2016-06-13 21:11:44 +00:00
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/* global $ */
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/**
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* Shows ring overlay
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*/
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class RingOverlay {
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/**
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* @param callee instance of User class from TokenData.js
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*/
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constructor(callee) {
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this.callee = callee;
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this._buildHtml();
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this.audio = $("#ring_overlay_ringing");
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this.audio[0].play();
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this._setAudioTimeout();
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}
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/**
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* Builds and appends the ring overlay to the html document
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*/
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_buildHtml() {
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$("body").append("<div class='overlay_container' >" +
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"<div class='overlay' /><div class='overlay_content'>" +
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"<img class='overlay_avatar' src='" +
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this.callee.getAvatarUrl() + "' />" +
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"<span data-i18n='calling' data-i18n-options='" +
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JSON.stringify({name: this.callee.getName()}) +
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"' class='overlay_text'>Calling " +
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this.callee.getName() + "...</span></div>" +
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"<audio id='ring_overlay_ringing' src='/sounds/ring.ogg' /></div>");
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}
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/**
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* Sets the interval that is going to play the ringing sound.
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*/
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_setAudioTimeout() {
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this.interval = setInterval( () => {
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this.audio[0].play();
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}, 5000);
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}
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/**
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* Destroys and clears all the objects (html elements and audio interval)
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* related to the ring overlay.
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*/
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destroy() {
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if(this.interval)
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clearInterval(this.interval);
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$(".overlay_container").remove();
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}
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}
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/**
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* Store the current ring overlay instance.
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* Note: We want to have only 1 instance at a time.
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*/
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let overlay = null;
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export default {
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/**
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* Shows the ring overlay for the passed callee.
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* @param callee {class User} the callee. Instance of User class from
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* TokenData.js
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*/
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show(callee) {
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if(overlay) {
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this.hide();
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}
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overlay = new RingOverlay(callee);
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},
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/**
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* Hides the ring overlay. Destroys all the elements related to the ring
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* overlay.
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*/
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hide() {
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if(!overlay)
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return false;
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overlay.destroy();
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overlay = null;
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return true;
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2016-08-01 20:21:23 +00:00
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},
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/**
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* Checks whether or not the ring overlay is currently displayed.
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*
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* @returns {boolean} true if the ring overlay is currently displayed or
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* false otherwise.
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*/
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isDisplayed () {
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return overlay !== null;
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2016-06-13 21:11:44 +00:00
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}
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};
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