Adds some checks about async.
There are modules that will not work with prosody 0.10 as they depend on util.async. Adds a safeguard and print error about it in the logs. And others that just do not work because of the muc module API that they use.
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@ -4,6 +4,13 @@ local jid = require "util.jid";
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local neturl = require "net.url";
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local parse = neturl.parseQuery;
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local poltergeist = module:require "poltergeist";
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local have_async = pcall(require, "util.async");
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if not have_async then
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module:log("error", "requires a version of Prosody with util.async");
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return;
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end
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local wrap_async_run = module:require "util".wrap_async_run;
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-- Options
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@ -7,6 +7,13 @@ local it = require "util.iterators";
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local json = require "util.json";
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local iterators = require "util.iterators";
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local array = require"util.array";
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local have_async = pcall(require, "util.async");
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if not have_async then
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module:log("error", "requires a version of Prosody with util.async");
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return;
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end
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local wrap_async_run = module:require "util".wrap_async_run;
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local tostring = tostring;
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@ -6,6 +6,13 @@ local st = require "util.stanza";
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local socket = require "socket";
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local json = require "util.json";
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-- we use async to detect Prosody 0.10 and earlier
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local have_async = pcall(require, "util.async");
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if not have_async then
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module:log("warn", "speaker stats will not work with Prosody version 0.10 or less.");
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return;
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end
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local muc_component_host = module:get_option_string("muc_component");
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if muc_component_host == nil then
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log("error", "No muc_component specified. No muc to operate on!");
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@ -1,6 +1,5 @@
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local jid = require "util.jid";
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local runner, waiter = require "util.async".runner, require "util.async".waiter;
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local have_async, async = pcall(require, "util.async");
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local muc_domain_prefix
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= module:get_option_string("muc_mapper_domain_prefix", "conference");
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@ -62,6 +61,13 @@ end
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function wrap_async_run(event,handler)
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local have_async = pcall(require, "util.async");
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if not have_async then
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module:log("error", "requires a version of Prosody with util.async");
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return nil;
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end
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local runner = async.runner;
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-- Grab a local response so that we can send the http response when
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-- the handler is done.
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local response = event.response;
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