jiti-meet/ios/app/broadcast-extension/SocketConnection.swift

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/*
* Copyright @ 2021-present 8x8, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import Foundation
class SocketConnection: NSObject {
var didOpen: (() -> Void)?
var didClose: ((Error?) -> Void)?
var streamHasSpaceAvailable: (() -> Void)?
private let filePath: String
private var socketHandle: Int32 = -1
private var address: sockaddr_un?
private var inputStream: InputStream?
private var outputStream: OutputStream?
private var networkQueue: DispatchQueue?
private var shouldKeepRunning = false
init?(filePath path: String) {
filePath = path
socketHandle = Darwin.socket(AF_UNIX, SOCK_STREAM, 0)
guard socketHandle != -1 else {
print("failure: create socket")
return nil
}
}
func open() -> Bool {
print("open socket connection")
guard FileManager.default.fileExists(atPath: filePath) else {
print("failure: socket file missing")
return false
}
guard setupAddress() == true else {
return false
}
guard connectSocket() == true else {
return false
}
setupStreams()
inputStream?.open()
outputStream?.open()
return true
}
func close() {
unscheduleStreams()
inputStream?.delegate = nil
outputStream?.delegate = nil
inputStream?.close()
outputStream?.close()
inputStream = nil
outputStream = nil
}
func writeToStream(buffer: UnsafePointer<UInt8>, maxLength length: Int) -> Int {
return outputStream?.write(buffer, maxLength: length) ?? 0
}
}
extension SocketConnection: StreamDelegate {
func stream(_ aStream: Stream, handle eventCode: Stream.Event) {
switch eventCode {
case .openCompleted:
print("client stream open completed")
if aStream == outputStream {
didOpen?()
}
case .hasBytesAvailable:
if aStream == inputStream {
var buffer: UInt8 = 0
let numberOfBytesRead = inputStream?.read(&buffer, maxLength: 1)
if numberOfBytesRead == 0 && aStream.streamStatus == .atEnd {
print("server socket closed")
close()
notifyDidClose(error: nil)
}
}
case .hasSpaceAvailable:
if aStream == outputStream {
streamHasSpaceAvailable?()
}
case .errorOccurred:
2022-08-30 14:21:58 +00:00
print("client stream error occurred: \(String(describing: aStream.streamError))")
close()
notifyDidClose(error: aStream.streamError)
default:
break
}
}
}
private extension SocketConnection {
func setupAddress() -> Bool {
var addr = sockaddr_un()
guard filePath.count < MemoryLayout.size(ofValue: addr.sun_path) else {
print("failure: fd path is too long")
return false
}
_ = withUnsafeMutablePointer(to: &addr.sun_path.0) { ptr in
filePath.withCString {
strncpy(ptr, $0, filePath.count)
}
}
address = addr
return true
}
func connectSocket() -> Bool {
guard var addr = address else {
return false
}
let status = withUnsafePointer(to: &addr) { ptr in
ptr.withMemoryRebound(to: sockaddr.self, capacity: 1) {
Darwin.connect(socketHandle, $0, socklen_t(MemoryLayout<sockaddr_un>.size))
}
}
guard status == noErr else {
print("failure: \(status)")
return false
}
return true
}
func setupStreams() {
var readStream: Unmanaged<CFReadStream>?
var writeStream: Unmanaged<CFWriteStream>?
CFStreamCreatePairWithSocket(kCFAllocatorDefault, socketHandle, &readStream, &writeStream)
inputStream = readStream?.takeRetainedValue()
inputStream?.delegate = self
inputStream?.setProperty(kCFBooleanTrue, forKey: Stream.PropertyKey(kCFStreamPropertyShouldCloseNativeSocket as String))
outputStream = writeStream?.takeRetainedValue()
outputStream?.delegate = self
outputStream?.setProperty(kCFBooleanTrue, forKey: Stream.PropertyKey(kCFStreamPropertyShouldCloseNativeSocket as String))
scheduleStreams()
}
func scheduleStreams() {
shouldKeepRunning = true
networkQueue = DispatchQueue.global(qos: .userInitiated)
networkQueue?.async { [weak self] in
self?.inputStream?.schedule(in: .current, forMode: .common)
self?.outputStream?.schedule(in: .current, forMode: .common)
var isRunning = false
repeat {
isRunning = self?.shouldKeepRunning ?? false && RunLoop.current.run(mode: .default, before: .distantFuture)
} while (isRunning)
}
}
func unscheduleStreams() {
networkQueue?.sync { [weak self] in
self?.inputStream?.remove(from: .current, forMode: .common)
self?.outputStream?.remove(from: .current, forMode: .common)
}
shouldKeepRunning = false
}
func notifyDidClose(error: Error?) {
if didClose != nil {
didClose?(error)
}
}
}