204 lines
5.3 KiB
C++
204 lines
5.3 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2014 CERN
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* @author Maciej Suminski <maciej.suminski@cern.ch>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <tool/selection.h>
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#include <tool/selection_conditions.h>
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#include <functional>
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#include <eda_item.h>
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using namespace std::placeholders;
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bool SELECTION_CONDITIONS::NotEmpty( const SELECTION& aSelection )
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{
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return !aSelection.Empty();
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}
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bool SELECTION_CONDITIONS::Empty( const SELECTION& aSelection )
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{
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return aSelection.Empty();
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}
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bool SELECTION_CONDITIONS::Idle( const SELECTION& aSelection )
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{
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constexpr int busyMask = ( IS_NEW | IS_PASTED | IS_MOVING );
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return !aSelection.Front() || ( aSelection.Front()->GetEditFlags() & busyMask ) == 0;
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}
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bool SELECTION_CONDITIONS::IdleSelection( const SELECTION& aSelection )
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{
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return ( aSelection.Front() && aSelection.Front()->GetEditFlags() == 0 );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::HasType( KICAD_T aType )
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{
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return std::bind( &SELECTION_CONDITIONS::hasTypeFunc, _1, aType );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::HasTypes( std::vector<KICAD_T> aTypes )
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{
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return std::bind( &SELECTION_CONDITIONS::hasTypesFunc, _1, aTypes );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::OnlyTypes( std::vector<KICAD_T> aTypes )
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{
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return std::bind( &SELECTION_CONDITIONS::onlyTypesFunc, _1, aTypes );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::Count( int aNumber )
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{
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return std::bind( &SELECTION_CONDITIONS::countFunc, _1, aNumber );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::MoreThan( int aNumber )
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{
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return std::bind( &SELECTION_CONDITIONS::moreThanFunc, _1, aNumber );
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}
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SELECTION_CONDITION SELECTION_CONDITIONS::LessThan( int aNumber )
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{
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return std::bind( &SELECTION_CONDITIONS::lessThanFunc, _1, aNumber );
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}
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bool SELECTION_CONDITIONS::hasTypeFunc( const SELECTION& aSelection, KICAD_T aType )
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{
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if( aSelection.Empty() )
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return false;
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for( const EDA_ITEM* item : aSelection )
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{
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if( item->Type() == aType )
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return true;
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}
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return false;
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}
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bool SELECTION_CONDITIONS::hasTypesFunc( const SELECTION& aSelection, std::vector<KICAD_T> aTypes )
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{
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if( aSelection.Empty() )
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return false;
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for( const EDA_ITEM* item : aSelection )
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{
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if( item->IsType( aTypes ) )
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return true;
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}
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return false;
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}
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bool SELECTION_CONDITIONS::onlyTypesFunc( const SELECTION& aSelection, std::vector<KICAD_T> aTypes )
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{
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if( aSelection.Empty() )
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return false;
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for( const EDA_ITEM* item : aSelection )
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{
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if( !item->IsType( aTypes ) )
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return false;
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}
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return true;
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}
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bool SELECTION_CONDITIONS::countFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() == aNumber;
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}
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bool SELECTION_CONDITIONS::moreThanFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() > aNumber;
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}
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bool SELECTION_CONDITIONS::lessThanFunc( const SELECTION& aSelection, int aNumber )
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{
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return aSelection.Size() < aNumber;
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}
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SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return std::bind( &SELECTION_CONDITIONS::orFunc, aConditionA, aConditionB, _1 );
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}
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SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return std::bind( &SELECTION_CONDITIONS::andFunc, aConditionA, aConditionB, _1 );
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}
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SELECTION_CONDITION operator!( const SELECTION_CONDITION& aCondition )
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{
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return std::bind( &SELECTION_CONDITIONS::notFunc, aCondition, _1 );
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}
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SELECTION_CONDITION operator||( const SELECTION_CONDITION& aConditionA,
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SELECTION_BOOL aConditionB )
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{
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return std::bind( &SELECTION_CONDITIONS::orBoolFunc, aConditionA, std::ref( aConditionB ), _1 );
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}
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SELECTION_CONDITION operator||( SELECTION_BOOL aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return aConditionB || aConditionA;
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}
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SELECTION_CONDITION operator&&( const SELECTION_CONDITION& aConditionA,
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SELECTION_BOOL aConditionB )
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{
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return std::bind( &SELECTION_CONDITIONS::andBoolFunc, aConditionA, std::ref( aConditionB ), _1 );
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}
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SELECTION_CONDITION operator&&( SELECTION_BOOL aConditionA,
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const SELECTION_CONDITION& aConditionB )
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{
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return aConditionB && aConditionA;
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}
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