fix(settings): do not use non-set localStorage values (#4299)
If a value is not set in localStorage then null is returned. null should not be converted to an empty string (via _.escape) because that will then be stored in localStorage as the user set preference and will keep overriding any other values set in localStorage for the displayname.
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@ -119,12 +119,22 @@ function _initSettings(featureState) {
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let settings = featureState;
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let settings = featureState;
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// Old Settings.js values
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// Old Settings.js values
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// FIXME: Let's remove this after a predefined time (e.g. by July 2018) to
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// FIXME: jibri uses old settings.js local storage values to set its display
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// avoid garbage in the source.
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// name and email. Provide another way for jibri to set these values, update
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const displayName = _.escape(window.localStorage.getItem('displayname'));
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// jibri, and remove the old settings.js values.
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const email = _.escape(window.localStorage.getItem('email'));
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const savedDisplayName = window.localStorage.getItem('displayname');
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const savedEmail = window.localStorage.getItem('email');
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let avatarID = _.escape(window.localStorage.getItem('avatarId'));
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let avatarID = _.escape(window.localStorage.getItem('avatarId'));
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// The helper _.escape will convert null to an empty strings. The empty
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// string will be saved in settings. On app re-load, because an empty string
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// is a defined value, it will override any value found in local storage.
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// The workaround is sidestepping _.escape when the value is not set in
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// local storage.
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const displayName
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= savedDisplayName === null ? undefined : _.escape(savedDisplayName);
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const email = savedEmail === null ? undefined : _.escape(savedEmail);
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if (!avatarID) {
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if (!avatarID) {
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// if there is no avatar id, we generate a unique one and use it forever
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// if there is no avatar id, we generate a unique one and use it forever
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avatarID = randomHexString(32);
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avatarID = randomHexString(32);
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