71 lines
2.1 KiB
C++
71 lines
2.1 KiB
C++
///////////////////////////////////////////////////////////////////////////
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// C++ code generated with wxFormBuilder (version 3.10.1-0-g8feb16b)
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// http://www.wxformbuilder.org/
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//
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// PLEASE DO *NOT* EDIT THIS FILE!
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///////////////////////////////////////////////////////////////////////////
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#pragma once
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#include <wx/artprov.h>
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#include <wx/xrc/xmlres.h>
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#include <wx/intl.h>
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#include "dialog_shim.h"
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#include <wx/string.h>
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#include <wx/stattext.h>
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#include <wx/gdicmn.h>
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#include <wx/font.h>
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#include <wx/colour.h>
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#include <wx/settings.h>
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#include <wx/filepicker.h>
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#include <wx/textctrl.h>
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#include <wx/sizer.h>
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#include <wx/radiobox.h>
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#include <wx/choice.h>
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#include <wx/checkbox.h>
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#include <wx/button.h>
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#include <wx/dialog.h>
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///////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////
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/// Class DIALOG_EXPORT_3DFILE_BASE
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///////////////////////////////////////////////////////////////////////////////
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class DIALOG_EXPORT_3DFILE_BASE : public DIALOG_SHIM
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{
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private:
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protected:
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wxStaticText* m_staticText1;
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wxFilePickerCtrl* m_filePicker;
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wxStaticText* m_staticText3;
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wxTextCtrl* m_SubdirNameCtrl;
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wxRadioBox* m_rbCoordOrigin;
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wxStaticText* m_staticText6;
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wxStaticText* m_staticText61;
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wxChoice* m_VRML_RefUnitChoice;
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wxStaticText* m_staticText4;
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wxTextCtrl* m_VRML_Xref;
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wxStaticText* m_staticText5;
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wxTextCtrl* m_VRML_Yref;
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wxRadioBox* m_rbSelectUnits;
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wxCheckBox* m_cbCopyFiles;
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wxCheckBox* m_cbUseRelativePaths;
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wxStdDialogButtonSizer* m_sdbSizer;
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wxButton* m_sdbSizerOK;
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wxButton* m_sdbSizerCancel;
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// Virtual event handlers, override them in your derived class
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virtual void OnUpdateUseRelativePath( wxUpdateUIEvent& event ) { event.Skip(); }
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public:
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DIALOG_EXPORT_3DFILE_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("VRML Export Options"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
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~DIALOG_EXPORT_3DFILE_BASE();
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};
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