When the reccorder joins, they have a local participant, which is not rendered,
so don't count it towards the partcipant count used for computing the tile
sizes.
Regresssion from bd8a7edbd2.
When the toolbar buttons are overridden with URL parameters, our computed set of
buttons will be wrong. Thus, compute it every time and check for the
differences.
* fix(thumbnail): Optimize status bar moderator icon
Moved all moderator functionality to react to optimize the number of
status bar updates.
* fix(RemoteVideoMenuTriggerButton): Use nullish coalescing
Co-Authored-By: Saúl Ibarra Corretgé <saghul@jitsi.org>
* ref(StatusBar): rename to StatusIndicators
* fix(RemoteVideoMenu): isModerator value.
* fix(notification): mobile.
Co-authored-by: Saúl Ibarra Corretgé <s@saghul.net>
Since the verical filmstrip doesn't set its width explicitly anymore,
calculating the available area for the large video based on the
filmstrip width retrieved from the HTML element was wrong
in the cases when the rendering and cleanup of the filmstrip hasn't
finish yet. For example when switching from tile view to stage view.
Audio streams are automatically played by WebRTC and this won't change, probably
ever. There is no point in having checks and an Audio component which does
nothing.
Mobile uses a different logic for deciding whether to show the filmstrip or not:
if there are more than 1 participants or not, and there is no way to manually
toggle it.
This refactors all handling of audio-only and last N to 2 features in preparation
for "low bandwidth mode".
The main motivation to do this is that lastN is a "global" setting so it helps
to have all processing for it in a single place.
Using anything non-serializable for action types is discouraged:
https://redux.js.org/faq/actions#actions
In fact, this is the Flow definition for dispatching actions:
declare export type DispatchAPI<A> = (action: A) => A;
declare export type Dispatch<A: { type: $Subtype<string> }> = DispatchAPI<A>;
Note how the `type` field is defined as a subtype of string, which Symbol isn’t.
Touch feedback manifests in some ugly black border bleeding out of the thumbnail
itself. Since we already provide feedback (be that by adding the blue border in
case of pinning, or showing the menu in case of long press) the perception is
the same, without the graphical glitch.
Filmstrip remote thumbnails display under certain conditions, as
defined in filmstrip/functions.web.js. Previously the raw
participant count was used, which included fake participants.
Using the selector getParticipantCount excludes fake participants,
causing YouTube thumbnails to remain hidden in a 1-on-1 call.
For the most part the changes are taking the "static propTypes" declaration off
of components and declaring them as Flow types. Sometimes to support flow some
method signatures had to be added. There are some exceptions in which more had
to be done to tame the beast:
- AbstractVideoTrack: put in additional truthy checks for videoTrack.
- Video: add truthy checks for the _videoElement ref.
- shouldRenderVideoTrack function: Some component could pass null for the
videoTrack argument and Flow wanted that called out explicitly.
- DisplayName: Add a truthy check for the input ref before acting on it.
- NumbersList: Move array checks inline for Flow to comprehend array methods
could be called. Add type checks in the Object.entries loop as the value is
assumed to be a mixed type by Flow.
- AbstractToolbarButton: add additional truthy check for passed in type.
* feat(tile-view): initial implementation for mobile
- Create a tile view component for displaying thumbnails in a
two-dimensional grid.
- Update the existing TileViewButton so it shows a label in the
overflow menu.
- Modify conference so it can display TileView while hiding
Filmstrip.
- Modify Thumbnail so its width/height can be set and to prevent
pinning while in tile view mode.
* use style array for thumbnail styles
* change ternary to math.min for expressiveness
* use dimensiondetector
* pass explicit disableTint prop
* use makeAspectRatioAware instead of aspectRatio prop
* update docs
* fix docs again (fix laziest copy/paste job I've ever done)
* large-video: rename onPress prop to onClick
* change forEach to for...of
* use truthy check fallthrough logic instead of explicit if
* put tile view button second to last in menu
* move spacer to a constant
* the magical incantation to make flow shut up
* feat(tile-view): initial implementation for tile view
- Modify the classname on the app root so layout can adjust
depending on the desired layout mode--vertical filmstrip,
horizontal filmstrip, and tile view.
- Create a button for toggling tile view.
- Add a StateListenerRegistry to automatically update the
selected participant and max receiver frame height on tile
view toggle.
- Rezise thumbnails when switching in and out of tile view.
- Move the local video when switching in and out of tile view.
- Update reactified pieces of thumbnails when switching in and
out of tile view.
- Cap the max receiver video quality in tile view based on tile
size.
- Use CSS to hide UI components that should not display in tile
view.
- Signal follow me changes.
* change local video id for tests
* change approach: leverage more css
* squash: fix some formatting
* squash: prevent pinning, hide pin border in tile view
* squash: change logic for maxReceiverQuality due to sidestepping resizing logic
* squash: fix typo, columns configurable, remove unused constants
* squash: resize with js again
* squash: use yana's math for calculating tile size
* ref(filmstrip): create an empty container for local filmstrip move
This might be necessary for tile view. To support making the
local video display at the end of remote videos while in tile
view, but separateed from scrollable remote videos, moving
the local video might be necessary. By creating an empty
container, there is a target for local video to move to.
* squash: rename id