jiti-meet/react/features/lobby/reducer.ts

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import { CONFERENCE_JOINED, CONFERENCE_LEFT, SET_PASSWORD } from '../base/conference/actionTypes';
import { IParticipant } from '../base/participants/types';
import ReducerRegistry from '../base/redux/ReducerRegistry';
import {
KNOCKING_PARTICIPANT_ARRIVED_OR_UPDATED,
KNOCKING_PARTICIPANT_LEFT,
REMOVE_LOBBY_CHAT_WITH_MODERATOR,
SET_KNOCKING_STATE,
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SET_LOBBY_MODE_ENABLED,
SET_LOBBY_PARTICIPANT_CHAT_STATE,
SET_LOBBY_VISIBILITY,
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SET_PASSWORD_JOIN_FAILED
} from './actionTypes';
const DEFAULT_STATE = {
knocking: false,
knockingParticipants: [],
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lobbyEnabled: false,
lobbyVisible: false,
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passwordJoinFailed: false
};
interface IKnockingParticipant extends IParticipant {
chattingWithModerator?: string;
}
export interface ILobbyState {
knocking: boolean;
knockingParticipants: IKnockingParticipant[];
lobbyEnabled: boolean;
lobbyVisible: boolean;
passwordJoinFailed: boolean;
}
/**
* Reduces redux actions which affect the display of notifications.
*
* @param {Object} state - The current redux state.
* @param {Object} action - The redux action to reduce.
* @returns {Object} The next redux state which is the result of reducing the
* specified {@code action}.
*/
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ReducerRegistry.register<ILobbyState>('features/lobby', (state = DEFAULT_STATE, action): ILobbyState => {
switch (action.type) {
case CONFERENCE_JOINED:
case CONFERENCE_LEFT:
return {
...state,
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knocking: false,
passwordJoinFailed: false
};
case KNOCKING_PARTICIPANT_ARRIVED_OR_UPDATED:
return _knockingParticipantArrivedOrUpdated(action.participant, state);
case KNOCKING_PARTICIPANT_LEFT:
return {
...state,
knockingParticipants: state.knockingParticipants.filter(p => p.id !== action.id)
};
case SET_KNOCKING_STATE:
return {
...state,
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knocking: action.knocking,
passwordJoinFailed: false
};
case SET_LOBBY_MODE_ENABLED:
return {
...state,
lobbyEnabled: action.enabled
};
case SET_LOBBY_VISIBILITY:
return {
...state,
lobbyVisible: action.visible
};
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case SET_PASSWORD:
return {
...state,
passwordJoinFailed: false
};
case SET_PASSWORD_JOIN_FAILED:
return {
...state,
passwordJoinFailed: action.failed
};
case SET_LOBBY_PARTICIPANT_CHAT_STATE:
return {
...state,
knockingParticipants: state.knockingParticipants.map(participant => {
if (participant.id === action.participant.id) {
return {
...participant,
chattingWithModerator: action.moderator.id
};
}
return participant;
})
};
case REMOVE_LOBBY_CHAT_WITH_MODERATOR:
return {
...state,
knockingParticipants: state.knockingParticipants.map(participant => {
if (participant.chattingWithModerator === action.moderatorId) {
return {
...participant,
chattingWithModerator: undefined
};
}
return participant;
})
};
}
return state;
});
/**
* Stores or updates a knocking participant.
*
* @param {Object} participant - The arrived or updated knocking participant.
* @param {Object} state - The current Redux state of the feature.
* @returns {Object}
*/
function _knockingParticipantArrivedOrUpdated(participant: IKnockingParticipant, state: ILobbyState) {
let existingParticipant = state.knockingParticipants.find(p => p.id === participant.id);
existingParticipant = {
...existingParticipant,
...participant
};
return {
...state,
knockingParticipants: [
...state.knockingParticipants.filter(p => p.id !== participant.id),
existingParticipant
]
};
}