feat(e2ee): adds sounds for e2ee enabling/disabling
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@ -0,0 +1,15 @@
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// @flow
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/**
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* The identifier of the sound to be played when e2ee is disabled.
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*
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* @type {string}
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*/
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export const E2EE_OFF_SOUND_ID = 'E2EE_OFF_SOUND';
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/**
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* The identifier of the sound to be played when e2ee is enabled.
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*
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* @type {string}
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*/
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export const E2EE_ON_SOUND_ID = 'E2EE_ON_SOUND';
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@ -1,12 +1,16 @@
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// @flow
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import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../base/app';
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import { getCurrentConference } from '../base/conference';
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import { getLocalParticipant, participantUpdated } from '../base/participants';
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import { MiddlewareRegistry, StateListenerRegistry } from '../base/redux';
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import { playSound, registerSound, unregisterSound } from '../base/sounds';
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import { TOGGLE_E2EE } from './actionTypes';
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import { toggleE2EE } from './actions';
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import { E2EE_OFF_SOUND_ID, E2EE_ON_SOUND_ID } from './constants';
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import logger from './logger';
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import { E2EE_OFF_SOUND_FILE, E2EE_ON_SOUND_FILE } from './sounds';
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/**
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* Middleware that captures actions related to E2EE.
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@ -16,6 +20,21 @@ import logger from './logger';
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*/
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MiddlewareRegistry.register(({ dispatch, getState }) => next => action => {
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switch (action.type) {
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case APP_WILL_MOUNT:
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dispatch(registerSound(
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E2EE_OFF_SOUND_ID,
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E2EE_OFF_SOUND_FILE));
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dispatch(registerSound(
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E2EE_ON_SOUND_ID,
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E2EE_ON_SOUND_FILE));
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break;
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case APP_WILL_UNMOUNT:
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dispatch(unregisterSound(E2EE_OFF_SOUND_ID));
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dispatch(unregisterSound(E2EE_ON_SOUND_ID));
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break;
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case TOGGLE_E2EE: {
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const conference = getCurrentConference(getState);
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@ -31,6 +50,10 @@ MiddlewareRegistry.register(({ dispatch, getState }) => next => action => {
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id: participant.id,
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local: true
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}));
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const soundID = action.enabled ? E2EE_ON_SOUND_ID : E2EE_OFF_SOUND_ID;
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dispatch(playSound(soundID));
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}
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break;
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@ -0,0 +1,15 @@
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// @flow
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/**
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* The name of the bundled audio file which will be played when e2ee is disabled.
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*
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* @type {string}
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*/
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export const E2EE_OFF_SOUND_FILE = 'e2eeOff.mp3';
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/**
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* The name of the bundled audio file which will be played when e2ee is enabled.
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*
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* @type {string}
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*/
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export const E2EE_ON_SOUND_FILE = 'e2eeOn.mp3';
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