Do not handle the actual error message yet
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@ -1151,7 +1151,7 @@ export default {
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room.on(ConferenceEvents.RECORDER_STATE_CHANGED, (status, error) => {
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console.log("Received recorder status change: ", status, error);
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APP.UI.updateRecordingState(status, error);
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APP.UI.updateRecordingState(status);
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});
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room.on(ConferenceEvents.USER_STATUS_CHANGED, function (id, status) {
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@ -1006,8 +1006,8 @@ UI.requestFeedback = function () {
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});
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};
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UI.updateRecordingState = function (state, error) {
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Recording.updateRecordingState(state, error);
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UI.updateRecordingState = function (state) {
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Recording.updateRecordingState(state);
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};
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UI.notifyTokenAuthFailed = function () {
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@ -348,7 +348,7 @@ var Recording = {
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* Updates the recording state UI.
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* @param recordingState gives us the current recording state
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*/
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updateRecordingState(recordingState, error) {
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updateRecordingState(recordingState) {
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// I'm the recorder, so I don't want to see any UI related to states.
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if (config.iAmRecorder)
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return;
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@ -357,14 +357,14 @@ var Recording = {
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if (!recordingState || this.currentState === recordingState)
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return;
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this.updateRecordingUI(recordingState, error);
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this.updateRecordingUI(recordingState);
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},
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/**
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* Sets the state of the recording button.
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* @param recordingState gives us the current recording state
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*/
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updateRecordingUI (recordingState, error) {
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updateRecordingUI (recordingState) {
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let buttonSelector = $('#toolbar_button_record');
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let oldState = this.currentState;
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@ -417,7 +417,6 @@ var Recording = {
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buttonSelector.addClass(this.baseClass);
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this._updateStatusLabel(this.recordingErrorKey, true);
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console.log("Recording failed for the following reason: ", error);
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}
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let labelSelector = $('#recordingLabel');
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