The current implementation doesn't use the API and Transport modules. This is
due to the fact that they are too tied to APP at the moment, which is web only.
Once API is refactored and moved into the Redux store this will be adjusted,
though it's unlikely that the lowest level React Native module (ExternalAPI)
changes drastically.
This commit also introduces a stopgap limitation of only allowing a single
instance for JitsiMeetView objects on both Android and iOS. React Native doesn't
really play well with having multiple instances of the same modules on the same
bridge, since they behave a bit like singletons. Even if we were to use multiple
bridges, some features depend on system-level global state, such as the
AVAudioSession mode or Android's immersive mode. Further attempts will be made
at lifting this limitation in the future, though.
1. Aligns the project structure of Jitsi Meet SDK for iOS with that for
Android for better comprehension.
2. The command `react-native run-ios` uses the last Xcode project or
workspace in the list of these sorted in alphabetical order. Which
limits our freedom in naming. Thus having only an Xcode project in
the root directory of the iOS project structure gives us back the
freedom in naming.
3. Allows the Podspec to work for the app project in addition to the sdk
project because we need Crashlytics in the app which is integrated
via Cocoapods as well.
4. Further removes references to JitsiKit in the source code for the
sake of consistent naming.
Ladies and gentlemen, allow me to introduce you to Jitsi Meet SDK for iOS, the
mobile SDK which powers Jitsi Meet.
The goal is to encapsulate the entire React Native app into a framework / SDK
and offer an API for native (ObjC or Swift) applications to embed the Jitsi
conferencing experience.
While React Native can be embedded in native applications, I don't think it was
designed to be embedded as part of a framework, hidden away from the application
using it. This surfaced as a number of issues which had to be addressed
specifically due to our use-case:
- Universal / deep linking needed to be wrapped to avoid the embedding app from
linking with RN.
- The bundle URL had to be manually constructed, since RN considers that all
resources are in the main bundle, but in case of a framework that is not the
case.
- Custom fonts had to be manually loaded, since UIAppFonts doesn't work on the
framework's Info.plist file.
- The RN packager has to be manually triggered since the React project will no
longer do it for us.
- Custom App Transport Security rules were added since the builtin way to do it
modifies the framework's Info.plist, which is useless in this case.
At this stage, the Jitsi Meet application is just a small single view
application which uses the Jitsi Meet SDK to create a single view which
represents the entire application. Events and external conference handling are
forthcoming.
It will render as white in dark backgrounds. This is what FaceTime does and what
we already do on Android. The problem with the default look (black text) is
noticeable in audio only mode, since the background is dark.
Now that Apple have approved build 1.3.204 for release in the App Store,
the short app version needs to be incremented; otherwise, no new builds
can be uploaded to TestFlight and, respectively, for release in the App
Store.
Now that Apple have approved build 1.2.199 for release in the App Store,
the short app version needs to be incremented; otherwise, no new builds
can be uploaded to TestFlight and, respectively, for release in the App
Store.
Turns out React Native's timers (setTimeout / setInterval) don't run while the
app is in the background: https://github.com/facebook/react-native/issues/167
This patch replaces the global timer functions with those from the
react-native-background-timer package, which work in the background.
These timers won't magically make an application work in the background, but
they will run if an application already happens to run in the background. That's
our case while in a conference, so these timers will run, allowing XMPP pings to
be sent and the conference to stay up as long as the user desires.
This reverts commit b96ca538e4. While iPad
support is nice to have, we are not ready for a publish in App Store.
During the upload to iTunes Connect, a verification of the .ipa fails
because:
- app icons for iPad are missing:
- 76x76 pixels in .png format for iOS versions >= 7.0,
- 167x167 pixels in .png format for iOS versions supporting iPad Pro,
- 152x152 pixels in .png format for iOS versions >= 7.0,
- orientations required for iPad Mutitasking are missing:
- UIInterfaceOrientationPortraitUpsideDown.
Now that Apple have approved build 1.1.185 for release in the App Store,
the short app version needs to be incremented; otherwise, no new builds
can be uploaded to TestFlight and, respectively, for release in the App
Store.
Simplify the source code (with the idea that source code which does not
exist does not have to be maintained).
Additionally, apply modifications to have the source code comply with the coding
style.
Overall, prepare saghul:audio-mode for merge into jitsi:master.
Now that Apple have approved build 1.0.178 for release in the App Store,
the short app version needs to be incremented; otherwise, no new builds
can be uploaded to TestFlight and, respectively, for release in the App
Store.
The launch screen appears not centered and/or clipped on certain
devices. Unfortunately, I cannot reproduce it when I deploy the app to
devices and Simulator from Xcode 8.1. It may (or may very well not) be
that the Xcode version matters and the enterprise build server does
appear to use an older Xcode version.
LaunchScreen.xib compiles locally with Xcode 8.1 but the enterprise
build fails. A possibility is that the enterprise build machine is
running an older Xcode version.