fix(tile-view): disable tile view on pin, unpin all on view enter
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@ -0,0 +1,39 @@
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import {
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PIN_PARTICIPANT,
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getPinnedParticipant,
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pinParticipant
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} from '../base/participants';
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import { MiddlewareRegistry } from '../base/redux';
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import { SET_TILE_VIEW } from './actionTypes';
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import { setTileView } from './actions';
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/**
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* Middleware which intercepts actions and updates tile view related state.
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*
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* @param {Store} store - The redux store.
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* @returns {Function}
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*/
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MiddlewareRegistry.register(store => next => action => {
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switch (action.type) {
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case PIN_PARTICIPANT: {
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const isPinning = Boolean(action.participant.id);
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const { tileViewEnabled } = store.getState()['features/video-layout'];
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if (isPinning && tileViewEnabled) {
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store.dispatch(setTileView(false));
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}
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break;
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}
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case SET_TILE_VIEW:
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if (getPinnedParticipant(store.getState()) && action.enabled) {
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store.dispatch(pinParticipant(null));
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}
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break;
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}
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return next(action);
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});
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@ -0,0 +1 @@
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import './middleware.any';
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@ -17,6 +17,7 @@ import { TRACK_ADDED } from '../base/tracks';
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import { SET_FILMSTRIP_VISIBLE } from '../filmstrip';
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import { SET_TILE_VIEW } from './actionTypes';
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import './middleware.any';
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declare var APP: Object;
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