2016-10-05 14:36:59 +00:00
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import React, { Component } from 'react';
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import { trackVideoStarted } from '../../tracks';
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import { shouldRenderVideoTrack } from '../functions';
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import { Video } from './_';
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/**
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* Component that renders video element for a specified video track.
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*
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* @abstract
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*/
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export class AbstractVideoTrack extends Component {
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2016-12-01 01:52:39 +00:00
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/**
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* AbstractVideoTrack component's property types.
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*
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* @static
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*/
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static propTypes = {
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dispatch: React.PropTypes.func,
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videoTrack: React.PropTypes.object,
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waitForVideoStarted: React.PropTypes.bool,
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/**
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* The z-order of the Video of AbstractVideoTrack in the stacking space
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* of all Videos. For more details, refer to the zOrder property of the
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* Video class for React Native.
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*/
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zOrder: React.PropTypes.number
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}
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2016-10-05 14:36:59 +00:00
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/**
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* Initializes a new AbstractVideoTrack instance.
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*
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* @param {Object} props - The read-only properties with which the new
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* instance is to be initialized.
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*/
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constructor(props) {
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super(props);
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this.state = {
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videoTrack: _falsy2null(props.videoTrack)
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};
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// Bind event handlers so they are only bound once for every instance.
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this._onVideoPlaying = this._onVideoPlaying.bind(this);
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}
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/**
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* Implements React's {@link Component#componentWillReceiveProps()}.
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*
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* @inheritdoc
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* @param {Object} nextProps - The read-only props which this Component will
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* receive.
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* @returns {void}
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*/
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componentWillReceiveProps(nextProps) {
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const oldValue = this.state.videoTrack;
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const newValue = _falsy2null(nextProps.videoTrack);
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if (oldValue !== newValue) {
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this._setVideoTrack(newValue);
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}
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}
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/**
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* Implements React's {@link Component#render()}.
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*
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* @inheritdoc
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* @returns {ReactElement}
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*/
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render() {
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const videoTrack = this.state.videoTrack;
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let render;
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if (this.props.waitForVideoStarted) {
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// That's the complex case: we have to wait for onPlaying before we
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// render videoTrack. The complexity comes from the fact that
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// onPlaying will come after we render videoTrack.
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if (shouldRenderVideoTrack(videoTrack, true)) {
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// It appears that onPlaying has come for videoTrack already.
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// Most probably, another render has already passed through the
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// else clause bellow already.
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render = true;
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} else if (shouldRenderVideoTrack(videoTrack, false)
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&& !videoTrack.videoStarted) {
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// XXX Unfortunately, onPlaying has not come for videoTrack yet.
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// We have to render in order to give onPlaying a chance to
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// come.
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render = true;
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}
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} else {
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// That's the simple case: we don't have to wait for onPlaying
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// before we render videoTrack
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render = shouldRenderVideoTrack(videoTrack, false);
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}
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const stream
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= render ? videoTrack.jitsiTrack.getOriginalStream() : null;
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return (
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<Video
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2017-04-05 05:18:41 +00:00
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mirror = { videoTrack && videoTrack.mirror }
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2016-10-05 14:36:59 +00:00
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onPlaying = { this._onVideoPlaying }
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stream = { stream }
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zOrder = { this.props.zOrder } />
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);
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}
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/**
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* Handler for case when video starts to play.
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*
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* @private
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* @returns {void}
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*/
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_onVideoPlaying() {
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const videoTrack = this.props.videoTrack;
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if (videoTrack && !videoTrack.videoStarted) {
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this.props.dispatch(trackVideoStarted(videoTrack.jitsiTrack));
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}
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}
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/**
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* Sets a specific video track to be rendered by this instance.
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*
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* @param {Track} videoTrack - The video track to be rendered by this
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* instance.
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* @protected
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* @returns {void}
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*/
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_setVideoTrack(videoTrack) {
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this.setState({ videoTrack });
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}
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}
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/**
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* Returns null if a specific value is falsy; otherwise, returns the specified
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* value.
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*
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* @param {*} value - The value to return if it is not falsy.
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* @returns {*} If the specified value is falsy, null; otherwise, the specified
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* value.
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*/
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function _falsy2null(value) {
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return value || null;
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}
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