The onPresence parsing was refactored to remove use of jQuery.
This exposed three methods not available in react-native:
ParentNode.children, ChildNode.remove, and
document.querySelectorAll. The querySelectorAll change could
be swapped for the already polyfilled querySelector, but
children and remove had to be added. The polyfills are based
on those supplied by MDN web docs, but modified to pass jitsi
linting.
* fix(invite): do not send empty queries for people search
The endpoint might return an error if an empty query is sent.
* fix(invite): add error logging for failed people directory requests
The error currently being passed through from $.getJSON ended up
being an empty string plus was not getting logged. So switch to
fetch to move along with jquery killing and log the error.
* fix(dial-in): add error logging for failed requests
* ref(invite): create a fetch helper to remove duplicate logic
* feat(invite): add basic analytics for AddPeople dialog
Analytics for opening the dialog, closing the dialog, the
count of invites sent, and the count of invites errored.
* squash: fix typo, change default count init, remove extra analytics param
* feat(recording): use google api to get stream key
* squash: renaming pass
* squash: return full load promise
* sqush: use google api state enum
* squash: workaround for lib not loading
* another new design...
* increase timeout workaround for gapi load issue
* styling pass
* tweak copy
* squash: auto select first broadcast
Moves the things around to be able to override the config with the URL
params specified in the hash part of the location URI to which the app
is navigating to.
Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
Pre-existing logic made it so numbers were assumed as valid
if no validation url was specified. To be consistent with
the validation server, the faked number should include a
+ at the beginning.
* feat(invite): be able to call numbers from the invite dialog
The major changes:
- Remove DialOutDialog, its views, redux hooks, css, and images.
Its main functionality has been moved into AddPeopleDialog.
- Modify the AppPeopleDialog styling a bit so it is wider.
- Add phone numbers to AddPeopleDialog search results. Phone
numbers are validated in parallel with the request for people
and then appended to the result. The validation includes
an ajax to validate the number is recognized as dialable by
the server. The trigger for the validation is essentially if
the entered input is numbers only.
- AddPeopleDialog holds onto the full object representation of
an item selected in MultiSelectAutocomplete. This is so
selected items can be removed on successful invite, leaving
only unsuccessful items.
- More granular error handling on invite so individual invitees
can be removed from the selected items list.
* squash: change load state, new regex for numbers
* squash: change strings, auto prepend 1 if no country code, add reminders
* deps: update jquery version
* squash: resize thumbnails after appending shared thumb
This forces jquery animate to show the thumbnail somehow...
Remote thumbnails basically work this way (append to filmstrip
and then resize filmstrip thumbnails) so I just copied that
implementation. ... So I admit I lost this fight because
even after looking at jquery I couldn't understand why
it doesn't work on the first resize but does on the second.
Plus I'm being put on a strict timebox to update jquery.
* squash: getJSON no longer supports .success
The difference from this change and 88325ae is there is no
attempt to do this in redux. This is the safer change in that
the cleanup logic is known only to trigger on hangup.
This reverts commit 88325aeef2.
Turns out a conference with a password triggers a failed conference
join. It's going to be tricky to decipher when to do actual
cleanup, and where to shove that code, so reverting is easier for
now.