Commit Graph

109 Commits

Author SHA1 Message Date
paweldomas 60e03e3dec feat: add join/leave sounds on mobile
Adds base/sounds feature which allows other features to register a sound
source under specified id. A new SoundsCollection component will then
render corresponding HTMLAudioElement for each such sound. Once "setRef"
callback is called by the HTMLAudioElement, this element will be added
to the Redux store. When that happens sound can be played through the
new 'playSound' action which will call play() method on the stored
HTMLAudioElement instance.
2018-03-13 16:57:28 -05:00
Lyubo Marinov bdf2ecfe4b [iOS] CocoaPods 1.4.0 2018-01-19 15:00:18 -06:00
Saúl Ibarra Corretgé 41aa704e1f [RN] Update React Native to version 0.51.0 2018-01-11 11:04:28 -06:00
Saúl Ibarra Corretgé 57206cc36a [RN] Build react-native-locale-detector
Upstream lacked a CocoaPods podspec file, PR:
https://github.com/DylanVann/react-native-locale-detector/pull/3
2017-12-13 10:17:05 +01:00
Lyubo Marinov 569b3547c8 Upgrade NPM dependencies/packages: react-native 0.50 2017-12-04 00:45:18 -06:00
Saúl Ibarra Corretgé 90e4291751 [iOS] Update Podfile.lock 2017-11-21 11:46:35 +01:00
Lyubo Marinov fc3bc21eea [RN] Reproducible (CocoaPods) builds
Now that we have package-log.json for the sake of reproducible builds,
we should lock CocoaPods as well.
2017-11-15 09:25:56 -06:00
Lyubomir Marinov d1f6679f2d [RN] Remove Crashlytics 2017-01-17 21:54:17 -06:00
Lyubomir Marinov 20e7c6d873 [iOS] Crashlytics 2016-10-31 14:08:25 -05:00