Cleanup: removes an unused function.
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@ -406,8 +406,7 @@ var XMPP = {
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this.sendAudioInfoPresence(mute, callback);
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return true;
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},
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sendAudioInfoPresence: function(mute, callback)
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{
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sendAudioInfoPresence: function(mute, callback) {
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if(connection) {
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connection.emuc.addAudioInfoToPresence(mute);
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connection.emuc.sendPresence();
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@ -415,48 +414,6 @@ var XMPP = {
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callback();
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return true;
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},
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// Really mute video, i.e. dont even send black frames
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muteVideo: function (pc, unmute) {
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// FIXME: this probably needs another of those lovely state safeguards...
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// which checks for iceconn == connected and sigstate == stable
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pc.setRemoteDescription(pc.remoteDescription,
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function () {
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pc.createAnswer(
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function (answer) {
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var sdp = new SDP(answer.sdp);
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if (sdp.media.length > 1) {
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if (unmute)
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sdp.media[1] = sdp.media[1].replace(
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'a=recvonly', 'a=sendrecv');
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else
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sdp.media[1] = sdp.media[1].replace(
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'a=sendrecv', 'a=recvonly');
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sdp.raw = sdp.session + sdp.media.join('');
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answer.sdp = sdp.raw;
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}
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pc.setLocalDescription(answer,
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function () {
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console.log('mute SLD ok');
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},
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function (error) {
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console.log('mute SLD error');
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eventEmitter.emit(
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XMPPEvents.SET_LOCAL_DESCRIPTION_ERROR);
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}
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);
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},
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function (error) {
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console.log(error);
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eventEmitter.emit(XMPPEvents.CREATE_ANSWER_ERROR);
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}
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);
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},
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function (error) {
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console.log('muteVideo SRD error');
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eventEmitter.emit(XMPPEvents.SET_REMOTE_DESCRIPTION_ERROR);
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}
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);
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},
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toggleRecording: function (tokenEmptyCallback,
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startingCallback, startedCallback) {
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Recording.toggleRecording(tokenEmptyCallback,
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