Changes the way of calculating connection quality.
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@ -18,6 +18,16 @@ var stats = {};
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*/
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var remoteStats = {};
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/**
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* Quality percent( 100% - good, 0% - bad.) for the local user.
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*/
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var localConnectionQuality = 100;
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/**
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* Quality percent( 100% - good, 0% - bad.) stored per id.
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*/
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var remoteConnectionQuality = {};
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/**
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* Converts statistics to format used by VideoLayout
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* @param stats
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@ -51,6 +61,15 @@ function parseMUCStats(stats) {
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};
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}
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/**
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* Calculates the quality percent based on passed new and old value.
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* @param newVal the new value
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* @param oldVal the old value
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*/
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function calculateQuality(newVal, oldVal) {
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return (newVal <= oldVal) ? newVal : (9*oldVal + newVal) / 10;
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}
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export default {
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/**
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* Updates the local statistics
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@ -58,7 +77,11 @@ export default {
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*/
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updateLocalStats: function (data) {
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stats = data;
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eventEmitter.emit(CQEvents.LOCALSTATS_UPDATED, 100 - stats.packetLoss.total, stats);
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var newVal = 100 - stats.packetLoss.total;
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localConnectionQuality =
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calculateQuality(newVal, localConnectionQuality);
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eventEmitter.emit(CQEvents.LOCALSTATS_UPDATED, localConnectionQuality,
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stats);
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},
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/**
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@ -74,9 +97,13 @@ export default {
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}
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remoteStats[id] = data;
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var newVal = 100 - data.packetLoss.total;
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var oldVal = remoteConnectionQuality[id];
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remoteConnectionQuality[id] = calculateQuality(newVal, oldVal);
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eventEmitter.emit(
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CQEvents.REMOTESTATS_UPDATED, id, 100 - data.packetLoss_total, remoteStats[id]
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);
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CQEvents.REMOTESTATS_UPDATED, id, remoteConnectionQuality[id],
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remoteStats[id]);
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},
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/**
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