Time has come. We need to enable bitcode. It's optional for iOS targets, but
mandatory for the entire project if there is a watchOS target. Since we have a
watchOS target, it's time to enable it.
Replace the Swift array with an Objective-C one, since it's going to store
Objective-C objects and not Swift objects (or Swift objects which inherit from
NSObject, which is equivalent).
This avoids the need for JMCallKitEventListenerWrapper entirely, since an
NSArray can store NSObjectProtocol objects, unlike a Swift array, which prompted
the creation of the wrapper in the first place.
The SDK will now search for an asset called "CallKitIcon" on the main bundle,
and fallback to a built-in asset it it's not there, allowing SDK users to
customize it by just adding asset with that name.
Ever since we switched to handling track events instead of mute actions this has
been dead code. It was also added in the wrong place, since it's responsibility
of the JS code to solve the ping-pong problem.
NSURLConnection sendSynchronousRequest is deprecated since iOS 9. Replace the
method by whjat's currently on RN master, which implements a modern alternative.
Consolidate all failure cases into a single one: CONFERENCE_TERMINATED. If the
conference ended gracefully no error indicator will be present, otherwise there
will be.
Since the SDK may be embedded with other apps, we need to recognize our custom
URL scheme and universal links in order to tell the user if we will process the
request or not.
Make them configurable with sane defaults.
RTCAudioSession is a thin wrapper around AVAudioSession provided by the WebRTC
framework. It makes some use-cases easier, and leads us closer to manual audio
unit management, which we will likely need in the near future.
When we are in the default state (ie, not in a meeting) we shouldn't override
the AVAudioSession category and mode. It's a singleton and we might be bothering
other components of the host app which use it.
* feat(Android): implement ConnectionService
Adds basic integration with Android's ConnectionService by implementing
the outgoing call scenario.
* ref(callkit): rename _SET_CALLKIT_SUBSCRIPTIONS
* ref(callkit): move feature to call-integration directory
* feat(ConnectionService): synchronize video state
* ref(AudioMode): use ConnectionService on API >= 26
Not ready yet - few details left mentioned in the FIXMEs
* feat(ConnectionService): add debug logs
Adds logs to trace the calls.
* fix(ConnectionService): leaking ConnectionImpl instances
Turns out there is no callback fired back from the JavaScript side after
the disconnect or abort event is sent from the native. The connection
must be marked as disconnected and removed immediately.
* feat(ConnectionService): handle onCreateOutgoingConnectionFailed
* ref(ConnectionService): merge classes and move to the sdk package
* feat(CallIntegration): show Alert if outgoing call fails
* fix(ConnectionService): alternatively get call UUID from the account
Some Android flavours (or versions ?) do copy over extras to
the onCreateOutgoingConnectionFailed callback. But the call UUID is also
set as the PhoneAccount's label, so eventually it should be available
there.
* ref(ConnectionService): use call UUID as PhoneAccount ID.
The extra is not reliable on some custom Android flavours. It also makes
sense to use unique id for the account instead of the URL given that
it's created on the per call basis.
* fix(ConnectionService): abort the call when hold is requested
Turns out Android P can sometimes request HOLD even though there's no
HOLD capability added to the connection (what!?), so just abort the call
in that case.
* fix(ConnectionService): unregister account on call failure
Unregister the PhoneAccount onCreateOutgoingConnectionFailed. That's
before the ConnectionImpl instance is created which is normally
responsible for doing that.
* fix(AudioModeModule): make package private and run on the audio thread
* address other review comments
This is mostly implemented in the app, with the needed support in the SDK. Since
the app needs to donate intents and deal with creating NSUserActivity objects it
doesn't feel right to do this in a library. Instead, we donate the intents from
the app, but the SDK is ready to extract conference URLs from any intent which
was registered as a conference activity.
This also opens the door for eventually adding Handoff support.
This is done at the app level, not the SDK.
Currently 2 Firebase services are used:
- Crashlytics
- Dynamic Links
They are enabled in tandem, if the appropriate Google services file
(GoogleService-Info.plist on iOS or google-services.json on Android) is found.
Each service needs to be individually enabled in the Firebase console.
Xcode 10 introduced a new build system. Alas, it breaks a number of important
flows, such as creating an archive for the framework (ie SDK) target.
In order to "fix" this, switch back to the former (Xcode 9) build system for the
time being.
The upstream package has been unmaintained for 2 years now, and making the litle
changes needed as React Native needs them is getting old. The actual
funcionality is a couple of one-liners plus tons of boliterplate, which gets
reduced by quite a bit if we just embed it. So here it goes.
When a native iOS module implements `constantsToExport` it must define
`requiresMainQueueSetup`. In this case we don't do any UI stuff so it doesn't
need to be initialized in the main thread.