Disables feedback functionality if callstats isn't available.
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0ae702922c
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@ -248,6 +248,7 @@ form {
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}
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}
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div.feedbackButton {
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div.feedbackButton {
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display: none;
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position: absolute;
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position: absolute;
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background-color: rgba(0,0,0,.50);
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background-color: rgba(0,0,0,.50);
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border-radius: 50%;
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border-radius: 50%;
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@ -1,4 +1,4 @@
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/* global $, interfaceConfig */
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/* global $, config, interfaceConfig */
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/*
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/*
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* Created by Yana Stamcheva on 2/10/15.
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* Created by Yana Stamcheva on 2/10/15.
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@ -73,6 +73,30 @@ var Feedback = {
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* The feedback score. -1 indicates no score has been given for now.
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* The feedback score. -1 indicates no score has been given for now.
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*/
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*/
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feedbackScore: -1,
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feedbackScore: -1,
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/**
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* Initialise the Feedback functionality.
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*/
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init: function () {
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// CallStats is the way we send feedback, so we don't have to initialise
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// if callstats isn't enabled.
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if (!config.callStatsID || !config.callStatsSecret)
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return;
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$("div.feedbackButton").css("display", "block");
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$("#feedbackButton").click(function (event) {
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Feedback.openFeedbackWindow();
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});
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},
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/**
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* Indicates if the feedback functionality is enabled.
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*
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* @return true if the feedback functionality is enabled, false otherwise.
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*/
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isEnabled: function() {
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var isCallStatsEnabled = (config.callStatsID && config.callStatsSecret);
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return isCallStatsEnabled;
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},
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/**
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/**
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* Opens the feedback window.
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* Opens the feedback window.
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*/
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*/
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@ -120,7 +144,7 @@ var Feedback = {
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var states = {
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var states = {
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overall_feedback: {
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overall_feedback: {
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html: constructOverallFeedbackHtml(),
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html: constructOverallFeedbackHtml(),
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persistent: true,
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persistent: false,
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buttons: {},
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buttons: {},
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closeText: '',
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closeText: '',
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focus: "div[id='stars']",
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focus: "div[id='stars']",
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@ -161,7 +185,7 @@ var Feedback = {
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var feedbackDialog
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var feedbackDialog
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= APP.UI.messageHandler.openDialogWithStates(
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= APP.UI.messageHandler.openDialogWithStates(
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states,
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states,
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{ persistent: true,
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{ persistent: false,
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buttons: {},
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buttons: {},
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closeText: '',
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closeText: '',
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loaded: onLoadFunction,
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loaded: onLoadFunction,
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@ -429,15 +429,12 @@ UI.start = function (init) {
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$("#downloadlog").click(function (event) {
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$("#downloadlog").click(function (event) {
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dump(event.target);
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dump(event.target);
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});
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});
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$("#feedbackButton").click(function (event) {
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Feedback.init();
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Feedback.openFeedbackWindow();
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});
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}
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}
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else
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else
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{
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{
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$("#header").css("display", "none");
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$("#header").css("display", "none");
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$("#bottomToolbar").css("display", "none");
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$("#bottomToolbar").css("display", "none");
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$("#feedbackButton").css("display", "none");
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$("#downloadlog").css("display", "none");
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$("#downloadlog").css("display", "none");
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$("#remoteVideos").css("padding", "0px 0px 18px 0px");
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$("#remoteVideos").css("padding", "0px 0px 18px 0px");
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$("#remoteVideos").css("right", "0px");
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$("#remoteVideos").css("right", "0px");
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@ -151,12 +151,28 @@ function hangup() {
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}
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}
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};
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};
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if (Feedback.feedbackScore > 0) {
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if (Feedback.isEnabled())
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Feedback.openFeedbackWindow();
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{
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conferenceDispose();
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// If the user has already entered feedback, we'll show the window and
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// immidiately start the conference dispose timeout.
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if (Feedback.feedbackScore > 0) {
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Feedback.openFeedbackWindow();
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conferenceDispose();
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}
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// Otherwise we'll wait for user's feedback.
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else
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Feedback.openFeedbackWindow(conferenceDispose);
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}
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else {
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conferenceDispose();
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// If the feedback functionality isn't enabled we show a thank you
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// dialog.
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APP.UI.messageHandler.openMessageDialog(null, null, null,
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APP.translation.translateString("dialog.thankYou",
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{appName:interfaceConfig.APP_NAME}));
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}
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}
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else
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Feedback.openFeedbackWindow(conferenceDispose);
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}
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}
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/**
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/**
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