Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
Do the selection in mapStateToProps so the container itself doesn't need to
receive all the props that each overlay needs.
Each overlay is responsible for fetching their own props and for providing a
"needsDisplay" static method wich will be called with the full redux state and
should return true if the overlay needs displaying.
Also eliminate duplicated state keeping: the connection and conference error
states can be fetched from their respective base features.