> playinline attr needs to be set to true to stop local video from playing in full screen mode in Safari on iOS.
> This applies to the local video thumbnails and the camera previews from the device selection menu and video preview button
For the most part the changes are taking the "static propTypes" declaration off
of components and declaring them as Flow types. Sometimes to support flow some
method signatures had to be added. There are some exceptions in which more had
to be done to tame the beast:
- AbstractVideoTrack: put in additional truthy checks for videoTrack.
- Video: add truthy checks for the _videoElement ref.
- shouldRenderVideoTrack function: Some component could pass null for the
videoTrack argument and Flow wanted that called out explicitly.
- DisplayName: Add a truthy check for the input ref before acting on it.
- NumbersList: Move array checks inline for Flow to comprehend array methods
could be called. Add type checks in the Object.entries loop as the value is
assumed to be a mixed type by Flow.
- AbstractToolbarButton: add additional truthy check for passed in type.
Filmstrip only mode displays a device selection dialog that
does not have access to the redux/connect. However, the current
VideoTrack extends from AbstractVideoTrack, which assumes a
redux connection. The fix is to move video display logic into
a separate component and have device selection use that, while
the existing VideoTrack remains connected to redux but
uses the new video display component.
* feat(local-video): convert to react
- Create a VideoTrack component for displaying a video element.
This mirrors native also having a VideoTrack component.
- The VideoTrack component does not let React update it to prevent
the video element from re-rendering, which could cause flickers
and would not work with temasys's overriding of the video element.
- VideoTrack extends AbstractVideoTrack to mirror native
implementation and to get the dispatch of the onplaying event.
- Remove the onclick handler on the video element. Honestly, I
didn't get it to work, and did not try, but it is also unnecessary
because another handler already exists on the video wrapper.
* ref(device-selection): VideoInputPreview uses VideoTrack to show video
* squash into conversion: change css selectors
* squash into conversion: mix in abstract props
* squash into conversion: change shouldComponentUpdate check
* squash: update comment about why triggerOnPlayingUpdate is used
Device selection has live previews that reuse the current local
audio and video tracks for the sake of internet explorer. This
means when the local video was muted, device selection would
show a muted message. It is preferred to show a live preview
even when muted.
The changes include:
- Passing device ids into DeviceSelectionDialog, not tracks.
- Setting default selected devices to use for live previews.
- Removing all checks in DeviceSelectionDialog involving local tracks.
- Catching and displaying errors when creating a live video preview.
Device Selection re-uses the local video track for its preview.
When displaying Device Selection while video muted, the text
"muted" displays within the video preview, but some translations
may mistake this to mean audio muted. The text has been changed
to be explicit about video mute. This is a temporary solution;
at some point Device Selection should not re-use the local track
except for IE, the one browser that cannot get multiple tracks
from the same video input.
The Device Selection modal consists of:
- DeviceSelection, an overly smart component responsible for
triggering stream creation and cleanup.
- DeviceSelector for selector elements.
- VideoInputPreview for displaying a video preview.
- AudioInputPreview for displaying a volume meter.
- AudioOutputPreview for a test sound output link.
Store changes include is primarily storing the list of
available devices in redux. Other app state has been left
alone for future refactoring.