jiti-meet/modules/UI/audio_levels/AudioLevels.js

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/* global interfaceConfig */
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import UIUtil from "../util/UIUtil";
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/**
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* Responsible for drawing audio levels.
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*/
const AudioLevels = {
/**
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* The number of dots per class. We have 2 classes of dots "top" and
* "bottom". The total number of dots will be twice the below value.
*/
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_AUDIO_LEVEL_DOTS: 3,
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/**
* Creates the audio level indicator span element.
*
* @return {Element} the document element representing audio levels
*/
createThumbnailAudioLevelIndicator() {
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let audioSpan = document.createElement('span');
audioSpan.className = 'audioindicator';
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for (let i = 0; i < this._AUDIO_LEVEL_DOTS*2; i++) {
var audioDot = document.createElement('span');
audioDot.className = (i < this._AUDIO_LEVEL_DOTS)
? "audiodot-top"
: "audiodot-bottom";
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audioSpan.appendChild(audioDot);
}
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return audioSpan;
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},
/**
* Updates the audio level UI for the given id.
*
* @param id id of the user for whom we draw the audio level
* @param audioLevel the newAudio level to render
*/
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updateThumbnailAudioLevel (id, audioLevel) {
let audioSpan = document.getElementById(id)
.getElementsByClassName("audioindicator");
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if (audioSpan && audioSpan.length > 0)
audioSpan = audioSpan[0];
else
return;
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let audioTopDots
= audioSpan.getElementsByClassName("audiodot-top");
let audioBottomDots
= audioSpan.getElementsByClassName("audiodot-bottom");
let coloredDots = Math.round(this._AUDIO_LEVEL_DOTS*audioLevel);
let topColoredDots = this._AUDIO_LEVEL_DOTS - coloredDots;
for (let i = 0; i < audioTopDots.length; i++) {
if (i < topColoredDots)
audioTopDots[i].style.opacity = 0;
else if (i === topColoredDots && topColoredDots > 0)
audioTopDots[i].style.opacity = 0.5;
else
audioTopDots[i].style.opacity = 1;
}
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for (let i = 0; i < audioBottomDots.length; i++) {
if (i < coloredDots)
audioBottomDots[i].style.opacity = 1;
else if (i === coloredDots && coloredDots > 0)
audioBottomDots[i].style.opacity = 0.5;
else
audioBottomDots[i].style.opacity = 0;
}
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},
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/**
* Updates the audio level of the large video.
*
* @param audioLevel the new audio level to set.
*/
updateLargeVideoAudioLevel(elementId, audioLevel) {
let element = document.getElementById(elementId);
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if(!UIUtil.isVisible(element))
return;
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let level = parseFloat(audioLevel);
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level = isNaN(level) ? 0 : level;
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let shadowElement = element.getElementsByClassName("dynamic-shadow");
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if (shadowElement && shadowElement.length > 0)
shadowElement = shadowElement[0];
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shadowElement.style.boxShadow = this._updateLargeVideoShadow(level);
},
/**
* Updates the large video shadow effect.
*/
_updateLargeVideoShadow (level) {
var scale = 2,
// Internal circle audio level.
int = {
level: level > 0.15 ? 20 : 0,
color: interfaceConfig.AUDIO_LEVEL_PRIMARY_COLOR
},
// External circle audio level.
ext = {
level: (int.level * scale * level + int.level).toFixed(0),
color: interfaceConfig.AUDIO_LEVEL_SECONDARY_COLOR
};
// Internal blur.
int.blur = int.level ? 2 : 0;
// External blur.
ext.blur = ext.level ? 6 : 0;
return [
`0 0 ${ int.blur }px ${ int.level }px ${ int.color }`,
`0 0 ${ ext.blur }px ${ ext.level }px ${ ext.color }`
].join(', ');
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}
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};
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export default AudioLevels;