[RN] Add button to toggle raised hand

This commit is contained in:
Bettenbuk Zoltan 2019-03-27 14:47:19 +01:00 committed by Saúl Ibarra Corretgé
parent e65918564b
commit 2dc59b9ea0
2 changed files with 115 additions and 0 deletions

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@ -18,6 +18,7 @@ import { ClosedCaptionButton } from '../../../subtitles';
import { TileViewButton } from '../../../video-layout';
import AudioOnlyButton from './AudioOnlyButton';
import RaiseHandButton from './RaiseHandButton';
import ToggleCameraButton from './ToggleCameraButton';
declare var __DEV__;
@ -95,6 +96,7 @@ class OverflowMenu extends Component<Props> {
<LiveStreamButton { ...buttonProps } />
<TileViewButton { ...buttonProps } />
<InviteButton { ...buttonProps } />
<RaiseHandButton { ...buttonProps } />
</BottomSheet>
);
}

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@ -0,0 +1,113 @@
// @flow
import { type Dispatch } from 'redux';
import {
createToolbarEvent,
sendAnalytics
} from '../../../analytics';
import { translate } from '../../../base/i18n';
import {
getLocalParticipant,
participantUpdated
} from '../../../base/participants';
import { connect } from '../../../base/redux';
import { AbstractButton } from '../../../base/toolbox';
import type { AbstractButtonProps } from '../../../base/toolbox';
/**
* The type of the React {@code Component} props of {@link RaiseHandButton}.
*/
type Props = AbstractButtonProps & {
/**
* The local participant.
*/
_localParticipant: Object,
/**
* Whether the participant raused their hand or not.
*/
_raisedHand: boolean,
/**
* The redux {@code dispatch} function.
*/
dispatch: Dispatch<any>
};
/**
* An implementation of a button to raise or lower hand.
*/
class RaiseHandButton extends AbstractButton<Props, *> {
accessibilityLabel = 'toolbar.accessibilityLabel.raiseHand';
iconName = 'raised-hand';
label = 'toolbar.raiseYourHand';
toggledIconName = 'raised-hand';
toggledLabel = 'toolbar.lowerYourHand';
/**
* Handles clicking / pressing the button.
*
* @override
* @protected
* @returns {void}
*/
_handleClick() {
this._toggleRaisedHand();
}
/**
* Indicates whether this button is in toggled state or not.
*
* @override
* @protected
* @returns {boolean}
*/
_isToggled() {
return this.props._raisedHand;
}
/**
* Toggles the rased hand status of the local participant.
*
* @returns {void}
*/
_toggleRaisedHand() {
const enable = !this.props._raisedHand;
sendAnalytics(createToolbarEvent('raise.hand', { enable }));
this.props.dispatch(participantUpdated({
// XXX Only the local participant is allowed to update without
// stating the JitsiConference instance (i.e. participant property
// `conference` for a remote participant) because the local
// participant is uniquely identified by the very fact that there is
// only one local participant.
id: this.props._localParticipant.id,
local: true,
raisedHand: enable
}));
}
}
/**
* Maps part of the Redux state to the props of this component.
*
* @param {Object} state - The Redux state.
* @private
* @returns {{
* _raisedHand: boolean
* }}
*/
function _mapStateToProps(state): Object {
const _localParticipant = getLocalParticipant(state);
return {
_localParticipant,
_raisedHand: _localParticipant.raisedHand
};
}
export default translate(connect(_mapStateToProps)(RaiseHandButton));