013-2017 CERN
* Copyright (C) 2018-2023 KiCad Developers, see AUTHORS.txt for contributors.
* @author Maciej Suminski <maciej.suminski@cern.ch>
* @author Tomasz Wlostowski <tomasz.wlostowski@cern.ch>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#ifndef __CONNECTIVITY_DATA_H
#define __CONNECTIVITY_DATA_H
#include <core/typeinfo.h>
#include <core/spinlock.h>
#include <memory>
#include <mutex>
#include <vector>
#include <wx/string.h>
#include <math/vector2d.h>
#include <geometry/shape_poly_set.h>
#include <zone.h>
class FROM_TO_CACHE;
class CN_CLUSTER;
class CN_CONNECTIVITY_ALGO;
class CN_EDGE;
class BOARD;
class BOARD_COMMIT;
class BOARD_CONNECTED_ITEM;
class BOARD_ITEM;
class ZONE;
class RN_DATA;
class RN_NET;
class PCB_TRACK;
class PCB_VIA;
class PAD;
class FOOTPRINT;
class PROGRESS_REPORTER;
struct CN_DISJOINT_NET_ENTRY
{
int net;
BOARD_CONNECTED_ITEM *a, *b;
VECTOR2I anchorA, anchorB;
};
struct RN_DYNAMIC_LINE
{
int netCode;
VECTOR2I a, b;
};
/**
* Controls how nets are propagated through clusters
*/
enum class PROPAGATE_MODE
{
SKIP_CONFLICTS, ///< Clusters with conflicting drivers are not updated (default)
RESOLVE_CONFLICTS ///< Clusters with conflicting drivers are updated to the most popular net
};
// a wrapper class encompassing the connectivity computation algorithm and the
class CONNECTIVITY_DATA
{
public:
CONNECTIVITY_DATA();
~CONNECTIVITY_DATA();
CONNECTIVITY_DATA( const std::vector<BOARD_ITEM*>& aItems, bool aSkipItems = false );
/**
* Function Build()
* Builds the connectivity database for the board aBoard.
*/
bool Build( BOARD* aBoard, PROGRESS_REPORTER* aReporter = nullptr );
/**
* Function Build()
* Builds the connectivity database for a set of items aItems.
*/
void Build( const std::vector<BOARD_ITEM*>& aItems );
/**
* Function Add()
* Adds an item to the connectivity data.
* @param aItem is an item to be added.
* @return True if operation succeeded.
*/
bool Add( BOARD_ITEM* aItem );
/**
* Function Remove()
* Removes an item from the connectivity data.
* @param aItem is an item to be updated.
* @return True if operation succeeded.
*/
bool Remove( BOARD_ITEM* aItem );
/**
* Function Update()
* Updates the connectivity data for an item.
* @param aItem is an item to be updated.
* @return True if operation succeeded.
*/
bool Update( BOARD_ITEM* aItem );
/**
* Moves the connectivity list anchors. N.B., this does not move the bounding
* boxes for the RTree, so the use of this function will invalidate the
* connectivity data for uses other than the dynamic ratsnest
*
* @param aDelta vector for movement of the tree
*/
void Move( const VECTOR2I& aDelta );
/**
* Function Clear()
* Erases the connectivity database.
*/
void ClearRatsnest();
/**
* Function GetNetCount()
* Returns the total number of nets in the connectivity database.
*/
int GetNetCount() const;
/**
* Function GetRatsnestForNet()
* Returns the ratsnest, expressed as a set of graph edges for a given net.
*/
RN_NET* GetRatsnestForNet( int aNet );
/**
* Propagates the net codes from the source pads to the tracks/vias.
* @param aCommit is used to save the undo state of items modified by this call
* @param aMode controls how conflicts between pads are resolved
*/
void PropagateNets( BOARD_COMMIT* aCommit = nullptr );
/**
* Fill the isolate islands list for each layer of each zone. Isolated islands are individual
* polygons in a zone fill that don't connect to a net.
*/
void FillIsolatedIslandsMap( std::map<ZONE*, std::map<PCB_LAYER_ID, ISOLATED_ISLANDS>>& aMap,
bool aConnectivityAlreadyRebuilt = false );
/**
* Function RecalculateRatsnest()
* Updates the ratsnest for the board.
* @param aCommit is used to save the undo state of items modified by this call
*/
void RecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr );
/**
* @param aVisibleOnly include only visbile edges in the count
* @return the number of remaining edges in the ratsnest
*/
unsigned int GetUnconnectedCount( bool aVisibileOnly ) const;
bool IsConnectedOnLayer( const BOARD_CONNECTED_ITEM* aItem, int aLayer,
const std::initializer_list<KICAD_T>& aTypes = {} ) const;
unsigned int GetNodeCount( int aNet = -1 ) const;
unsigned int GetPadCount( int aNet = -1 ) const;
const std::vector<PCB_TRACK*> GetConnectedTracks( const BOARD_CONNECTED_ITEM* aItem ) const;
const std::vector<PAD*> GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem ) const;
void GetConnectedPads( const BOARD_CONNECTED_ITEM* aItem, std::set<PAD*>* pads ) const;
void GetConnectedPadsAndVias( const BOARD_CONNECTED_ITEM* aItem, std::vector<PAD*>* pads,
std::vector<PCB_VIA*>* vias );
/**
* Function GetConnectedItemsAtAnchor()
* Returns a list of items connected to a source item aItem at position aAnchor
* with an optional maximum distance from the defined anchor.
* @param aItem is the reference item to find other connected items.
* @param aAnchor is the position to find connected items on.
* @param aTypes allows one to filter by item types.
* @param aMaxError Maximum distance of the found items' anchors to aAnchor in IU
* @return
*/
const std::vector<BOARD_CONNECTED_ITEM*>
GetConnectedItemsAtAnchor( const BOARD_CONNECTED_ITEM* aItem, const VECTOR2I& aAnchor,
const std::initializer_list<KICAD_T>& aTypes,
const int& aMaxError = 0 ) const;
void RunOnUnconnectedEdges( std::function<bool( CN_EDGE& )> aFunc );
bool TestTrackEndpointDangling( PCB_TRACK* aTrack, bool aIgnoreTracksInPads,
VECTOR2I* aPos = nullptr ) const;
/**
* Function ClearLocalRatsnest()
* Erases the temporary, selection-based ratsnest (i.e. the ratsnest lines that pcbnew
* displays when moving an item/set of items).
*/
void ClearLocalRatsnest();
/**
* Hides the temporary, selection-based ratsnest lines.
*/
void HideLocalRatsnest();
/**
* Function ComputeLocalRatsnest()
* Calculates the temporary (usually selection-based) ratsnest for the set of \a aItems.
*/
void ComputeLocalRatsnest( const std::vector<BOARD_ITEM*>& aItems,
const CONNECTIVITY_DATA* aDynamicData,
VECTOR2I aInternalOffset = { 0, 0 } );
const std::vector<RN_DYNAMIC_LINE>& GetLocalRatsnest() const { return m_dynamicRatsnest; }
/**
* Function GetConnectedItems()
* Returns a list of items connected to a source item aItem.
* @param aItem is the reference item to find other connected items.
* @param aTypes allows one to filter by item types.
*/
const std::vector<BOARD_CONNECTED_ITEM*>
GetConnectedItems( const BOARD_CONNECTED_ITEM* aItem,
const std::initializer_list<KICAD_T>& aTypes,
bool aIgnoreNetcodes = false ) const;
/**
* Function GetNetItems()
* Returns the list of items that belong to a certain net.
* @param aNetCode is the net code.
* @param aTypes allows one to filter by item types.
*/
const std::vector<BOARD_CONNECTED_ITEM*>
GetNetItems( int aNetCode, const std::initializer_list<KICAD_T>& aTypes ) const;
void BlockRatsnestItems( const std::vector<BOARD_ITEM*>& aItems );
std::shared_ptr<CN_CONNECTIVITY_ALGO> GetConnectivityAlgo() const { return m_connAlgo; }
KISPINLOCK& GetLock() { return m_lock; }
void MarkItemNetAsDirty( BOARD_ITEM* aItem );
void SetProgressReporter( PROGRESS_REPORTER* aReporter );
const std::map<int, wxString>& GetNetclassMap() const { return m_netclassMap; }
#ifndef SWIG
const std::vector<CN_EDGE> GetRatsnestForItems( const std::vector<BOARD_ITEM*>& aItems );
const std::vector<CN_EDGE> GetRatsnestForPad( const PAD* aPad );
const std::vector<CN_EDGE> GetRatsnestForComponent( FOOTPRINT* aComponent,
bool aSkipInternalConnections = false );
#endif
std::shared_ptr<FROM_TO_CACHE> GetFromToCache() { return m_fromToCache; }
private:
/**
* Updates the ratsnest for the board without locking the connectivity mutex.
* @param aCommit is used to save the undo state of items modified by this call
*/
void internalRecalculateRatsnest( BOARD_COMMIT* aCommit = nullptr );
void updateRatsnest();
void addRatsnestCluster( const std::shared_ptr<CN_CLUSTER>& aCluster );
private:
std::shared_ptr<CN_CONNECTIVITY_ALGO> m_connAlgo;
std::shared_ptr<FROM_TO_CACHE> m_fromToCache;
std::vector<RN_DYNAMIC_LINE> m_dynamicRatsnest;
std::vector<RN_NET*> m_nets;
/// Used to suppress ratsnest calculations on dynamic ratsnests
bool m_skipRatsnest = false;
KISPINLOCK m_lock;
/// Map of netcode -> netclass the net is a member of; used for ratsnest painting
std::map<int, wxString> m_netclassMap;
PROGRESS_REPORTER* m_progressReporter;
};
#endif