Made audio-focus calls respect mute state.
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bc4f0c699f
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@ -1082,7 +1082,7 @@ public final class Player implements PlaybackListener, Listener {
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UIs.call(PlayerUi::onPrepared);
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UIs.call(PlayerUi::onPrepared);
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if (playWhenReady) {
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if (playWhenReady && !isMuted()) {
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audioReactor.requestAudioFocus();
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audioReactor.requestAudioFocus();
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}
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}
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}
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}
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@ -1223,6 +1223,11 @@ public final class Player implements PlaybackListener, Listener {
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public void toggleMute() {
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public void toggleMute() {
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final boolean wasMuted = isMuted();
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final boolean wasMuted = isMuted();
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simpleExoPlayer.setVolume(wasMuted ? 1 : 0);
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simpleExoPlayer.setVolume(wasMuted ? 1 : 0);
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if (wasMuted) {
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audioReactor.requestAudioFocus();
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} else {
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audioReactor.abandonAudioFocus();
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}
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UIs.call(playerUi -> playerUi.onMuteUnmuteChanged(!wasMuted));
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UIs.call(playerUi -> playerUi.onMuteUnmuteChanged(!wasMuted));
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notifyPlaybackUpdateToListeners();
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notifyPlaybackUpdateToListeners();
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}
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}
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@ -1620,7 +1625,9 @@ public final class Player implements PlaybackListener, Listener {
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return;
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return;
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}
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}
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audioReactor.requestAudioFocus();
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if (!isMuted()) {
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audioReactor.requestAudioFocus();
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}
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if (currentState == STATE_COMPLETED) {
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if (currentState == STATE_COMPLETED) {
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if (playQueue.getIndex() == 0) {
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if (playQueue.getIndex() == 0) {
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