Add pinch zoom functionality
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@ -49,6 +49,18 @@ export const SET_VIDEO_AVAILABLE = Symbol('SET_VIDEO_AVAILABLE');
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*/
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export const SET_VIDEO_MUTED = Symbol('SET_VIDEO_MUTED');
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/**
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* The type of (redux) action to store the last video {@link Transform} applied
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* to a stream.
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*
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* {
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* type: STORE_VIDEO_TRANSFORM,
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* streamId: string,
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* transform: Transform
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* }
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*/
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export const STORE_VIDEO_TRANSFORM = Symbol('STORE_VIDEO_TRANSFORM');
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/**
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* The type of (redux) action to toggle the local video camera facing mode. In
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* contrast to SET_CAMERA_FACING_MODE, allows the toggling to be optimally
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@ -8,6 +8,7 @@ import {
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SET_CAMERA_FACING_MODE,
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SET_VIDEO_AVAILABLE,
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SET_VIDEO_MUTED,
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STORE_VIDEO_TRANSFORM,
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TOGGLE_CAMERA_FACING_MODE
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} from './actionTypes';
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import { CAMERA_FACING_MODE, VIDEO_MUTISM_AUTHORITY } from './constants';
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@ -112,6 +113,26 @@ export function setVideoMuted(
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};
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}
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/**
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* Creates an action to store the last video {@link Transform} applied to a
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* stream.
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*
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* @param {string} streamId - The ID of the stream.
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* @param {Object} transform - The {@code Transform} to store.
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* @returns {{
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* type: STORE_VIDEO_TRANSFORM,
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* streamId: string,
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* transform: Object
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* }}
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*/
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export function storeVideoTransform(streamId: string, transform: Object) {
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return {
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type: STORE_VIDEO_TRANSFORM,
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streamId,
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transform
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};
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}
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/**
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* Toggles the camera facing mode. Most commonly, for example, mobile devices
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* such as phones have a front/user-facing and a back/environment-facing
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@ -36,7 +36,12 @@ export default class AbstractVideoTrack extends Component {
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* of all Videos. For more details, refer to the zOrder property of the
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* Video class for React Native.
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*/
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zOrder: PropTypes.number
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zOrder: PropTypes.number,
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/**
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* Indicates whether zooming (pinch to zoom and/or drag) is enabled.
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*/
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zoomEnabled: PropTypes.bool
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};
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/**
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@ -80,7 +85,7 @@ export default class AbstractVideoTrack extends Component {
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* @returns {ReactElement}
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*/
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render() {
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const videoTrack = this.state.videoTrack;
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const { videoTrack } = this.state;
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let render;
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if (this.props.waitForVideoStarted) {
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@ -108,13 +113,21 @@ export default class AbstractVideoTrack extends Component {
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const stream
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= render ? videoTrack.jitsiTrack.getOriginalStream() : null;
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// Actual zoom is currently only enabled if the stream is a desktop
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// stream.
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const zoomEnabled
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= this.props.zoomEnabled
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&& stream
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&& videoTrack.videoType === 'desktop';
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return (
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<Video
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mirror = { videoTrack && videoTrack.mirror }
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onPlaying = { this._onVideoPlaying }
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onPress = { this.props.onPress }
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stream = { stream }
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zOrder = { this.props.zOrder } />
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zOrder = { this.props.zOrder }
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zoomEnabled = { zoomEnabled } />
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);
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}
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@ -125,7 +138,7 @@ export default class AbstractVideoTrack extends Component {
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* @returns {void}
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*/
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_onVideoPlaying() {
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const videoTrack = this.props.videoTrack;
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const { videoTrack } = this.props;
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if (videoTrack && !videoTrack.videoStarted) {
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this.props.dispatch(trackVideoStarted(videoTrack.jitsiTrack));
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@ -4,9 +4,8 @@ import PropTypes from 'prop-types';
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import React, { Component } from 'react';
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import { RTCView } from 'react-native-webrtc';
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import { Pressable } from '../../../react';
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import styles from './styles';
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import VideoTransform from './VideoTransform';
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/**
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* The React Native {@link Component} which is similar to Web's
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@ -54,7 +53,12 @@ export default class Video extends Component<*> {
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* values: 0 for the remote video(s) which appear in the background, and
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* 1 for the local video(s) which appear above the remote video(s).
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*/
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zOrder: PropTypes.number
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zOrder: PropTypes.number,
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/**
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* Indicates whether zooming (pinch to zoom and/or drag) is enabled.
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*/
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zoomEnabled: PropTypes.bool
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};
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/**
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@ -77,29 +81,29 @@ export default class Video extends Component<*> {
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* @returns {ReactElement|null}
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*/
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render() {
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const { stream } = this.props;
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const { stream, zoomEnabled } = this.props;
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if (stream) {
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const streamURL = stream.toURL();
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// XXX The CSS style object-fit that we utilize on Web is not
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// supported on React Native. Adding objectFit to React Native's
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// StyleSheet appears to be impossible without hacking and an
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// unjustified amount of effort. Consequently, I've chosen to define
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// objectFit on RTCView itself. Anyway, prepare to accommodate a
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// future definition of objectFit in React Native's StyleSheet.
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const style = styles.video;
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const objectFit = (style && style.objectFit) || 'cover';
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const objectFit
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= zoomEnabled
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? 'contain'
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: (style && style.objectFit) || 'cover';
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return (
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<Pressable onPress = { this.props.onPress }>
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<VideoTransform
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enabled = { zoomEnabled }
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onPress = { this.props.onPress }
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streamId = { stream.id }
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style = { style }>
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<RTCView
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mirror = { this.props.mirror }
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objectFit = { objectFit }
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streamURL = { streamURL }
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style = { style }
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zOrder = { this.props.zOrder } />
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</Pressable>
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</VideoTransform>
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);
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}
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@ -0,0 +1,714 @@
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// @flow
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import React, { Component } from 'react';
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import { PanResponder, View } from 'react-native';
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import { connect } from 'react-redux';
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import { storeVideoTransform } from '../../actions';
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import styles from './styles';
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/**
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* The default/initial transform (= no transform).
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*/
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const DEFAULT_TRANSFORM = {
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scale: 1,
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translateX: 0,
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translateY: 0
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};
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/**
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* The minimum scale (magnification) multiplier. 1 is equal to objectFit
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* = 'contain'.
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*/
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const MIN_SCALE = 1;
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/*
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* The max distance from the edge of the screen where we let the user move the
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* view to. This is large enough now to let the user drag the view to a position
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* where no other displayed components cover it (such as filmstrip). If a
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* ViewPort (hint) support is added to the LargeVideo component then this
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* contant will not be necessary anymore.
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*/
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const MAX_OFFSET = 100;
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/**
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* The max allowed scale (magnification) multiplier.
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*/
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const MAX_SCALE = 5;
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/**
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* The length of a minimum movement after which we consider a gesture a move
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* instead of a tap/long tap.
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*/
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const MOVE_THRESHOLD_DISMISSES_TOUCH = 2;
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/**
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* A tap timeout after which we consider a gesture a long tap and will not
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* trigger onPress (unless long tap gesture support is added in the future).
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*/
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const TAP_TIMEOUT_MS = 400;
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/**
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* Type of a transform object this component is capable of handling.
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*/
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type Transform = {
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scale: number,
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translateX: number,
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translateY: number
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};
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type Props = {
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/**
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* The children components of this view.
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*/
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children: Object,
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/**
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* Transformation is only enabled when this flag is true.
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*/
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enabled: boolean,
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/**
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* Function to invoke when a press event is detected.
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*/
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onPress?: Function,
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/**
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* The id of the current stream that is displayed.
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*/
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streamId: string,
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/**
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* Style of the top level transformable view.
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*/
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style: Object,
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/**
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* The stored transforms retreived from Redux to be initially applied
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* to different streams.
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*/
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_transforms: Object,
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/**
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* Action to dispatch when the component is unmounted.
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*/
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_onUnmount: Function
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};
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type State = {
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/**
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* The current (non-transformed) layout of the View.
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*/
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layout: ?Object,
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/**
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* The current transform that is applied.
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*/
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transform: Transform
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};
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/**
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* An container that captures gestures such as pinch&zoom, touch or move.
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*/
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class VideoTransform extends Component<Props, State> {
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/**
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* The gesture handler object.
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*/
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gestureHandlers: PanResponder;
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/**
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* The initial distance of the fingers on pinch start.
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*/
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initialDistance: number;
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/**
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* The initial position of the finger on touch start.
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*/
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initialPosition: {
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x: number,
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y: number
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};
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/**
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* Time of the last tap.
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*/
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lastTap: number;
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/**
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* Constructor of the component.
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*
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* @inheritdoc
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*/
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constructor(props: Props) {
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super(props);
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this.state = {
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layout: null,
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transform: DEFAULT_TRANSFORM
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};
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this._getTransformStyle = this._getTransformStyle.bind(this);
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this._onGesture = this._onGesture.bind(this);
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this._onLayout = this._onLayout.bind(this);
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this._onMoveShouldSetPanResponder
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= this._onMoveShouldSetPanResponder.bind(this);
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this._onPanResponderGrant = this._onPanResponderGrant.bind(this);
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this._onPanResponderMove = this._onPanResponderMove.bind(this);
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this._onPanResponderRelease = this._onPanResponderRelease.bind(this);
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this._onStartShouldSetPanResponder
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= this._onStartShouldSetPanResponder.bind(this);
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}
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/**
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* Implements React Component's componentWillMount.
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*
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* @inheritdoc
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*/
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componentWillMount() {
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this.gestureHandlers = PanResponder.create({
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onPanResponderGrant: this._onPanResponderGrant,
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onPanResponderMove: this._onPanResponderMove,
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onPanResponderRelease: this._onPanResponderRelease,
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onPanResponderTerminationRequest: () => true,
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onMoveShouldSetPanResponder: this._onMoveShouldSetPanResponder,
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onShouldBlockNativeResponder: () => false,
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onStartShouldSetPanResponder: this._onStartShouldSetPanResponder
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});
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const { streamId } = this.props;
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this._restoreTransform(streamId);
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}
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/**
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* Implements React Component's componentWillReceiveProps.
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*
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* @inheritdoc
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*/
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componentWillReceiveProps({ streamId: newStreamId }) {
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if (this.props.streamId !== newStreamId) {
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this._storeTransform();
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this._restoreTransform(newStreamId);
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}
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}
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/**
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* Implements React Component's componentWillUnmount.
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*
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* @inheritdoc
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*/
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componentWillUnmount() {
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this._storeTransform();
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}
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/**
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* Renders the empty component that captures the gestures.
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*
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* @inheritdoc
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*/
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render() {
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const { children, style } = this.props;
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return (
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<View
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onLayout = { this._onLayout }
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pointerEvents = 'box-only'
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style = { [
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styles.videoTransformedViewContaier,
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style
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] }
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{ ...this.gestureHandlers.panHandlers }>
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<View
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style = { [
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styles.videoTranformedView,
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this._getTransformStyle()
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] }>
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{ children }
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</View>
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</View>
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);
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}
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/**
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* Calculates the new transformation to be applied by merging the current
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* transform values with the newly received incremental values.
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*
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* @param {Transform} transform - The new transform object.
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* @private
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* @returns {Transform}
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*/
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_calculateTransformIncrement(transform: Transform) {
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let {
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scale,
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translateX,
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translateY
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} = this.state.transform;
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const {
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scale: newScale,
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translateX: newTranslateX,
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translateY: newTranslateY
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} = transform;
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// Note: We don't limit MIN_SCALE here yet, as we need to detect a scale
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// down gesture even if the scale is already at MIN_SCALE to let the
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// user return the screen to center with that gesture. Scale is limited
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// to MIN_SCALE right before it gets applied.
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scale = Math.min(scale * (newScale || 1), MAX_SCALE);
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translateX = translateX + ((newTranslateX || 0) / scale);
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translateY = translateY + ((newTranslateY || 0) / scale);
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return {
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scale,
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translateX,
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translateY
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};
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}
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_didMove: Object => boolean
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/**
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* Determines if there was large enough movement to be handled.
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*
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* @param {Object} gestureState - The gesture state.
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* @returns {boolean}
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*/
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_didMove({ dx, dy }) {
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return Math.abs(dx) > MOVE_THRESHOLD_DISMISSES_TOUCH
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|| Math.abs(dy) > MOVE_THRESHOLD_DISMISSES_TOUCH;
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}
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_getTouchDistance: Object => number;
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/**
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* Calculates the touch distance on a pinch event.
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*
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* @param {Object} evt - The touch event.
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* @private
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* @returns {number}
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*/
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_getTouchDistance({ nativeEvent: { touches } }) {
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const dx = Math.abs(touches[0].pageX - touches[1].pageX);
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const dy = Math.abs(touches[0].pageY - touches[1].pageY);
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return Math.sqrt(Math.pow(dx, 2) + Math.pow(dy, 2));
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}
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_getTouchPosition: Object => Object
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/**
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* Calculates the position of the touch event.
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*
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* @param {Object} evt - The touch event.
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* @private
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* @returns {Object}
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*/
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_getTouchPosition({ nativeEvent: { touches } }) {
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return {
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x: touches[0].pageX,
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y: touches[0].pageY
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};
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}
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_getTransformStyle: () => Object
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/**
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* Generates a transform style object to be used on the component.
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*
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* @returns {{string: Array<{string: number}>}}
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*/
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_getTransformStyle() {
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const { enabled } = this.props;
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if (!enabled) {
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return null;
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}
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const {
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scale,
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translateX,
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translateY
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} = this.state.transform;
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return {
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transform: [
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{ scale },
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{ translateX },
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{ translateY }
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]
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};
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}
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/**
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* Limits the move matrix and then applies the transformation to the
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* component (updates state).
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*
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* Note: Points A (top-left) and D (bottom-right) are opposite points of
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* the View rectangle.
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*
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* @param {Transform} transform - The transformation object.
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* @private
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* @returns {void}
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*/
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_limitAndApplyTransformation(transform: Transform) {
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const { layout } = this.state;
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if (layout) {
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const { scale } = this.state.transform;
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const { scale: newScaleUnlimited } = transform;
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let {
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translateX: newTranslateX,
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translateY: newTranslateY
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} = transform;
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// Scale is only limited to MIN_SCALE here to detect downscale
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// gesture later.
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const newScale = Math.max(newScaleUnlimited, MIN_SCALE);
|
||||
|
||||
// The A and D points of the original View (before transform).
|
||||
const originalLayout = {
|
||||
a: {
|
||||
x: layout.x,
|
||||
y: layout.y
|
||||
},
|
||||
d: {
|
||||
x: layout.x + layout.width,
|
||||
y: layout.y + layout.height
|
||||
}
|
||||
};
|
||||
|
||||
// The center point (midpoint) of the transformed View.
|
||||
const transformedCenterPoint = {
|
||||
x: ((layout.x + layout.width) / 2) + (newTranslateX * newScale),
|
||||
y: ((layout.y + layout.height) / 2) + (newTranslateY * newScale)
|
||||
};
|
||||
|
||||
// The size of the transformed View.
|
||||
const transformedSize = {
|
||||
height: layout.height * newScale,
|
||||
width: layout.width * newScale
|
||||
};
|
||||
|
||||
// The A and D points of the transformed View.
|
||||
const transformedLayout = {
|
||||
a: {
|
||||
x: transformedCenterPoint.x - (transformedSize.width / 2),
|
||||
y: transformedCenterPoint.y - (transformedSize.height / 2)
|
||||
},
|
||||
d: {
|
||||
x: transformedCenterPoint.x + (transformedSize.width / 2),
|
||||
y: transformedCenterPoint.y + (transformedSize.height / 2)
|
||||
}
|
||||
};
|
||||
|
||||
let _MAX_OFFSET = MAX_OFFSET;
|
||||
|
||||
if (newScaleUnlimited < scale) {
|
||||
// This is a negative scale event so we dynamycally reduce the
|
||||
// MAX_OFFSET to get the screen back to the center on
|
||||
// downscaling.
|
||||
_MAX_OFFSET = Math.min(MAX_OFFSET, MAX_OFFSET * (newScale - 1));
|
||||
}
|
||||
|
||||
// Correct move matrix if it goes out of the view
|
||||
// too much (_MAX_OFFSET).
|
||||
newTranslateX
|
||||
-= Math.max(
|
||||
transformedLayout.a.x - originalLayout.a.x - _MAX_OFFSET,
|
||||
0);
|
||||
newTranslateX
|
||||
+= Math.max(
|
||||
originalLayout.d.x - transformedLayout.d.x - _MAX_OFFSET,
|
||||
0);
|
||||
newTranslateY
|
||||
-= Math.max(
|
||||
transformedLayout.a.y - originalLayout.a.y - _MAX_OFFSET,
|
||||
0);
|
||||
newTranslateY
|
||||
+= Math.max(
|
||||
originalLayout.d.y - transformedLayout.d.y - _MAX_OFFSET,
|
||||
0);
|
||||
|
||||
this.setState({
|
||||
transform: {
|
||||
scale: newScale,
|
||||
translateX: Math.round(newTranslateX),
|
||||
translateY: Math.round(newTranslateY)
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
_onGesture: (string, ?Object | number) => void
|
||||
|
||||
/**
|
||||
* Handles gestures and converts them to transforms.
|
||||
*
|
||||
* Currently supported gestures:
|
||||
* - scale (punch&zoom-type scale).
|
||||
* - move
|
||||
* - press.
|
||||
*
|
||||
* Note: This component supports onPress solely to overcome the problem of
|
||||
* not being able to register gestures via the PanResponder due to the fact
|
||||
* that the entire Conference component was a single touch responder
|
||||
* component in the past (see base/react/.../Container with an onPress
|
||||
* event) - and stock touch responder components seem to have exclusive
|
||||
* priority in handling touches in React.
|
||||
*
|
||||
* @param {string} type - The type of the gesture.
|
||||
* @param {?Object | number} value - The value of the gesture, if any.
|
||||
* @returns {void}
|
||||
*/
|
||||
_onGesture(type, value) {
|
||||
let transform;
|
||||
|
||||
switch (type) {
|
||||
case 'move':
|
||||
transform = {
|
||||
...DEFAULT_TRANSFORM,
|
||||
translateX: value.x,
|
||||
translateY: value.y
|
||||
};
|
||||
break;
|
||||
case 'scale':
|
||||
transform = {
|
||||
...DEFAULT_TRANSFORM,
|
||||
scale: value
|
||||
};
|
||||
break;
|
||||
|
||||
case 'press': {
|
||||
const { onPress } = this.props;
|
||||
|
||||
typeof onPress === 'function' && onPress();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (transform) {
|
||||
this._limitAndApplyTransformation(
|
||||
this._calculateTransformIncrement(transform));
|
||||
}
|
||||
|
||||
this.lastTap = 0;
|
||||
}
|
||||
|
||||
_onLayout: Object => void
|
||||
|
||||
/**
|
||||
* Callback for the onLayout of the component.
|
||||
*
|
||||
* @param {Object} event - The native props of the onLayout event.
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_onLayout({ nativeEvent: { layout: { x, y, width, height } } }) {
|
||||
this.setState({
|
||||
layout: {
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
_onMoveShouldSetPanResponder: (Object, Object) => boolean
|
||||
|
||||
/**
|
||||
* Function to decide whether the responder should respond to a move event.
|
||||
*
|
||||
* @param {Object} evt - The event.
|
||||
* @param {Object} gestureState - Gesture state.
|
||||
* @private
|
||||
* @returns {boolean}
|
||||
*/
|
||||
_onMoveShouldSetPanResponder(evt, gestureState) {
|
||||
return this.props.enabled
|
||||
&& (this._didMove(gestureState)
|
||||
|| gestureState.numberActiveTouches === 2);
|
||||
}
|
||||
|
||||
_onPanResponderGrant: (Object, Object) => void
|
||||
|
||||
/**
|
||||
* Calculates the initial touch distance.
|
||||
*
|
||||
* @param {Object} evt - Touch event.
|
||||
* @param {Object} gestureState - Gesture state.
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_onPanResponderGrant(evt, { numberActiveTouches }) {
|
||||
if (numberActiveTouches === 1) {
|
||||
this.initialPosition = this._getTouchPosition(evt);
|
||||
this.lastTap = Date.now();
|
||||
|
||||
} else if (numberActiveTouches === 2) {
|
||||
this.initialDistance = this._getTouchDistance(evt);
|
||||
}
|
||||
}
|
||||
|
||||
_onPanResponderMove: (Object, Object) => void
|
||||
|
||||
/**
|
||||
* Handles the PanResponder move (touch move) event.
|
||||
*
|
||||
* @param {Object} evt - Touch event.
|
||||
* @param {Object} gestureState - Gesture state.
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_onPanResponderMove(evt, gestureState) {
|
||||
if (gestureState.numberActiveTouches === 2) {
|
||||
// this is a zoom event
|
||||
if (
|
||||
this.initialDistance === undefined
|
||||
|| isNaN(this.initialDistance)
|
||||
) {
|
||||
// there is no initial distance because the user started
|
||||
// with only one finger. We calculate it now.
|
||||
this.initialDistance = this._getTouchDistance(evt);
|
||||
} else {
|
||||
const distance = this._getTouchDistance(evt);
|
||||
const scale = distance / (this.initialDistance || 1);
|
||||
|
||||
this.initialDistance = distance;
|
||||
|
||||
this._onGesture('scale', scale);
|
||||
}
|
||||
} else if (gestureState.numberActiveTouches === 1
|
||||
&& isNaN(this.initialDistance)
|
||||
&& this._didMove(gestureState)) {
|
||||
// this is a move event
|
||||
const position = this._getTouchPosition(evt);
|
||||
const move = {
|
||||
x: position.x - this.initialPosition.x,
|
||||
y: position.y - this.initialPosition.y
|
||||
};
|
||||
|
||||
this.initialPosition = position;
|
||||
|
||||
this._onGesture('move', move);
|
||||
}
|
||||
}
|
||||
|
||||
_onPanResponderRelease: () => void
|
||||
|
||||
/**
|
||||
* Handles the PanResponder gesture end event.
|
||||
*
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_onPanResponderRelease() {
|
||||
if (this.lastTap && Date.now() - this.lastTap < TAP_TIMEOUT_MS) {
|
||||
this._onGesture('press');
|
||||
}
|
||||
delete this.initialDistance;
|
||||
delete this.initialPosition;
|
||||
}
|
||||
|
||||
_onStartShouldSetPanResponder: () => boolean
|
||||
|
||||
/**
|
||||
* Function to decide whether the responder should respond to a start
|
||||
* (thouch) event.
|
||||
*
|
||||
* @private
|
||||
* @returns {boolean}
|
||||
*/
|
||||
_onStartShouldSetPanResponder() {
|
||||
return typeof this.props.onPress === 'function';
|
||||
}
|
||||
|
||||
/**
|
||||
* Restores the last applied transform when the component is mounted, or
|
||||
* a new stream is about to be rendered.
|
||||
*
|
||||
* @param {string} streamId - The stream id to restore transform for.
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_restoreTransform(streamId) {
|
||||
const { enabled, _transforms } = this.props;
|
||||
|
||||
if (enabled) {
|
||||
const initialTransform = _transforms[streamId];
|
||||
|
||||
if (initialTransform) {
|
||||
this.setState({
|
||||
transform: initialTransform
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores/saves the current transform when the component is destroyed, or a
|
||||
* new stream is about to be rendered.
|
||||
*
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_storeTransform() {
|
||||
const { _onUnmount, enabled, streamId } = this.props;
|
||||
|
||||
if (enabled) {
|
||||
_onUnmount(streamId, this.state.transform);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps dispatching of some action to React component props.
|
||||
*
|
||||
* @param {Function} dispatch - Redux action dispatcher.
|
||||
* @private
|
||||
* @returns {{
|
||||
* _onUnmount: Function
|
||||
* }}
|
||||
*/
|
||||
function _mapDispatchToProps(dispatch) {
|
||||
return {
|
||||
/**
|
||||
* Dispatches actions to store the last applied transform to a video.
|
||||
*
|
||||
* @param {string} streamId - The ID of the stream.
|
||||
* @param {Transform} transform - The last applied transform.
|
||||
* @private
|
||||
* @returns {void}
|
||||
*/
|
||||
_onUnmount(streamId, transform) {
|
||||
dispatch(storeVideoTransform(streamId, transform));
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Maps (parts of) the redux state to the component's props.
|
||||
*
|
||||
* @param {Object} state - The redux state.
|
||||
* @param {Object} ownProps - The component's own props.
|
||||
* @private
|
||||
* @returns {{
|
||||
* _transforms: Object
|
||||
* }}
|
||||
*/
|
||||
function _mapStateToProps(state) {
|
||||
return {
|
||||
/**
|
||||
* The stored transforms retreived from Redux to be initially applied to
|
||||
* different streams.
|
||||
*
|
||||
* @private
|
||||
* @type {Object}
|
||||
*/
|
||||
_transforms: state['features/base/media'].video.transforms
|
||||
};
|
||||
}
|
||||
|
||||
export default connect(_mapStateToProps, _mapDispatchToProps)(VideoTransform);
|
|
@ -6,6 +6,23 @@ import { ColorPalette } from '../../../styles';
|
|||
* The styles of the feature base/media.
|
||||
*/
|
||||
export default StyleSheet.create({
|
||||
|
||||
/**
|
||||
* Base style of the transformed video view.
|
||||
*/
|
||||
videoTranformedView: {
|
||||
flex: 1
|
||||
},
|
||||
|
||||
/**
|
||||
* A basic style to avoid rendering a transformed view off the component,
|
||||
* that can be visible on special occasions, such as during device rotate
|
||||
* animation, or PiP mode.
|
||||
*/
|
||||
videoTransformedViewContaier: {
|
||||
overflow: 'hidden'
|
||||
},
|
||||
|
||||
/**
|
||||
* Make {@code Video} fill its container.
|
||||
*/
|
||||
|
|
|
@ -1,6 +1,8 @@
|
|||
import { combineReducers } from 'redux';
|
||||
|
||||
import { CONFERENCE_FAILED, CONFERENCE_LEFT } from '../conference';
|
||||
import { ReducerRegistry } from '../redux';
|
||||
import { TRACK_REMOVED } from '../tracks';
|
||||
|
||||
import {
|
||||
SET_AUDIO_AVAILABLE,
|
||||
|
@ -8,6 +10,7 @@ import {
|
|||
SET_CAMERA_FACING_MODE,
|
||||
SET_VIDEO_AVAILABLE,
|
||||
SET_VIDEO_MUTED,
|
||||
STORE_VIDEO_TRANSFORM,
|
||||
TOGGLE_CAMERA_FACING_MODE
|
||||
} from './actionTypes';
|
||||
import { CAMERA_FACING_MODE } from './constants';
|
||||
|
@ -73,7 +76,13 @@ function _audio(state = AUDIO_INITIAL_MEDIA_STATE, action) {
|
|||
const VIDEO_INITIAL_MEDIA_STATE = {
|
||||
available: true,
|
||||
facingMode: CAMERA_FACING_MODE.USER,
|
||||
muted: 0
|
||||
muted: 0,
|
||||
|
||||
/**
|
||||
* The video {@link Transform}s applied to {@code MediaStream}s by
|
||||
* {@code id} i.e. "pinch to zoom".
|
||||
*/
|
||||
transforms: {}
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -87,6 +96,10 @@ const VIDEO_INITIAL_MEDIA_STATE = {
|
|||
*/
|
||||
function _video(state = VIDEO_INITIAL_MEDIA_STATE, action) {
|
||||
switch (action.type) {
|
||||
case CONFERENCE_FAILED:
|
||||
case CONFERENCE_LEFT:
|
||||
return _clearAllVideoTransforms(state);
|
||||
|
||||
case SET_CAMERA_FACING_MODE:
|
||||
return {
|
||||
...state,
|
||||
|
@ -105,6 +118,9 @@ function _video(state = VIDEO_INITIAL_MEDIA_STATE, action) {
|
|||
muted: action.muted
|
||||
};
|
||||
|
||||
case STORE_VIDEO_TRANSFORM:
|
||||
return _storeVideoTransform(state, action);
|
||||
|
||||
case TOGGLE_CAMERA_FACING_MODE: {
|
||||
let cameraFacingMode = state.facingMode;
|
||||
|
||||
|
@ -119,6 +135,9 @@ function _video(state = VIDEO_INITIAL_MEDIA_STATE, action) {
|
|||
};
|
||||
}
|
||||
|
||||
case TRACK_REMOVED:
|
||||
return _trackRemoved(state, action);
|
||||
|
||||
default:
|
||||
return state;
|
||||
}
|
||||
|
@ -138,3 +157,65 @@ ReducerRegistry.register('features/base/media', combineReducers({
|
|||
audio: _audio,
|
||||
video: _video
|
||||
}));
|
||||
|
||||
/**
|
||||
* Removes all stored video {@link Transform}s.
|
||||
*
|
||||
* @param {Object} state - The {@code video} state of the feature base/media.
|
||||
* @private
|
||||
* @returns {Object}
|
||||
*/
|
||||
function _clearAllVideoTransforms(state) {
|
||||
return {
|
||||
...state,
|
||||
transforms: VIDEO_INITIAL_MEDIA_STATE.transforms
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Stores the last applied transform to a stream.
|
||||
*
|
||||
* @param {Object} state - The {@code video} state of the feature base/media.
|
||||
* @param {Object} action - The redux action {@link STORE_VIDEO_TRANSFORM}.
|
||||
* @private
|
||||
* @returns {Object}
|
||||
*/
|
||||
function _storeVideoTransform(state, { streamId, transform }) {
|
||||
return {
|
||||
...state,
|
||||
transforms: {
|
||||
...state.transforms,
|
||||
[streamId]: transform
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the stored video {@link Transform} associated with a
|
||||
* {@code MediaStream} when its respective track is removed.
|
||||
*
|
||||
* @param {Object} state - The {@code video} state of the feature base/media.
|
||||
* @param {Object} action - The redux action {@link TRACK_REMOVED}.
|
||||
* @private
|
||||
* @returns {Object}
|
||||
*/
|
||||
function _trackRemoved(state, { track: { jitsiTrack } }) {
|
||||
if (jitsiTrack) {
|
||||
const streamId = jitsiTrack.getStreamId();
|
||||
|
||||
if (streamId && streamId in state.transforms) {
|
||||
const nextTransforms = {
|
||||
...state.transforms
|
||||
};
|
||||
|
||||
delete nextTransforms[streamId];
|
||||
|
||||
return {
|
||||
...state,
|
||||
transforms: nextTransforms
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
|
|
@ -117,7 +117,12 @@ type Props = {
|
|||
* stacking space of all {@code Video}s. For more details, refer to the
|
||||
* {@code zOrder} property of the {@code Video} class for React Native.
|
||||
*/
|
||||
zOrder: number
|
||||
zOrder: number,
|
||||
|
||||
/**
|
||||
* Indicates whether zooming (pinch to zoom and/or drag) is enabled.
|
||||
*/
|
||||
zoomEnabled: boolean
|
||||
};
|
||||
|
||||
/**
|
||||
|
@ -127,6 +132,7 @@ type Props = {
|
|||
* @extends Component
|
||||
*/
|
||||
class ParticipantView extends Component<Props> {
|
||||
|
||||
/**
|
||||
* Renders the connection status label, if appropriate.
|
||||
*
|
||||
|
@ -235,7 +241,8 @@ class ParticipantView extends Component<Props> {
|
|||
onPress = { renderVideo ? onPress : undefined }
|
||||
videoTrack = { videoTrack }
|
||||
waitForVideoStarted = { waitForVideoStarted }
|
||||
zOrder = { this.props.zOrder } /> }
|
||||
zOrder = { this.props.zOrder }
|
||||
zoomEnabled = { this.props.zoomEnabled } /> }
|
||||
|
||||
{ renderAvatar
|
||||
&& <Avatar
|
||||
|
|
|
@ -126,7 +126,8 @@ class LargeVideo extends Component<Props, State> {
|
|||
participantId = { _participantId }
|
||||
style = { styles.largeVideo }
|
||||
useConnectivityInfoLabel = { useConnectivityInfoLabel }
|
||||
zOrder = { 0 } />
|
||||
zOrder = { 0 }
|
||||
zoomEnabled = { true } />
|
||||
</DimensionsDetector>
|
||||
);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue