336 lines
7.7 KiB
C++
336 lines
7.7 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2016 Cirilo Bernardo <cirilo.bernardo@gmail.com>
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* Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <iostream>
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#include <sstream>
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#include <wx/xml/xml.h>
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#include <wx/log.h>
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#include "x3d_ops.h"
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#include "x3d_shape.h"
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#include "plugins/3dapi/ifsg_all.h"
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X3DSHAPE::X3DSHAPE() : X3DNODE()
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{
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m_Type = X3D_SHAPE;
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appearance = nullptr;
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geometry = nullptr;
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}
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X3DSHAPE::X3DSHAPE( X3DNODE* aParent ) : X3DNODE()
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{
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m_Type = X3D_SHAPE;
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appearance = nullptr;
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geometry = nullptr;
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if( nullptr != aParent )
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{
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X3DNODES ptype = aParent->GetNodeType();
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if( X3D_TRANSFORM == ptype || X3D_SWITCH == ptype )
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m_Parent = aParent;
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}
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
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}
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X3DSHAPE::~X3DSHAPE()
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{
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wxLogTrace( traceVrmlPlugin,
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wxT( " * [INFO] Destroying Shape with %zu children, %zu references, "
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"%and ul back pointers." ),
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m_Children.size(), m_Refs.size(), m_BackPointers.size() );
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}
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bool X3DSHAPE::Read( wxXmlNode* aNode, X3DNODE* aTopNode, X3D_DICT& aDict )
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{
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if( nullptr == aTopNode || nullptr == aNode )
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return false;
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if( nullptr != appearance || nullptr != geometry )
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return false;
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m_Dict = &aDict;
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wxXmlAttribute* prop;
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for( prop = aNode->GetAttributes(); prop != nullptr; prop = prop->GetNext() )
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{
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const wxString& pname = prop->GetName();
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if( pname == "DEF" )
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{
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m_Name = prop->GetValue();
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m_Dict->AddName( m_Name, this );
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}
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}
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for( wxXmlNode* child = aNode->GetChildren(); child != nullptr; child = child->GetNext() )
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{
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wxString name = child->GetName();
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if( name == "Appearance" && nullptr == appearance )
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X3D::ReadAppearance( child, this, aDict );
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else if( name == "IndexedFaceSet" && nullptr == geometry )
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X3D::ReadIndexedFaceSet( child, this, aDict );
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}
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if( nullptr == appearance || nullptr == geometry )
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return false;
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if( !SetParent( aTopNode ) )
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return false;
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return true;
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}
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bool X3DSHAPE::SetParent( X3DNODE* aParent, bool doUnlink )
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{
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if( aParent == m_Parent )
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return true;
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if( nullptr != aParent )
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{
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X3DNODES nt = aParent->GetNodeType();
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if( nt != X3D_SWITCH && nt != X3D_TRANSFORM )
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return false;
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}
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if( nullptr != m_Parent && doUnlink )
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m_Parent->unlinkChildNode( this );
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m_Parent = aParent;
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if( nullptr != m_Parent )
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m_Parent->AddChildNode( this );
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return true;
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}
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bool X3DSHAPE::AddChildNode( X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return false;
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X3DNODES tchild = aNode->GetNodeType();
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if( X3D_APPEARANCE != tchild && X3D_INDEXED_FACE_SET != tchild )
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return false;
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std::list< X3DNODE* >::iterator sC = m_Children.begin();
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std::list< X3DNODE* >::iterator eC = m_Children.end();
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while( sC != eC )
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{
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if( *sC == aNode )
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return false;
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++sC;
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}
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if( X3D_APPEARANCE == tchild )
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{
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if( nullptr == appearance )
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{
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m_Children.push_back( aNode );
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appearance = aNode;
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}
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else
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{
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return false;
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}
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}
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else
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{
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if( nullptr == geometry )
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{
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m_Children.push_back( aNode );
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geometry = aNode;
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}
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else
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{
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return false;
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}
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}
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if( aNode->GetParent() != this )
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aNode->SetParent( this );
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return true;
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}
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bool X3DSHAPE::AddRefNode( X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return false;
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X3DNODES tchild = aNode->GetNodeType();
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if( X3D_APPEARANCE != tchild && X3D_INDEXED_FACE_SET != tchild )
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return false;
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std::list< X3DNODE* >::iterator sR = m_Refs.begin();
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std::list< X3DNODE* >::iterator eR = m_Refs.end();
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while( sR != eR )
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{
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if( *sR == aNode )
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return false;
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++sR;
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}
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if( X3D_APPEARANCE == tchild )
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{
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if( nullptr == appearance )
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{
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m_Refs.push_back( aNode );
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aNode->addNodeRef( this );
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appearance = aNode;
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}
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else
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{
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return false;
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}
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}
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else
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{
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if( nullptr == geometry )
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{
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m_Refs.push_back( aNode );
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aNode->addNodeRef( this );
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geometry = aNode;
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}
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else
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{
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return false;
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}
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}
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return true;
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}
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SGNODE* X3DSHAPE::TranslateToSG( SGNODE* aParent )
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{
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if( nullptr == geometry || nullptr == appearance )
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return nullptr;
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wxLogTrace( traceVrmlPlugin,
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wxT( " * [INFO] Translating Shape with %zu children, %zu references, "
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"and %zu back pointers." ),
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m_Children.size(), m_Refs.size(), m_BackPointers.size() );
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S3D::SGTYPES ptype = S3D::GetSGNodeType( aParent );
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wxCHECK_MSG( aParent && ( ptype == S3D::SGTYPE_TRANSFORM ), nullptr,
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wxString::Format( wxT( "Shape does not have a Transform parent (parent ID: %d)" ),
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ptype ) );
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if( m_sgNode )
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{
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if( nullptr != aParent )
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{
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if( nullptr == S3D::GetSGNodeParent( m_sgNode )
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&& !S3D::AddSGNodeChild( aParent, m_sgNode ) )
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{
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return nullptr;
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}
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else if( aParent != S3D::GetSGNodeParent( m_sgNode )
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&& !S3D::AddSGNodeRef( aParent, m_sgNode ) )
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{
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return nullptr;
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}
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}
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return m_sgNode;
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}
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IFSG_SHAPE shNode( aParent );
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SGNODE* pShape = shNode.GetRawPtr();
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SGNODE* pGeom = geometry->TranslateToSG( pShape );
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SGNODE* pApp = appearance->TranslateToSG( pShape );
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if( nullptr == pApp || nullptr == pGeom )
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{
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if( pGeom )
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{
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IFSG_FACESET tmp( false );
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tmp.Attach( pGeom );
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tmp.Destroy();
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}
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if( pApp )
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{
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IFSG_APPEARANCE tmp( false );
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tmp.Attach( pApp );
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tmp.Destroy();
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}
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shNode.Destroy();
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return nullptr;
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}
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m_sgNode = shNode.GetRawPtr();
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return m_sgNode;
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}
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void X3DSHAPE::unlinkChildNode( const X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return;
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if( aNode == appearance )
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appearance = nullptr;
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else if( aNode == geometry )
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geometry = nullptr;
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X3DNODE::unlinkChildNode( aNode );
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}
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void X3DSHAPE::unlinkRefNode( const X3DNODE* aNode )
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{
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if( nullptr == aNode )
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return;
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if( aNode == appearance )
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appearance = nullptr;
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else if( aNode == geometry )
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geometry = nullptr;
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X3DNODE::unlinkRefNode( aNode );
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}
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