201 lines
4.4 KiB
C++
201 lines
4.4 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2020 Ian McInerney <Ian.S.McInerney at ieee.org>
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* Copyright (C) 2020 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <windows.h>
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#include <kiplatform/ui.h>
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#include <wx/cursor.h>
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#include <wx/nonownedwnd.h>
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#include <wx/window.h>
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#include <wx/msw/registry.h>
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bool KIPLATFORM::UI::IsDarkTheme()
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{
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// NOTE: Disabled for now because we can't yet react to dark mode in Windows reasonably:
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// Windows 10 dark mode does not change the values returned by wxSystemSettings::GetColour()
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// so our window backgrounds, text colors, etc will stay in "light mode" until either wxWidgets
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// implements something or we apply a custom theme ourselves.
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#ifdef NOTYET
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const wxString lightModeKey = wxT( "AppsUseLightTheme" );
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// Note: registry used because there is not yet an official API for this yet.
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// This may stop working on future Windows versions
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wxRegKey themeKey( wxRegKey::HKCU,
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wxT( "SOFTWARE\\Microsoft\\Windows\\CurrentVersion\\Themes\\Personalize" ) );
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if( !themeKey.Exists() )
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return false;
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if( !themeKey.HasValue( lightModeKey ) )
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return false;
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long val = 0;
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if( !themeKey.QueryValue( lightModeKey, &val ) )
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return false;
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return ( val == 0 );
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#else
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wxColour bg = wxSystemSettings::GetColour( wxSYS_COLOUR_WINDOW );
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// Weighted W3C formula
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double brightness = ( bg.Red() / 255.0 ) * 0.299 +
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( bg.Green() / 255.0 ) * 0.587 +
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( bg.Blue() / 255.0 ) * 0.117;
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return brightness < 0.5;
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#endif
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}
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wxColour KIPLATFORM::UI::GetDialogBGColour()
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{
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return wxSystemSettings::GetColour( wxSYS_COLOUR_BTNFACE );
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}
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void KIPLATFORM::UI::ForceFocus( wxWindow* aWindow )
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{
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aWindow->SetFocus();
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}
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bool KIPLATFORM::UI::IsWindowActive( wxWindow* aWindow )
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{
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if(! aWindow )
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{
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return false;
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}
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return ( aWindow->GetHWND() == GetForegroundWindow() );
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}
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void KIPLATFORM::UI::ReparentQuasiModal( wxNonOwnedWindow* aWindow )
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{
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// Not needed on this platform
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}
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void KIPLATFORM::UI::FixupCancelButtonCmdKeyCollision( wxWindow *aWindow )
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{
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// Not needed on this platform
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}
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bool KIPLATFORM::UI::IsStockCursorOk( wxStockCursor aCursor )
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{
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switch( aCursor )
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{
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case wxCURSOR_BULLSEYE:
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case wxCURSOR_HAND:
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case wxCURSOR_ARROW:
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return true;
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default:
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return false;
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}
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}
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void KIPLATFORM::UI::LargeChoiceBoxHack( wxChoice* aChoice )
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{
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// Not implemented
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}
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void KIPLATFORM::UI::EllipsizeChoiceBox( wxChoice* aChoice )
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{
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// Not implemented
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}
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double KIPLATFORM::UI::GetPixelScaleFactor( const wxWindow* aWindow )
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{
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return aWindow->GetContentScaleFactor();
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}
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double KIPLATFORM::UI::GetContentScaleFactor( const wxWindow* aWindow )
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{
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return aWindow->GetDPIScaleFactor();
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}
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wxSize KIPLATFORM::UI::GetUnobscuredSize( const wxWindow* aWindow )
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{
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return aWindow->GetClientSize();
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}
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void KIPLATFORM::UI::SetOverlayScrolling( const wxWindow* aWindow, bool overlay )
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{
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// Not implemented
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}
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bool KIPLATFORM::UI::AllowIconsInMenus()
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{
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return true;
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}
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wxPoint KIPLATFORM::UI::GetMousePosition()
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{
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return wxGetMousePosition();
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}
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bool KIPLATFORM::UI::WarpPointer( wxWindow* aWindow, int aX, int aY )
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{
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aWindow->WarpPointer( aX, aY );
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return true;
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}
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void KIPLATFORM::UI::ImmControl( wxWindow* aWindow, bool aEnable )
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{
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if ( !aEnable )
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{
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ImmAssociateContext( aWindow->GetHWND(), NULL );
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}
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else
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{
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ImmAssociateContextEx( aWindow->GetHWND(), 0, IACE_DEFAULT );
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}
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}
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bool KIPLATFORM::UI::InfiniteDragPrepareWindow( wxWindow* aWindow )
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{
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return true;
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}
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void KIPLATFORM::UI::InfiniteDragReleaseWindow()
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{
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// Not needed on this platform
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}
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void KIPLATFORM::UI::SetFloatLevel( wxWindow* aWindow )
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{
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} |