Adds poltergeist support for locked rooms. (#2626)
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@ -7,6 +7,7 @@ local st = require "util.stanza";
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local get_room_from_jid = module:require "util".get_room_from_jid;
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local wrap_async_run = module:require "util".wrap_async_run;
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local timer = require "util.timer";
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local MUC_NS = "http://jabber.org/protocol/muc";
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-- Options
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local poltergeist_component
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@ -200,12 +201,12 @@ end);
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-- @param avatar the avatar to use for the new occupant (optional)
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-- @param status the initial status to use for the new occupant (optional)
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function create_poltergeist_occupant(room, nick, name, avatar, status)
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log("debug", "create_poltergeist_occupant %s:", nick);
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log("debug", "create_poltergeist_occupant %s", nick);
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-- Join poltergeist occupant to room, with the invited JID as their nick
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local join_presence = st.presence({
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to = room.jid.."/"..nick,
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from = poltergeist_component.."/"..nick
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}):tag("x", { xmlns = "http://jabber.org/protocol/muc" }):up();
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}):tag("x", { xmlns = MUC_NS }):up();
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if (name) then
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join_presence:tag(
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@ -219,6 +220,13 @@ function create_poltergeist_occupant(room, nick, name, avatar, status)
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join_presence:tag("status"):text(status):up();
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end
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-- If the room has a password set, let the poltergeist enter using it
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local room_password = room:get_password();
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if room_password then
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local join = join_presence:get_child("x", MUC_NS);
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join:tag("password", { xmlns = MUC_NS }):text(room_password);
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end
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room:handle_first_presence(
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prosody.hosts[poltergeist_component], join_presence);
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