update status in README
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README.md
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README.md
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@ -141,8 +141,7 @@ let's show the match (assuming the project ID from the status command is `1`)
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crossfire-client show 1
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crossfire-client show 1
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```
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```
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aaaaand yeah that's all for now. smp is not supported yet. stdio mode is also not supported yet.
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aaaaand yeah that's all for now. lots of stuff still probably broken tbh
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lots of stuff still probably broken tbh
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contributions welcome,,,,
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contributions welcome,,,,
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## status
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## status
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@ -153,15 +152,15 @@ contributions welcome,,,,
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- ✅ basic manipulation functions
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- ✅ basic manipulation functions
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- ✅ representation of input space as a flat integer
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- ✅ representation of input space as a flat integer
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- ✅ #lang for configuration/definitions
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- ✅ #lang for configuration/definitions
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- (input) mode
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- ✅ (input) mode
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- stdio: user program gets input by stdio, integers separated by space, one per line
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- ✅ stdio: user program gets input by stdio, integers separated by space, one per line
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- callback: input generator compiled into user program, user main calls `crossfire_main`
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- ✅ callback: input generator compiled into user program, user main calls `crossfire_main`
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with callback function that returns true or false
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with callback function that returns true or false
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- other modes??
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- other modes??
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- SMP: performed by crossfire or performed by the user code
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- ✅ SMP: performed by crossfire or performed by the user code
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- "performed by user code" can also mean GPU, for example
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- "performed by user code" can also mean GPU, for example
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- 🚧 codegen for input generator (in C)
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- ✅ codegen for input generator (in C)
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- 🚧 stdio mode
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- ✅ stdio mode
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- ✅ callback mode
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- ✅ callback mode
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- ✅ success reporting mechanism
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- ✅ success reporting mechanism
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- low priority: configurable "character" type -- currently a "character" is a uint64\_t
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- low priority: configurable "character" type -- currently a "character" is a uint64\_t
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@ -171,7 +170,7 @@ contributions welcome,,,,
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- ✅ dynamic slicing and scheduling based on agents' reported work rate
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- ✅ dynamic slicing and scheduling based on agents' reported work rate
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- low priority: randomized input space distribution
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- low priority: randomized input space distribution
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- low priority: store common configuration templates for clients
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- low priority: store common configuration templates for clients
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- low priority: track upload/download progress
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- ✅ low priority: track upload/download progress
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- ✅ streaming interface for file transfers
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- ✅ streaming interface for file transfers
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- ✅ accept submitted projects (with client-compiled input generator) and distribute to agents
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- ✅ accept submitted projects (with client-compiled input generator) and distribute to agents
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- ✅ low priority: support for multiple architectures
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- ✅ low priority: support for multiple architectures
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@ -181,17 +180,17 @@ contributions welcome,,,,
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### agent: accept and run jobs
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### agent: accept and run jobs
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- ✅ securely connect to server
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- ✅ securely connect to server
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- ✅ retrieve assigned tasks
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- ✅ retrieve assigned tasks
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- handle smp correctly
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- ✅ handle smp correctly
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- ✅ report completions
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- ✅ report completions
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- 🚧 report errors
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- 🚧 report errors
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- errors are reported but detailed output is not currently uploaded
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- ✅ report successes
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- ✅ report successes
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- low priority: defer to external brute force program (eg, hashcat on GPU)
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- low priority: defer to external brute force program (eg, hashcat on GPU)
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- this could be implemented on top of the existing project format
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- this could be implemented on top of the existing project format
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- low priority: support finding _all_ matching inputs for a project, rather than just the first one
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- ✅ low priority: support finding _all_ matching inputs for a project, rather than just the first one
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- the architecture currently doesn't stop on the first match so it could be a thing
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### client: submit jobs and view progress
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### client: submit jobs and view progress
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- ✅securely connect to server
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- ✅ securely connect to server
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- command line interface
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- command line interface
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- ✅ `crossfire new`: create new crossfire project
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- ✅ `crossfire new`: create new crossfire project
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- ✅ `crossfire generate`: updates autogenerated files in a project
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- ✅ `crossfire generate`: updates autogenerated files in a project
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