package civilengineering.eventhandlers import civilengineering.util.Util.antiping import civilengineering.bridge.ApiMessage import civilengineering.bridge.MessageHandler import civilengineering.cfg import net.minecraft.entity.player.EntityPlayer import net.minecraftforge.event.entity.living.LivingDeathEvent import net.minecraftforge.fml.common.eventhandler.SubscribeEvent class DeathEventHandler { @SubscribeEvent fun handleLivingDeathEvent(event: LivingDeathEvent) { if (cfg!!.relay.deathEvents) { val entity = event.entityLiving if (entity is EntityPlayer) { var message: String = entity.getCombatTracker().deathMessage.unformattedText MessageHandler.transmit(ApiMessage(username = "Server", text = message.antiping())) } } } }