ios: automagically download a bitcode WebRTC build if needed
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@ -0,0 +1,15 @@
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#!/bin/bash
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# This script will download a bitcode build of the WebRTC framework, if needed.
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if [[ ! "$CONFIGURATION" = "Debug" ]]; then
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RN_WEBRTC="$SRCROOT/../../node_modules/react-native-webrtc"
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if otool -arch arm64 -l $RN_WEBRTC/ios/WebRTC.framework/WebRTC | grep -q LLVM; then
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echo "WebRTC framework has bitcode"
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else
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echo "WebRTC framework has NO bitcode"
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$RN_WEBRTC/tools/downloadBitcode.sh
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fi
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fi
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@ -270,6 +270,7 @@
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buildConfigurationList = 0BD906ED1EC0C00300C8C18E /* Build configuration list for PBXNativeTarget "JitsiMeet" */;
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buildPhases = (
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26796D8589142D80C8AFDA51 /* [CP] Check Pods Manifest.lock */,
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DE3D81D6228B50FB00A6C149 /* Bitcode */,
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0BD906E01EC0C00300C8C18E /* Sources */,
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0BD906E11EC0C00300C8C18E /* Frameworks */,
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0BD906E21EC0C00300C8C18E /* Headers */,
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@ -450,6 +451,24 @@
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shellScript = "\"${PODS_ROOT}/Target Support Files/Pods-JitsiMeet/Pods-JitsiMeet-resources.sh\"\n";
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showEnvVarsInLog = 0;
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};
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DE3D81D6228B50FB00A6C149 /* Bitcode */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputFileListPaths = (
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);
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inputPaths = (
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);
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name = Bitcode;
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outputFileListPaths = (
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);
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "../scripts/bitcode.sh\n";
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};
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/* End PBXShellScriptBuildPhase section */
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/* Begin PBXSourcesBuildPhase section */
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