224 lines
9.1 KiB
C++
224 lines
9.1 KiB
C++
/*
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* This program source code file is part of KiCad, a free EDA CAD application.
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*
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* Copyright (C) 2015 Jean-Pierre Charras, jp.charras at wanadoo.fr
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* Copyright (C) 2012 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
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* Copyright (C) 2012 Wayne Stambaugh <stambaughw@gmail.com>
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* Copyright (C) 1992-2021 KiCad Developers, see AUTHORS.txt for contributors.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, you may find one here:
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* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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* or you may search the http://www.gnu.org website for the version 2 license,
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* or you may write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#include <pcb_edit_frame.h>
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#include <tool/tool_manager.h>
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#include <tools/pcb_selection_tool.h>
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#include <board_design_settings.h>
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#include <drawing_sheet/ds_data_model.h>
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#include <pcbplot.h>
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#include <pcb_painter.h>
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#include <project.h>
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#include <widgets/appearance_controls.h>
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#include <widgets/panel_selection_filter.h>
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#include <project/net_settings.h>
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#include <project/project_file.h>
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#include <project/project_local_settings.h>
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bool PCB_EDIT_FRAME::LoadProjectSettings()
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{
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PROJECT_FILE& project = Prj().GetProjectFile();
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PROJECT_LOCAL_SETTINGS& localSettings = Prj().GetLocalSettings();
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BASE_SCREEN::m_DrawingSheetFileName = project.m_BoardDrawingSheetFile;
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// Load the drawing sheet from the filename stored in BASE_SCREEN::m_DrawingSheetFileName.
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// If empty, or not existing, the default drawing sheet is loaded.
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wxString filename = DS_DATA_MODEL::ResolvePath( BASE_SCREEN::m_DrawingSheetFileName,
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Prj().GetProjectPath());
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if( !DS_DATA_MODEL::GetTheInstance().LoadDrawingSheet( filename ) )
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ShowInfoBarError( _( "Error loading drawing sheet." ), true );
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// Load render settings that aren't stored in PCB_DISPLAY_OPTIONS
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std::shared_ptr<NET_SETTINGS>& netSettings = project.NetSettings();
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KIGFX::RENDER_SETTINGS* rs = GetCanvas()->GetView()->GetPainter()->GetSettings();
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = static_cast<KIGFX::PCB_RENDER_SETTINGS*>( rs );
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NETINFO_LIST& nets = GetBoard()->GetNetInfo();
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std::set<int>& hiddenNets = renderSettings->GetHiddenNets();
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hiddenNets.clear();
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for( const wxString& hidden : localSettings.m_HiddenNets )
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{
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if( NETINFO_ITEM* net = nets.GetNetItem( hidden ) )
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hiddenNets.insert( net->GetNetCode() );
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}
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for( NETINFO_ITEM* net : nets )
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{
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if( localSettings.m_HiddenNetclasses.count( net->GetNetClass()->GetName() ) )
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hiddenNets.insert( net->GetNetCode() );
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}
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std::map<int, KIGFX::COLOR4D>& netColors = renderSettings->GetNetColorMap();
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netColors.clear();
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for( const auto& [ netname, color ] : netSettings->m_NetColorAssignments )
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{
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if( color != COLOR4D::UNSPECIFIED )
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{
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if( NETINFO_ITEM* net = GetBoard()->GetNetInfo().GetNetItem( netname ) )
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netColors[ net->GetNetCode() ] = color;
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}
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}
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std::map<wxString, KIGFX::COLOR4D>& netclassColors = renderSettings->GetNetclassColorMap();
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netclassColors.clear();
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for( const auto& [ name, netclass ] : netSettings->m_NetClasses )
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netclassColors[ name ] = netclass->GetPcbColor();
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m_appearancePanel->SetUserLayerPresets( project.m_LayerPresets );
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m_appearancePanel->SetUserViewports( project.m_Viewports );
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PCB_SELECTION_TOOL* selTool = GetToolManager()->GetTool<PCB_SELECTION_TOOL>();
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SELECTION_FILTER_OPTIONS& filterOpts = selTool->GetFilter();
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filterOpts = localSettings.m_SelectionFilter;
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m_selectionFilterPanel->SetCheckboxesFromFilter( filterOpts );
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PCB_DISPLAY_OPTIONS opts = GetDisplayOptions();
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opts.m_ContrastModeDisplay = localSettings.m_ContrastModeDisplay;
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opts.m_NetColorMode = localSettings.m_NetColorMode;
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opts.m_TrackOpacity = localSettings.m_TrackOpacity;
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opts.m_ViaOpacity = localSettings.m_ViaOpacity;
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opts.m_PadOpacity = localSettings.m_PadOpacity;
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opts.m_ZoneOpacity = localSettings.m_ZoneOpacity;
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opts.m_ZoneDisplayMode = localSettings.m_ZoneDisplayMode;
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opts.m_ImageOpacity = localSettings.m_ImageOpacity;
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// No refresh here: callers of LoadProjectSettings refresh later
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SetDisplayOptions( opts, false );
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BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
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bds.m_UseConnectedTrackWidth = localSettings.m_AutoTrackWidth;
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wxFileName fn( GetCurrentFileName() );
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fn.MakeRelativeTo( Prj().GetProjectPath() );
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LoadWindowState( fn.GetFullPath() );
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return true;
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}
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void PCB_EDIT_FRAME::SaveProjectSettings()
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{
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wxFileName fn = Prj().GetProjectFullName();
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// Check for the filename before checking IsWritable as this
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// will throw errors on bad names. Here, we just want to not
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// save the Settings if we don't have a name
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if( !fn.IsOk() )
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return;
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if( !fn.IsDirWritable() )
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return;
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PROJECT_FILE& project = Prj().GetProjectFile();
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PROJECT_LOCAL_SETTINGS& localSettings = Prj().GetLocalSettings();
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// TODO: Can this be pulled out of BASE_SCREEN?
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project.m_BoardDrawingSheetFile = BASE_SCREEN::m_DrawingSheetFileName;
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project.m_LayerPresets = m_appearancePanel->GetUserLayerPresets();
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project.m_Viewports = m_appearancePanel->GetUserViewports();
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RecordDRCExclusions();
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// Save appearance control settings
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localSettings.m_ActiveLayer = GetActiveLayer();
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localSettings.m_ActiveLayerPreset = m_appearancePanel->GetActiveLayerPreset();
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const PCB_DISPLAY_OPTIONS& displayOpts = GetDisplayOptions();
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localSettings.m_ContrastModeDisplay = displayOpts.m_ContrastModeDisplay;
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localSettings.m_NetColorMode = displayOpts.m_NetColorMode;
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localSettings.m_TrackOpacity = displayOpts.m_TrackOpacity;
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localSettings.m_ViaOpacity = displayOpts.m_ViaOpacity;
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localSettings.m_PadOpacity = displayOpts.m_PadOpacity;
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localSettings.m_ZoneOpacity = displayOpts.m_ZoneOpacity;
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localSettings.m_ZoneDisplayMode = displayOpts.m_ZoneDisplayMode;
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localSettings.m_ImageOpacity = displayOpts.m_ImageOpacity;
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// Save Design settings
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const BOARD_DESIGN_SETTINGS& bds = GetDesignSettings();
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localSettings.m_AutoTrackWidth = bds.m_UseConnectedTrackWidth;
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// Save render settings that aren't stored in PCB_DISPLAY_OPTIONS
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std::shared_ptr<NET_SETTINGS>& netSettings = project.NetSettings();
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KIGFX::RENDER_SETTINGS* rs = GetCanvas()->GetView()->GetPainter()->GetSettings();
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KIGFX::PCB_RENDER_SETTINGS* renderSettings = static_cast<KIGFX::PCB_RENDER_SETTINGS*>( rs );
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NETINFO_LIST& nets = GetBoard()->GetNetInfo();
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localSettings.m_HiddenNets.clear();
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for( int netcode : renderSettings->GetHiddenNets() )
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{
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if( NETINFO_ITEM* net = nets.GetNetItem( netcode ) )
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localSettings.m_HiddenNets.emplace_back( net->GetNetname() );
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}
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netSettings->m_NetColorAssignments.clear();
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for( const auto& [ netcode, color ] : renderSettings->GetNetColorMap() )
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{
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if( NETINFO_ITEM* net = nets.GetNetItem( netcode ) )
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netSettings->m_NetColorAssignments[ net->GetNetname() ] = color;
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}
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std::map<wxString, KIGFX::COLOR4D>& netclassColors = renderSettings->GetNetclassColorMap();
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// NOTE: this assumes netclasses will have already been updated, which I think is the case
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for( const auto& [ name, netclass ] : netSettings->m_NetClasses )
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{
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if( netclassColors.count( name ) )
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netclass->SetPcbColor( netclassColors.at( name ) );
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}
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PCB_SELECTION_TOOL* selTool = GetToolManager()->GetTool<PCB_SELECTION_TOOL>();
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SELECTION_FILTER_OPTIONS& filterOpts = selTool->GetFilter();
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localSettings.m_SelectionFilter = filterOpts;
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/**
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* The below automatically saves the project on exit, which is what we want to do if the project
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* already exists. If the project doesn't already exist, we don't want to create it through
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* this function call, because this will happen automatically when the user exits even if they
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* didn't save a new board with a valid filename (usually an imported board).
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*
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* The explicit save action in PCB_EDIT_FRAME::SavePcbFile will call SaveProject directly,
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* so if the user does choose to save the board, the project file will get created then.
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*/
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if( !Prj().IsNullProject() && fn.Exists() )
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GetSettingsManager()->SaveProject();
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}
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