kicad/common/filehistory.cpp

186 lines
5.1 KiB
C++

/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2019 Ian McInerney <Ian.S.McInerney@ieee.org>
* Copyright (C) 2019 KiCad Developers, see AUTHORS.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <filehistory.h>
#include <id.h>
#include <settings/app_settings.h>
#include <tool/action_menu.h>
#include <tool/selection_conditions.h>
#include <wx/menu.h>
#include <functional>
using namespace std::placeholders;
FILE_HISTORY::FILE_HISTORY( size_t aMaxFiles, int aBaseFileId ) :
wxFileHistory( std::min( aMaxFiles, (size_t) MAX_FILE_HISTORY_SIZE ) )
{
SetBaseId( aBaseFileId );
}
void FILE_HISTORY::Load( const APP_SETTINGS_BASE& aSettings )
{
m_fileHistory.clear();
// file_history stores the most recent file first
for( auto it = aSettings.m_System.file_history.rbegin();
it != aSettings.m_System.file_history.rend(); ++it )
AddFileToHistory( *it );
}
void FILE_HISTORY::Load( const std::vector<wxString>& aList )
{
m_fileHistory.clear();
for( const auto& file : aList )
AddFileToHistory( file );
}
void FILE_HISTORY::Save( APP_SETTINGS_BASE& aSettings )
{
aSettings.m_System.file_history.clear();
for( const auto& file : m_fileHistory )
aSettings.m_System.file_history.insert( aSettings.m_System.file_history.begin(),
file.ToStdString() );
}
void FILE_HISTORY::Save( std::vector<wxString>* aList )
{
aList->clear();
for( const auto& file : m_fileHistory )
aList->push_back( file );
}
void FILE_HISTORY::SetMaxFiles( size_t aMaxFiles )
{
m_fileMaxFiles = std::min( aMaxFiles, (size_t) MAX_FILE_HISTORY_SIZE );
size_t numFiles = m_fileHistory.size();
while( numFiles > m_fileMaxFiles )
RemoveFileFromHistory( --numFiles );
}
void FILE_HISTORY::AddFileToHistory( const wxString &aFile )
{
wxFileHistory::AddFileToHistory( aFile );
// Iterate over each menu associated with this file history, and if it is one of our
// FILE_HISTORY_MENUs, we force it to be refreshed (so that the items are all in the
// correct locations).
for( wxList::compatibility_iterator node = m_fileMenus.GetFirst();
node; node = node->GetNext() )
{
wxMenu* menu = static_cast<wxMenu*>( node->GetData() );
FILE_HISTORY_MENU* fileMenu = dynamic_cast<FILE_HISTORY_MENU*>( menu );
if( fileMenu )
fileMenu->RefreshMenu();
}
}
SELECTION_CONDITION FILE_HISTORY::FileHistoryNotEmpty( const FILE_HISTORY& aHistory )
{
return std::bind( &FILE_HISTORY::isHistoryNotEmpty, _1, std::cref( aHistory ) );
}
bool FILE_HISTORY::isHistoryNotEmpty( const SELECTION& aSelection, const FILE_HISTORY& aHistory )
{
return aHistory.GetCount() != 0;
}
FILE_HISTORY_MENU::FILE_HISTORY_MENU( FILE_HISTORY& aHistory, wxString aClearText ) :
ACTION_MENU( false ),
m_fileHistory( aHistory ),
m_clearText( aClearText )
{
m_fileHistory.UseMenu( this );
buildMenu();
}
FILE_HISTORY_MENU::~FILE_HISTORY_MENU()
{
m_fileHistory.RemoveMenu( this );
}
void FILE_HISTORY_MENU::RefreshMenu()
{
// We have to manually delete all menu items before we rebuild the menu
for( int i = GetMenuItemCount() - 1; i >= 0; --i )
Destroy( FindItemByPosition( i ) );
buildMenu();
}
void FILE_HISTORY_MENU::buildMenu()
{
if( m_fileHistory.GetCount() == 0 )
{
// If the history is empty, we create an item to say there are no files
wxMenuItem* item = new wxMenuItem( this, wxID_ANY, _( "No Files" ) );
Append( item );
Enable( item->GetId(), false );
}
else
m_fileHistory.AddFilesToMenu( this );
wxMenuItem* clearItem = new wxMenuItem( this, ID_FILE_LIST_CLEAR, m_clearText );
AppendSeparator();
Append( clearItem );
Connect( ID_FILE_LIST_CLEAR, wxEVT_COMMAND_MENU_SELECTED,
wxMenuEventHandler( FILE_HISTORY_MENU::onClearEntries ), NULL, this );
}
void FILE_HISTORY_MENU::onClearEntries( wxMenuEvent& aEvent )
{
while( m_fileHistory.GetCount() > 0 )
m_fileHistory.RemoveFileFromHistory( 0 );
RefreshMenu();
}
ACTION_MENU* FILE_HISTORY_MENU::create() const
{
return new FILE_HISTORY_MENU( m_fileHistory, m_clearText );
}