310 lines
9.2 KiB
C++
310 lines
9.2 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2018 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2004-2018 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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/**
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* @file edit_label.cpp
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* @brief Label, global label and text creation and editing.
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*/
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#include <fctsys.h>
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#include <gr_basic.h>
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#include <base_struct.h>
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#include <draw_graphic_text.h>
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#include <sch_draw_panel.h>
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#include <confirm.h>
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#include <sch_edit_frame.h>
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#include <kicad_device_context.h>
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#include <general.h>
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#include <sch_text.h>
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#include <eeschema_id.h>
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static PINSHEETLABEL_SHAPE lastGlobalLabelShape = NET_INPUT;
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static int lastTextOrientation = 0;
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static bool lastTextBold = false;
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static bool lastTextItalic = false;
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void SCH_EDIT_FRAME::ChangeTextOrient( SCH_TEXT* aTextItem )
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{
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wxCHECK_RET( (aTextItem != NULL) && aTextItem->CanIncrementLabel(),
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wxT( "Invalid schematic text item." ) );
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int orient = ( aTextItem->GetLabelSpinStyle() + 1 ) & 3;
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// Save current text orientation in undo list if is not already in edit.
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if( aTextItem->GetFlags() == 0 )
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SaveCopyInUndoList( aTextItem, UR_CHANGED );
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aTextItem->SetLabelSpinStyle( orient );
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RefreshItem( aTextItem );
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OnModify();
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}
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SCH_TEXT* SCH_EDIT_FRAME::CreateNewText( int aType )
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{
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SCH_TEXT* textItem = NULL;
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SetRepeatItem( NULL );
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switch( aType )
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{
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case LAYER_NOTES:
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textItem = new SCH_TEXT( GetCrossHairPosition() );
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break;
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case LAYER_LOCLABEL:
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textItem = new SCH_LABEL( GetCrossHairPosition() );
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break;
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case LAYER_HIERLABEL:
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textItem = new SCH_HIERLABEL( GetCrossHairPosition() );
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textItem->SetShape( lastGlobalLabelShape );
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break;
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case LAYER_GLOBLABEL:
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textItem = new SCH_GLOBALLABEL( GetCrossHairPosition() );
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textItem->SetShape( lastGlobalLabelShape );
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break;
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default:
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DisplayError( this, wxT( "SCH_EDIT_FRAME::CreateNewText() Internal error" ) );
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return NULL;
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}
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textItem->SetBold( lastTextBold );
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textItem->SetItalic( lastTextItalic );
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textItem->SetLabelSpinStyle( lastTextOrientation );
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textItem->SetTextSize( wxSize( GetDefaultTextSize(), GetDefaultTextSize() ) );
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textItem->SetFlags( IS_NEW | IS_MOVED );
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EditSchematicText( textItem );
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if( textItem->GetText().IsEmpty() )
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{
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delete textItem;
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return NULL;
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}
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lastTextBold = textItem->IsBold();
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lastTextItalic = textItem->IsItalic();
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lastTextOrientation = textItem->GetLabelSpinStyle();
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if( textItem->Type() == SCH_GLOBAL_LABEL_T || textItem->Type() == SCH_HIERARCHICAL_LABEL_T )
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lastGlobalLabelShape = textItem->GetShape();
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// Prepare display to move the new item
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PrepareMoveItem( textItem );
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return textItem;
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}
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/*
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* OnConvertTextType is a command event handler to change a text type to another one.
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* The new text, label, hierarchical label, or global label is created from the old text
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* The old text is deleted.
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* A tricky case is when the 'old" text is being edited (i.e. moving)
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* because we must create a new text, and prepare the undo/redo command data for this
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* change and the current move/edit command
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*/
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void SCH_EDIT_FRAME::OnConvertTextType( wxCommandEvent& aEvent )
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{
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SCH_SCREEN* screen = GetScreen();
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SCH_TEXT* text = (SCH_TEXT*) screen->GetCurItem();
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wxCHECK_RET( (text != NULL) && text->CanIncrementLabel(), "Cannot convert text type." );
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KICAD_T type;
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switch( aEvent.GetId() )
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{
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case ID_POPUP_SCH_CHANGE_TYPE_TEXT_TO_LABEL:
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type = SCH_LABEL_T;
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break;
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case ID_POPUP_SCH_CHANGE_TYPE_TEXT_TO_GLABEL:
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type = SCH_GLOBAL_LABEL_T;
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break;
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case ID_POPUP_SCH_CHANGE_TYPE_TEXT_TO_HLABEL:
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type = SCH_HIERARCHICAL_LABEL_T;
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break;
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case ID_POPUP_SCH_CHANGE_TYPE_TEXT_TO_COMMENT:
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type = SCH_TEXT_T;
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break;
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default:
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wxFAIL_MSG( wxString::Format( "Invalid text type command ID %d.", aEvent.GetId() ) );
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return;
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}
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if( text->Type() == type )
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return;
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SCH_TEXT* newtext = nullptr;
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const wxPoint &position = text->GetPosition();
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const wxString &txt = text->GetText();
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switch( type )
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{
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case SCH_LABEL_T:
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newtext = new SCH_LABEL( position, txt );
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break;
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case SCH_GLOBAL_LABEL_T:
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newtext = new SCH_GLOBALLABEL( position, txt );
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break;
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case SCH_HIERARCHICAL_LABEL_T:
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newtext = new SCH_HIERLABEL( position, txt );
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break;
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case SCH_TEXT_T:
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newtext = new SCH_TEXT( position, txt );
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break;
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default:
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wxASSERT_MSG( false, wxString::Format( "Invalid text type: %d.", type ) );
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return;
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}
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/* Copy the old text item settings to the new one. Justifications are not copied because
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* they are not used in labels. Justifications will be set to default value in the new
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* text item type.
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*/
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newtext->SetFlags( text->GetFlags() );
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newtext->SetShape( text->GetShape() );
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newtext->SetLabelSpinStyle( text->GetLabelSpinStyle() );
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newtext->SetTextSize( text->GetTextSize() );
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newtext->SetThickness( text->GetThickness() );
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newtext->SetItalic( text->IsItalic() );
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newtext->SetBold( text->IsBold() );
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newtext->SetIsDangling( text->IsDangling() );
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/* Save the new text in undo list if the old text was not itself a "new created text"
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* In this case, the old text is already in undo list as a deleted item.
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* Of course if the old text was a "new created text" the new text will be
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* put in undo list later, at the end of the current command (if not aborted)
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*/
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m_canvas->CrossHairOff(); // Erase schematic cursor
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// For an exiting item (i.e. already in list):
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// replace the existing item by the new text in list
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for( SCH_ITEM* item = screen->GetDrawItems(); item != NULL; item = item->Next() )
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{
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if( item == text )
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{
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RemoveFromScreen( text );
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AddToScreen( newtext );
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break;
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}
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}
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SetRepeatItem( NULL );
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OnModify();
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m_canvas->CrossHairOn( ); // redraw schematic cursor
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// if the old item is the current schematic item, replace it by the new text:
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if( screen->GetCurItem() == text )
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screen->SetCurItem( newtext );
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if( text->IsNew() )
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{
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// if the previous text is new, no undo command to prepare here
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// just delete this previous text.
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delete text;
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return;
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}
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// previous text is not new and we replace text by new text.
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// So this is equivalent to delete text and add newtext
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// If text if being currently edited (i.e. moved)
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// we also save the initial copy of text, and prepare undo command for new text modifications.
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// we must save it as modified text,if it is currently edited, then save as deleted text,
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// and replace text with newtext
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PICKED_ITEMS_LIST pickList;
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ITEM_PICKER picker( text, UR_CHANGED );
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if( text->GetFlags() )
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{
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// text is being edited, save initial text for undo command
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picker.SetLink( GetUndoItem() );
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pickList.PushItem( picker );
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// the owner of undoItem is no more "this", it is now "picker":
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SetUndoItem( NULL );
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// save current newtext copy for undo/abort current command
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SetUndoItem( newtext );
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}
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// Prepare undo command for delete old text
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picker.SetStatus( UR_DELETED );
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picker.SetLink( NULL );
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pickList.PushItem( picker );
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// Prepare undo command for new text
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picker.SetStatus( UR_NEW );
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picker.SetItem(newtext);
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pickList.PushItem( picker );
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SaveCopyInUndoList( pickList, UR_UNSPECIFIED );
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}
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/* Function to increment bus label members numbers,
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* i.e. when a text is ending with a number, adds
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* aIncrement to this number
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*/
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void IncrementLabelMember( wxString& name, int aIncrement )
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{
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int ii, nn;
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long number = 0;
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ii = name.Len() - 1; nn = 0;
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if( !isdigit( name.GetChar( ii ) ) )
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return;
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while( (ii >= 0) && isdigit( name.GetChar( ii ) ) )
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{
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ii--; nn++;
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}
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ii++; /* digits are starting at ii position */
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wxString litt_number = name.Right( nn );
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if( litt_number.ToLong( &number ) )
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{
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number += aIncrement;
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name.Remove( ii ); name << number;
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}
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}
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