The process for doing a replaceLocalTrack is async. Is it
possible to trigger replaceLocalTrack multiple times before
each call is finished. This leads to situations where
replaceLocalTrack is called multiple times with oldTrack being
null and a new track. In this scenario, each new track will be
added, causing UI issues such as the local participant's
large video not displaying for remote participants.
The action replaceLocalTrack is used when unmuting audio or
video, when creating new tracks on device switch, and when
toggling screensharing. These actions can collide with each
other. One way to fix this would be to queue replaceLocalTrack.
The instance variable is not accurate. By default isVisible is
set to false but nothing sets the video container to actually
not be visible. As such it is possible for the video element
itself to autoplay, thereby making video visible, while the
isVisible boolean is still false. The fix chosen is to remove
instance variable and always respect calls to show/hide so
that the video container can be set to hidden.
* feat(tile-view): initial implementation for tile view
- Modify the classname on the app root so layout can adjust
depending on the desired layout mode--vertical filmstrip,
horizontal filmstrip, and tile view.
- Create a button for toggling tile view.
- Add a StateListenerRegistry to automatically update the
selected participant and max receiver frame height on tile
view toggle.
- Rezise thumbnails when switching in and out of tile view.
- Move the local video when switching in and out of tile view.
- Update reactified pieces of thumbnails when switching in and
out of tile view.
- Cap the max receiver video quality in tile view based on tile
size.
- Use CSS to hide UI components that should not display in tile
view.
- Signal follow me changes.
* change local video id for tests
* change approach: leverage more css
* squash: fix some formatting
* squash: prevent pinning, hide pin border in tile view
* squash: change logic for maxReceiverQuality due to sidestepping resizing logic
* squash: fix typo, columns configurable, remove unused constants
* squash: resize with js again
* squash: use yana's math for calculating tile size
* ref(filmstrip): create an empty container for local filmstrip move
This might be necessary for tile view. To support making the
local video display at the end of remote videos while in tile
view, but separateed from scrollable remote videos, moving
the local video might be necessary. By creating an empty
container, there is a target for local video to move to.
* squash: rename id
* ref(filmstrip): apply filmstrip class to Conference root
Instead of apply the layout class to the body, it can be
applied to Conference. This will allow easier switching
between tile filmstrip and horizontal/vertical filmstrip.
* squash: fix typo filstrip
* ref(large-video): combine selectParticipant logic from web
Currently native/middleware/redux has its own logic for selecting a participant
on the bridge. To have the logic web respect that logic, a few changes are
needed.
- Web no longer has its own call to selectParticipant.
- To keep in line with web logic selectParticipant action should act even when
there is no track. This makes it so that when a participant does get a track
that the bridge will send high quality. The bridge can already handle when the
selected participant does not have a video track.
- The timing of web is such that on joining an existing conference, a
participant joins and the participant's tracks get updated and then the
conference is joined. The result is selectParticipant does not get fired
because it no-ops when there is no conference. To avoid having to make
uncertain changes (to be lazy), update the selected participant on conference
join as well.
* squash: update comment, pass message to error handler
* ref(device-selection): do not override var that is not reference again
* ref(device-selection): do not override var that is not reference again
* ref(device-selection): always update known devices on device list update
* ref(device-selection): replace call to get devices from legacy to redux
* ref(device-selection): remove unused device list state from mediaDeviceHelper
* ref(device-selection): update store before updating UI
Unfortunately, as the Jitsi Meet development evolved the routing mechanism
became more complex and thre logic ended up spread across multiple parts of the
codebase, which made it hard to follow and extend.
This change aims to fix that by rewriting the routing logic and centralizing it
in (pretty much) a single place, with no implicit inter-dependencies.
In order to arrive there, however, some extra changes were needed, which were
not caught early enough and are thus part of this change:
- JitsiMeetJS initialization is now synchronous: there is nothing async about
it, and the only async requirement (Temasys support) was lifted. See [0].
- WebRTC support can be detected early: building on top of the above, WebRTC
support can now be detected immediately, so take advantage of this to simplify
how we handle unsupported browsers. See [0].
The new router takes decissions based on the Redux state at the time of
invocation. A route can be represented by either a component or a URl reference,
with the latter taking precedence. On mobile, obviously, there is no concept of
URL reference so routing is based solely on components.
[0]: https://github.com/jitsi/lib-jitsi-meet/pull/779
When replace track is called in JitsiConference, there is no
guarantee a videoType update will come in presence before
the track added event. This can lead to the situation in
LargeVideoManager where an update is called with a track
with an undefined videoType.
- Instead of having 4 listeners for local connection status
updates and 1 for remote, remove two of the redundant listeners.
- Instead of calling into 4 separate VideoLayout methods to update a
participant's connection status, expose one handler.
* feat(settings): setting dialog
- Move device selection, profile edit, language select, moderator
options, and server auth into one modal with tabs.
- Remove side panel profile and settings and logic used to update
them.
- Pipe server auth status into redux to display in the settings
dialog.
- Change filmstrip only device selection popup to use the new
stateless settings dialog component.
* squash: do not show profile tab if not guest
* squash: profile button not clickable if no profile to show
* squash: nits
* ref: Settings dialog.
* ref(toolbar): show recording features based on explicit configs
* squash: bring back button configs, use final config names
* squash: update interfaceConfig comment, remove unused config whitelist
* squash: change order of button enabled checks to reduce diff
* squash: fileRecording -> fileRecordings
Instead of keeping dominant speaker locally, get it from redux and be
updated when the dominant speaker changes. This is in an attempt to mimic
the video layout being reactified and connected to redux.
With so many abstractions called conference, I'm not surprised I made a
mistake and my reviewer didn't catch it.
As we are transitioning from remote participants identified by ID alone
to an ID-conference pair, the subsequent commits "Protect against late
PARTICIPANT_JOINED" and "Refine PARTICIPANT_LEFT for ID collisions"
caught the error.
The plan set in motion here is to associate remote participants with the
JitsiConference instances that created them in order to be able to
remove remote participants when a JitsiConference is no longer the
primary focus of the jitsi-meet app. And that's supposed to alleviate a
problem with multiplying remote thumbnails.
Doing all of the above in a single commit is a bit of a high order. So
I'm splitting the whole into multiple successive commits for the
purposes of observability, comprehension. Each commit is supposed to be
safe even if subsequent commits are not accepted, are reverted,
whatever. Obviously, without the successive commits, a commit may be
"unused".
One of the important pieces of the multiplying remote thumbnails "fix"
offered is removing remote participants who are no longer of interest
i.e. PARTICIPANT_LEFT. But in order for _LEFT to be implemented, _JOINED
must be implemented first.